My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Fire Spirit Miner
Zap
Fire Spirit Inferno Tower Dark Prince
Barbarian Barrel
Fire Spirit Inferno Tower Dark Prince
The Log
Fire Spirit Mini P.E.K.K.A Dark Prince
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Dark Prince Miner
Fireball
Inferno Tower
Poison
Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower Dark Prince
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Inferno Tower Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Miner Mini P.E.K.K.A Dark Prince Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Miner

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Mini P.E.K.K.A Dark Prince
Zap
Miner Fire Spirit Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A
Fire Spirit Zap Dark Prince Lightning The Log
Inferno Tower
Dark Prince
Fire Spirit Zap Mini P.E.K.K.A Lightning Miner
Lightning
Mini P.E.K.K.A Dark Prince
The Log
Zap Mini P.E.K.K.A Miner
Miner
Fire Spirit Zap Dark Prince The Log

Defense Synergies 3 12

Fire Spirit
Zap Mini P.E.K.K.A Inferno Tower The Log
Zap
Mini P.E.K.K.A Fire Spirit Inferno Tower Dark Prince The Log Miner
Mini P.E.K.K.A
Zap The Log Fire Spirit
Inferno Tower
The Log Fire Spirit Zap Dark Prince
Dark Prince
Zap Inferno Tower The Log
Lightning
The Log
The Log
Mini P.E.K.K.A Inferno Tower Fire Spirit Zap Dark Prince Lightning Miner
Miner
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Zap Dark Prince The Log
Mini P.E.K.K.A Inferno Tower Fire Spirit Dark Prince Lightning
Mini P.E.K.K.A Inferno Tower Dark Prince
Lightning Mini P.E.K.K.A Dark Prince The Log
The Log Fire Spirit Zap Dark Prince
Inferno Tower Lightning Fire Spirit Zap
Lightning Zap Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower
Fire Spirit Mini P.E.K.K.A Inferno Tower Dark Prince Miner
Zap Dark Prince The Log
Inferno Tower Zap
Mini P.E.K.K.A Inferno Tower Fire Spirit Zap Dark Prince Lightning The Log
Fire Spirit Zap Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Inferno Tower Dark Prince
Fire Spirit Zap Dark Prince The Log
Zap The Log Fire Spirit Dark Prince
Mini P.E.K.K.A Inferno Tower
Dark Prince Fire Spirit Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower Dark Prince
Zap Mini P.E.K.K.A Lightning The Log Miner
Zap Mini P.E.K.K.A Inferno Tower Dark Prince Lightning The Log
Mini P.E.K.K.A Dark Prince Lightning Zap Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A Dark Prince
Fire Spirit Zap
Mini P.E.K.K.A Dark Prince Inferno Tower Lightning
Mini P.E.K.K.A Inferno Tower Dark Prince
Zap Lightning Mini P.E.K.K.A Inferno Tower Dark Prince The Log
Inferno Tower
Mini P.E.K.K.A Inferno Tower Dark Prince
Lightning Zap Dark Prince The Log
Mini P.E.K.K.A Dark Prince Lightning Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A Dark Prince Lightning The Log
Zap Mini P.E.K.K.A Inferno Tower Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap The Log Miner
Lightning The Log Miner
Lightning Dark Prince The Log
Fire Spirit Zap Dark Prince The Log
Fire Spirit Zap
Fire Spirit The Log
The Log Fire Spirit Zap Lightning
The Log Miner Zap Lightning
Lightning Fire Spirit Mini P.E.K.K.A
Lightning Miner Zap Dark Prince The Log
Lightning Fire Spirit Zap
Lightning Fire Spirit The Log Miner
Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Fire Spirit Zap Mini P.E.K.K.A Dark Prince The Log
Lightning Fire Spirit Zap The Log Miner
Lightning The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Fire Spirit Dark Prince
The Log Miner Zap Lightning
Lightning Zap The Log Miner
Lightning Miner Zap The Log
Lightning Fire Spirit Zap
Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap The Log Miner
Zap Lightning
Lightning The Log
Zap Lightning Fire Spirit Dark Prince
Lightning Fire Spirit Zap
The Log
Lightning Miner Mini P.E.K.K.A Dark Prince
The Log Zap Lightning
Lightning Zap
Dark Prince
Zap Lightning The Log
Zap Lightning
Lightning Zap Dark Prince The Log Miner

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