My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Princess Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Witch Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon
Giant Snowball
Barbarians Witch Balloon Princess
Zap
Dark Prince Witch Balloon Princess
Barbarian Barrel
Barbarians Valkyrie Dark Prince Witch Princess
The Log
Barbarians Mini P.E.K.K.A Dark Prince Witch Princess
Earthquake
Barbarians Witch
Arrows
Witch Princess
Royal Delivery
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch Balloon Princess
Fireball
Barbarians Witch Balloon Princess
Poison
Barbarians Witch Balloon Princess
Lightning
Mini P.E.K.K.A Valkyrie Dark Prince Witch Balloon
Rocket
Barbarians Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Princess Mini P.E.K.K.A Valkyrie Dark Prince Barbarians Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Princess Mini P.E.K.K.A Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Mini P.E.K.K.A
Valkyrie Rage Dark Prince Princess
Valkyrie
Balloon Mini P.E.K.K.A Dark Prince Witch
Rage
Witch Balloon Mini P.E.K.K.A Dark Prince
Dark Prince
Mini P.E.K.K.A Valkyrie Rage Witch Balloon Princess
Witch
Rage Valkyrie Dark Prince
Balloon
Valkyrie Rage Barbarians Dark Prince Princess
Princess
Mini P.E.K.K.A Dark Prince Balloon

Defense Synergies 0 7

Barbarians
Mini P.E.K.K.A
Valkyrie Witch Princess
Valkyrie
Mini P.E.K.K.A Witch Princess
Rage
Dark Prince
Witch Princess
Witch
Mini P.E.K.K.A Valkyrie Dark Prince
Balloon
Princess
Mini P.E.K.K.A Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Barbarians Mini P.E.K.K.A Witch Valkyrie Dark Prince
Barbarians Mini P.E.K.K.A Witch Valkyrie Dark Prince
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Princess
Valkyrie Dark Prince
Witch Princess
Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Witch Princess
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince
Barbarians Valkyrie Witch Dark Prince Princess
Witch Princess
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Valkyrie Barbarians Mini P.E.K.K.A Dark Prince Witch Princess
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Barbarians Valkyrie Dark Prince Witch
Valkyrie Witch Barbarians Dark Prince Princess
Barbarians Mini P.E.K.K.A
Valkyrie Dark Prince Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Mini P.E.K.K.A Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Mini P.E.K.K.A Valkyrie Dark Prince Barbarians
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Witch Princess
Mini P.E.K.K.A Dark Prince Barbarians Valkyrie Witch
Mini P.E.K.K.A Barbarians Valkyrie Dark Prince
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Witch Barbarians
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Witch
Barbarians Valkyrie Dark Prince
Barbarians Mini P.E.K.K.A Dark Prince Valkyrie Witch
Barbarians Valkyrie Witch Princess
Barbarians Witch Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Barbarians Mini P.E.K.K.A Dark Prince Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Princess
Barbarians Valkyrie Dark Prince
Valkyrie Dark Prince
Witch Princess
Witch Princess
Princess
Mini P.E.K.K.A
Valkyrie Dark Prince Princess
Princess
Princess
Princess
Princess
Witch Princess
Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince Princess
Valkyrie Witch Princess
Princess
Barbarians
Valkyrie Dark Prince Witch Princess
Witch
Witch Princess
Witch Princess
Witch Princess
Witch
Mini P.E.K.K.A
Princess
Princess
Barbarians Dark Prince Witch Princess
Witch Princess
Mini P.E.K.K.A Valkyrie Dark Prince Princess
Princess
Dark Prince
Witch Princess
Witch Princess
Dark Prince Witch Princess

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