My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Flying Machine Furnace Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant Royal Hogs Prince
Giant Snowball
Bomber Archers Flying Machine Furnace Royal Hogs
Zap
Bomber Archers Flying Machine Furnace Royal Hogs Prince
Barbarian Barrel
Bomber Archers Furnace Royal Hogs
The Log
Bomber Archers Furnace Royal Hogs Prince
Earthquake
Bomber Archers Furnace Royal Hogs
Arrows
Bomber Archers Flying Machine Furnace Royal Hogs
Royal Delivery
Bomber Archers Flying Machine Royal Hogs Prince
Fireball
Bomber Archers Flying Machine Furnace Royal Hogs
Poison
Bomber Archers Flying Machine Furnace Royal Hogs
Lightning
Furnace Prince
Rocket
Furnace Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Earthquake Flying Machine Furnace Giant Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Earthquake Flying Machine

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Royal Hogs Prince
Archers
Giant Royal Hogs Prince
Earthquake
Giant Royal Hogs Furnace Prince
Flying Machine
Furnace Giant Royal Hogs Prince
Furnace
Earthquake Flying Machine Giant Royal Hogs Prince
Giant
Bomber Earthquake Prince Archers Flying Machine Furnace
Royal Hogs
Earthquake Bomber Archers Flying Machine Furnace
Prince
Giant Bomber Archers Earthquake Flying Machine Furnace

Defense Synergies 0 5

Bomber
Archers
Furnace
Earthquake
Furnace
Flying Machine
Furnace Prince
Furnace
Archers Earthquake Flying Machine Prince
Giant
Royal Hogs
Prince
Flying Machine Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Flying Machine
Bomber Flying Machine Furnace Prince
Furnace Prince Bomber Archers
Prince Bomber Furnace
Bomber Earthquake Prince
Bomber Archers Earthquake Flying Machine Furnace
Furnace Archers Flying Machine
Earthquake Flying Machine
Furnace Prince
Bomber Archers Prince
Archers Bomber Earthquake Flying Machine Furnace
Archers Flying Machine Furnace
Furnace Prince Bomber Earthquake Flying Machine
Bomber Earthquake Furnace Prince
Furnace Prince
Furnace Prince
Bomber Furnace Prince
Bomber Archers Flying Machine Furnace Prince
Earthquake Furnace Bomber Archers Flying Machine
Prince
Bomber Archers Earthquake Flying Machine Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Furnace Prince
Bomber Archers Flying Machine Prince
Furnace Prince
Prince
Prince
Furnace Archers Flying Machine
Prince Archers Flying Machine Furnace
Prince
Flying Machine Prince
Flying Machine Prince
Prince
Prince
Bomber Archers Flying Machine Furnace
Bomber Archers Flying Machine Furnace Prince
Bomber Archers Earthquake Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Flying Machine
Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Prince
Bomber Earthquake Furnace
Flying Machine Furnace
Bomber Archers Earthquake Flying Machine Furnace
Earthquake Flying Machine
Flying Machine
Prince
Earthquake Flying Machine Prince
Archers Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Furnace Prince
Earthquake Bomber Flying Machine Furnace
Earthquake Flying Machine Furnace
Earthquake
Bomber
Bomber Archers Earthquake Flying Machine Prince
Bomber Earthquake Flying Machine
Earthquake Prince
Prince
Earthquake Flying Machine
Earthquake Bomber Furnace
Earthquake Flying Machine
Flying Machine Prince
Archers Flying Machine Furnace
Flying Machine
Bomber Earthquake
Prince
Earthquake
Earthquake Archers Flying Machine Prince
Archers Flying Machine
Flying Machine Prince
Bomber Earthquake Flying Machine
Flying Machine Prince
Flying Machine
Flying Machine
Flying Machine Prince

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