My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Goblin Barrel Skeleton Army Bandit
Giant Snowball
Bomber Barbarians Musketeer Goblin Barrel Skeleton Army
Zap
Bomber Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Bomber Barbarians Elite Barbarians Musketeer Goblin Barrel Skeleton Army Bandit
The Log
Bomber Barbarians Elite Barbarians Musketeer Goblin Barrel Skeleton Army Bandit
Earthquake
Bomber Barbarians Goblin Barrel Skeleton Army
Arrows
Bomber Goblin Barrel Skeleton Army
Royal Delivery
Bomber Barbarians Elite Barbarians Musketeer Goblin Barrel Skeleton Army Bandit
Fireball
Bomber Barbarians Elite Barbarians Musketeer Goblin Barrel Skeleton Army Bandit
Poison
Bomber Barbarians Musketeer Skeleton Army
Lightning
Elite Barbarians Musketeer Bandit
Rocket
Barbarians Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Barrel Skeleton Army Bandit Musketeer Barbarians Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Barrel Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Bandit
Arrows
Elite Barbarians Goblin Barrel Bandit
Barbarians
Elite Barbarians
Arrows Bomber Bandit
Musketeer
Bandit
Goblin Barrel
Arrows Skeleton Army Bandit
Skeleton Army
Goblin Barrel
Bandit
Bomber Arrows Elite Barbarians Musketeer Goblin Barrel

Defense Synergies 0 7

Bomber
Bandit
Arrows
Barbarians Bandit
Barbarians
Arrows Skeleton Army
Elite Barbarians
Musketeer
Skeleton Army Bandit
Goblin Barrel
Skeleton Army
Barbarians Musketeer Bandit
Bandit
Bomber Arrows Musketeer Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer
Barbarians Elite Barbarians Skeleton Army Bomber Musketeer Bandit
Barbarians Skeleton Army Bomber Elite Barbarians Musketeer Bandit
Barbarians Elite Barbarians Skeleton Army Bomber Musketeer Bandit
Bomber Arrows Barbarians Elite Barbarians Skeleton Army
Arrows Skeleton Army Bomber Musketeer Bandit
Musketeer Arrows
Arrows Barbarians Musketeer Bandit
Barbarians Elite Barbarians Musketeer Skeleton Army
Elite Barbarians Skeleton Army Bomber Barbarians Musketeer Bandit
Barbarians Skeleton Army Bomber Arrows Musketeer Bandit
Arrows Musketeer
Barbarians Skeleton Army Bomber Elite Barbarians Musketeer Bandit
Bomber Skeleton Army Arrows Barbarians
Barbarians Elite Barbarians Skeleton Army Bandit
Barbarians Skeleton Army Elite Barbarians Bandit
Barbarians Bomber Arrows Elite Barbarians Musketeer Skeleton Army
Arrows Bomber Barbarians Elite Barbarians Musketeer Skeleton Army Bandit
Arrows Bomber Barbarians Musketeer Bandit
Barbarians Elite Barbarians Musketeer
Bomber Skeleton Army Arrows Barbarians Elite Barbarians Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Elite Barbarians Bandit
Bandit Bomber Arrows Elite Barbarians Musketeer
Barbarians Skeleton Army Bandit Elite Barbarians Musketeer
Skeleton Army Barbarians Elite Barbarians Musketeer Bandit
Barbarians Elite Barbarians Musketeer Skeleton Army Bandit
Arrows Musketeer
Skeleton Army Barbarians Elite Barbarians Musketeer Bandit
Barbarians Elite Barbarians Skeleton Army
Barbarians Elite Barbarians Skeleton Army Bandit
Barbarians Musketeer Skeleton Army
Barbarians Elite Barbarians Musketeer
Skeleton Army Arrows Barbarians Elite Barbarians
Barbarians Elite Barbarians Skeleton Army Bandit
Bomber Barbarians Musketeer Skeleton Army
Barbarians Elite Barbarians Skeleton Army Bomber Musketeer
Arrows Bomber Barbarians Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Bandit
Arrows Musketeer Bandit
Arrows Bandit
Arrows Barbarians Musketeer
Bomber Arrows
Arrows Musketeer
Bomber Arrows Musketeer
Arrows
Arrows Bandit
Elite Barbarians Musketeer
Arrows Musketeer Bandit
Arrows Musketeer
Elite Barbarians Musketeer Bandit
Arrows Musketeer Bandit
Arrows Elite Barbarians Musketeer
Bomber Arrows Musketeer Bandit
Arrows Musketeer Bandit
Arrows
Bomber
Bomber Arrows Musketeer Bandit
Bomber Arrows
Musketeer
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Bomber
Arrows Musketeer Bandit
Arrows Musketeer Bandit
Arrows Musketeer Bandit
Elite Barbarians Arrows Musketeer
Musketeer
Elite Barbarians
Bomber Arrows Musketeer Bandit
Arrows
Arrows
Barbarians Musketeer Skeleton Army Bandit
Arrows Musketeer
Arrows
Musketeer
Arrows Bomber Musketeer
Arrows
Elite Barbarians Musketeer
Elite Barbarians Musketeer
Musketeer
Musketeer Bandit

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