My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Goblin Giant Fisherman Ram Rider Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Fisherman Ram Rider
Giant Snowball
Bomber Cannon Witch Fisherman Ram Rider
Zap
Bomber Cannon Witch Goblin Giant Fisherman Ram Rider
Barbarian Barrel
Bomber Cannon Witch
The Log
Bomber Cannon Witch Fisherman Ram Rider
Earthquake
Bomber Cannon Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Witch Fisherman Ram Rider
Fireball
Bomber Cannon Witch Fisherman Ram Rider
Poison
Bomber Cannon Witch Fisherman
Lightning
Cannon Witch Fisherman Ram Rider Monk
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Cannon Fisherman Witch Ram Rider Monk Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Cannon Fisherman

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Barrel Goblin Giant Ram Rider Monk
Cannon
Barbarian Barrel
Bomber Goblin Giant Ram Rider
Witch
Goblin Giant Ram Rider
Goblin Giant
Bomber Barbarian Barrel Witch Fisherman
Fisherman
Goblin Giant Ram Rider
Ram Rider
Bomber Barbarian Barrel Witch Fisherman
Monk
Bomber

Defense Synergies 0 9

Bomber
Cannon Barbarian Barrel Fisherman
Cannon
Bomber Barbarian Barrel Witch
Barbarian Barrel
Bomber Cannon Witch
Witch
Cannon Barbarian Barrel Fisherman
Goblin Giant
Fisherman
Bomber Witch Ram Rider Monk
Ram Rider
Fisherman
Monk
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Barbarian Barrel Goblin Giant Ram Rider
Bomber Cannon Witch Fisherman Ram Rider Monk
Cannon Witch Fisherman Ram Rider Bomber
Cannon Witch Bomber Fisherman Ram Rider Monk
Bomber Barbarian Barrel Monk
Barbarian Barrel Bomber Cannon
Ram Rider Cannon Witch
Cannon Barbarian Barrel Goblin Giant Ram Rider Monk
Cannon Witch Fisherman
Bomber Cannon Barbarian Barrel Fisherman
Witch Bomber Cannon Barbarian Barrel Goblin Giant Fisherman Ram Rider
Witch Ram Rider
Cannon Bomber Witch Ram Rider
Bomber Cannon Barbarian Barrel Witch
Cannon Ram Rider
Monk Cannon Fisherman Ram Rider
Bomber Cannon Witch Fisherman
Cannon Bomber Barbarian Barrel Witch Fisherman Ram Rider
Barbarian Barrel Witch Bomber Cannon Fisherman Ram Rider
Cannon Fisherman Ram Rider
Bomber Cannon Barbarian Barrel Witch Goblin Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Witch Fisherman
Bomber Barbarian Barrel Fisherman Monk
Witch Goblin Giant Fisherman Ram Rider
Barbarian Barrel Goblin Giant Fisherman Ram Rider Monk
Cannon Witch Goblin Giant Fisherman Ram Rider
Witch Goblin Giant Ram Rider Monk
Witch Goblin Giant Ram Rider
Goblin Giant Fisherman
Barbarian Barrel Witch Monk
Witch Cannon Goblin Giant
Witch
Monk Goblin Giant
Cannon Witch Goblin Giant Ram Rider
Bomber Cannon Witch
Witch Bomber Barbarian Barrel Goblin Giant Fisherman Monk
Bomber Cannon Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Monk
Monk Barbarian Barrel Fisherman Ram Rider
Barbarian Barrel Goblin Giant
Barbarian Barrel
Bomber Barbarian Barrel
Witch Goblin Giant Ram Rider Monk
Bomber Witch
Barbarian Barrel Ram Rider
Monk Fisherman Ram Rider
Fisherman
Monk Barbarian Barrel Fisherman Ram Rider
Monk
Barbarian Barrel Fisherman
Barbarian Barrel Fisherman Monk
Barbarian Barrel Fisherman
Bomber Barbarian Barrel Witch
Barbarian Barrel
Monk Barbarian Barrel
Bomber Fisherman
Bomber Barbarian Barrel Fisherman Monk
Bomber Barbarian Barrel Witch Monk
Monk
Fisherman Monk
Barbarian Barrel Monk
Bomber Barbarian Barrel Witch
Witch Fisherman
Barbarian Barrel Witch Fisherman Ram Rider Monk
Witch Fisherman Ram Rider Monk
Barbarian Barrel Fisherman
Witch
Witch
Bomber
Monk
Monk
Barbarian Barrel Witch
Witch Ram Rider Monk
Barbarian Barrel
Bomber
Monk
Witch
Witch
Barbarian Barrel Witch Goblin Giant Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: