My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Knight X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Fire Spirit Archers
Zap
Fire Spirit Archers X-Bow
Barbarian Barrel
Fire Spirit Ice Spirit Archers Knight Tesla X-Bow
The Log
Fire Spirit Ice Spirit Archers X-Bow
Earthquake
Archers Tesla X-Bow
Arrows
Fire Spirit Ice Spirit Archers
Royal Delivery
Fire Spirit Ice Spirit Archers Knight
Fireball
Archers Tesla X-Bow
Poison
Archers X-Bow
Lightning
Knight Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Knight Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Zap Archers Knight Tesla Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Zap Archers

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight X-Bow
Ice Spirit
Zap Knight Archers X-Bow
Zap
Ice Spirit X-Bow Fire Spirit Archers Knight
Archers
Knight Ice Spirit Zap X-Bow
Knight
Ice Spirit Archers X-Bow Fire Spirit Zap
Tesla
Rocket
X-Bow
X-Bow
Zap Knight Fire Spirit Ice Spirit Archers Rocket

Defense Synergies 7 12

Fire Spirit
Knight Ice Spirit Zap
Ice Spirit
Zap X-Bow Fire Spirit Archers Knight Tesla Rocket
Zap
Ice Spirit Fire Spirit Archers Knight Tesla X-Bow
Archers
Knight Ice Spirit Zap Tesla X-Bow
Knight
Fire Spirit Archers Tesla X-Bow Ice Spirit Zap
Tesla
Knight X-Bow Ice Spirit Zap Archers
Rocket
Ice Spirit
X-Bow
Ice Spirit Knight Tesla Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Tesla X-Bow
Ice Spirit Zap Knight Tesla X-Bow
Tesla Rocket Fire Spirit Archers Knight
Tesla Knight
Rocket X-Bow
Fire Spirit Zap Archers Tesla X-Bow
Tesla Rocket Fire Spirit Ice Spirit Zap Archers X-Bow
Rocket Zap Tesla X-Bow
Tesla X-Bow
Knight Fire Spirit Ice Spirit Archers Tesla
Archers Zap Knight Tesla X-Bow
Tesla Zap Archers
Tesla Fire Spirit Ice Spirit Zap Knight Rocket X-Bow
Fire Spirit Rocket Ice Spirit Zap Tesla X-Bow
Knight Tesla X-Bow
Rocket Ice Spirit Zap Tesla X-Bow
Tesla Knight X-Bow
Fire Spirit Ice Spirit Tesla Zap Archers Knight X-Bow
Zap Fire Spirit Ice Spirit Archers Knight Tesla
Tesla
Fire Spirit Archers Knight Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Tesla X-Bow
Zap Archers Knight Tesla Rocket X-Bow
Ice Spirit Zap Knight Rocket
Rocket Zap Knight Tesla X-Bow
Knight Tesla
Fire Spirit Rocket Ice Spirit Zap Archers Tesla
Rocket Archers Knight Tesla
Knight Tesla
Zap Rocket Ice Spirit Knight X-Bow
Tesla
Knight Tesla
Rocket Zap
Rocket Knight Tesla
Archers Tesla
Tesla Ice Spirit Zap Archers Knight Rocket X-Bow
Zap Archers Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket X-Bow
Zap X-Bow
Rocket X-Bow
Knight Rocket
Rocket Fire Spirit Zap
Fire Spirit Ice Spirit Zap Rocket
Fire Spirit Archers
X-Bow Fire Spirit Ice Spirit Zap
Zap X-Bow
Rocket Fire Spirit X-Bow
Rocket Zap Knight X-Bow
Fire Spirit Zap Archers Rocket
Rocket Fire Spirit Knight
Rocket X-Bow
Zap X-Bow
Rocket X-Bow Zap
Rocket X-Bow
Rocket
Rocket
Rocket Fire Spirit Zap Archers X-Bow
Rocket Fire Spirit Zap X-Bow
Rocket X-Bow
Rocket
Rocket X-Bow
Rocket Zap X-Bow
Zap Fire Spirit Ice Spirit
X-Bow Zap
Zap X-Bow
Rocket Zap X-Bow
Fire Spirit Zap Archers X-Bow
Zap Rocket Ice Spirit
Zap Rocket X-Bow
Zap Rocket Ice Spirit
Rocket
Zap Fire Spirit Ice Spirit Archers Rocket X-Bow
Rocket Fire Spirit Zap Archers
Knight Rocket
Zap
Rocket Zap
Zap Ice Spirit Rocket
Zap Rocket
Zap Rocket X-Bow

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