My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tombstone Dark Prince Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Skeleton Barrel Elite Barbarians Dark Prince Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elite Barbarians Dark Prince Lava Hound
Giant Snowball
Goblins Skeleton Barrel Tombstone Lava Hound
Zap
Goblins Skeleton Barrel Tombstone Dark Prince Lava Hound
Barbarian Barrel
Goblins Skeleton Barrel Elite Barbarians Tombstone Dark Prince Electro Wizard
The Log
Goblins Skeleton Barrel Elite Barbarians Tombstone Dark Prince
Earthquake
Tombstone
Arrows
Goblins Skeleton Barrel Tombstone Lava Hound
Royal Delivery
Goblins Skeleton Barrel Elite Barbarians Dark Prince Electro Wizard Lava Hound
Fireball
Skeleton Barrel Elite Barbarians Tombstone Electro Wizard Lava Hound
Poison
Skeleton Barrel Tombstone Electro Wizard Lava Hound
Lightning
Elite Barbarians Tombstone Dark Prince Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Skeleton Barrel Tombstone Fireball Dark Prince Electro Wizard Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Skeleton Barrel Tombstone Fireball

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Skeleton Barrel
Fireball Dark Prince Lava Hound
Elite Barbarians
Fireball
Tombstone
Fireball
Skeleton Barrel Lava Hound Elite Barbarians Dark Prince Electro Wizard
Dark Prince
Skeleton Barrel Fireball Electro Wizard
Electro Wizard
Fireball Dark Prince
Lava Hound
Fireball Skeleton Barrel

Defense Synergies 1 8

Goblins
Tombstone Electro Wizard
Skeleton Barrel
Fireball
Elite Barbarians
Dark Prince
Tombstone
Goblins Fireball Electro Wizard
Fireball
Skeleton Barrel Tombstone Dark Prince Electro Wizard
Dark Prince
Elite Barbarians Fireball Electro Wizard
Electro Wizard
Goblins Tombstone Fireball Dark Prince
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone Fireball Electro Wizard
Elite Barbarians Goblins Tombstone Dark Prince Electro Wizard
Goblins Elite Barbarians Tombstone Dark Prince Electro Wizard
Elite Barbarians Goblins Tombstone Dark Prince Electro Wizard
Elite Barbarians Tombstone Fireball Dark Prince
Fireball Goblins Dark Prince Electro Wizard
Electro Wizard Tombstone Fireball
Skeleton Barrel Fireball Electro Wizard
Goblins Elite Barbarians Tombstone
Elite Barbarians Goblins Dark Prince Electro Wizard
Goblins Electro Wizard Tombstone Fireball Dark Prince
Fireball Electro Wizard
Tombstone Elite Barbarians Fireball Dark Prince Electro Wizard
Fireball Goblins Tombstone Dark Prince Electro Wizard
Elite Barbarians Tombstone Electro Wizard
Elite Barbarians Fireball Electro Wizard
Goblins Elite Barbarians Tombstone Fireball Dark Prince Electro Wizard
Tombstone Fireball Goblins Elite Barbarians Dark Prince Electro Wizard
Tombstone Fireball Dark Prince Electro Wizard
Elite Barbarians Electro Wizard
Dark Prince Goblins Elite Barbarians Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Elite Barbarians Tombstone Fireball Dark Prince Electro Wizard
Fireball Electro Wizard Skeleton Barrel Elite Barbarians
Tombstone Goblins Elite Barbarians Dark Prince Electro Wizard
Dark Prince Elite Barbarians Fireball Electro Wizard
Elite Barbarians Tombstone Dark Prince
Fireball Skeleton Barrel Electro Wizard
Dark Prince Goblins Elite Barbarians Tombstone Fireball Electro Wizard
Elite Barbarians Dark Prince
Electro Wizard Goblins Elite Barbarians Tombstone Fireball Dark Prince
Tombstone
Elite Barbarians Tombstone Dark Prince
Elite Barbarians Fireball Dark Prince Electro Wizard
Elite Barbarians Dark Prince Tombstone Fireball
Fireball
Elite Barbarians Tombstone Electro Wizard Goblins Fireball Dark Prince
Elite Barbarians Fireball Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball
Fireball Skeleton Barrel Electro Wizard
Skeleton Barrel Fireball
Skeleton Barrel Fireball Dark Prince
Fireball Dark Prince
Fireball Skeleton Barrel
Fireball Skeleton Barrel
Fireball Skeleton Barrel
Goblins Elite Barbarians Fireball Electro Wizard
Skeleton Barrel Fireball Dark Prince Electro Wizard
Fireball
Skeleton Barrel Elite Barbarians Fireball
Skeleton Barrel Fireball
Skeleton Barrel Elite Barbarians Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Fireball
Skeleton Barrel Fireball Dark Prince Electro Wizard
Skeleton Barrel Fireball
Fireball
Fireball
Skeleton Barrel Fireball
Fireball Dark Prince
Fireball Skeleton Barrel Electro Wizard
Fireball Skeleton Barrel
Fireball Skeleton Barrel
Elite Barbarians Fireball Electro Wizard
Electro Wizard Skeleton Barrel Fireball
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Fireball
Skeleton Barrel Electro Wizard Tombstone Fireball Dark Prince
Fireball Electro Wizard
Fireball
Fireball Dark Prince Electro Wizard
Skeleton Barrel Fireball
Fireball
Elite Barbarians Dark Prince
Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard
Skeleton Barrel Fireball Dark Prince Electro Wizard

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