My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Zappies Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Guards Bandit Night Witch
Giant Snowball
Zappies Goblin Barrel Guards Night Witch
Zap
Royal Giant Zappies Goblin Barrel Guards Bandit Night Witch
Barbarian Barrel
Zappies Goblin Barrel Guards Bandit Night Witch
The Log
Royal Giant Zappies Goblin Barrel Guards Bandit
Earthquake
Zappies Goblin Barrel Guards
Arrows
Zappies Goblin Barrel Guards Night Witch
Royal Delivery
Zappies Goblin Barrel Guards Bandit Night Witch
Fireball
Zappies Goblin Barrel Bandit Night Witch
Poison
Zappies Guards Night Witch
Lightning
Bandit Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Poison Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Guards Bandit Zappies Poison Night Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Guards Bandit Zappies

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Goblin Barrel Poison Zappies Rocket Guards Bandit Night Witch
Zappies
Royal Giant Goblin Barrel Bandit
Rocket
Royal Giant
Goblin Barrel
Royal Giant Zappies Guards Bandit
Guards
Royal Giant Goblin Barrel Bandit
Poison
Royal Giant Night Witch
Bandit
Royal Giant Zappies Goblin Barrel Guards
Night Witch
Royal Giant Poison

Defense Synergies 0 3

Royal Giant
Zappies
Guards Bandit
Rocket
Goblin Barrel
Guards
Zappies Poison
Poison
Guards
Bandit
Zappies
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zappies
Zappies Bandit Night Witch
Rocket Zappies Bandit Night Witch
Night Witch Zappies Guards Bandit
Rocket Poison
Zappies Guards Bandit Night Witch
Rocket Zappies Poison Night Witch
Rocket Poison Bandit
Zappies Night Witch
Guards Zappies Bandit Night Witch
Guards Poison Zappies Bandit Night Witch
Zappies Poison Night Witch
Night Witch Zappies Rocket Guards Bandit
Rocket Zappies Guards Poison Night Witch
Zappies Bandit
Rocket Zappies Bandit
Zappies Poison Night Witch
Zappies Guards Bandit Night Witch
Poison Zappies Guards Bandit
Zappies
Zappies Guards Poison Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zappies Bandit
Poison Bandit Rocket
Zappies Guards Bandit Rocket
Rocket Guards Zappies Bandit Night Witch
Zappies Guards Bandit Night Witch
Rocket Poison Zappies
Rocket Guards Zappies Bandit Night Witch
Zappies
Rocket Zappies Poison Bandit
Zappies Guards
Zappies Guards
Rocket Guards Poison
Rocket Zappies Guards Bandit Night Witch
Zappies
Zappies Guards Rocket Poison Night Witch
Poison Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket Guards Bandit
Poison Bandit
Rocket Poison Bandit
Rocket Guards Poison
Rocket Poison
Poison Rocket
Poison
Poison
Poison Bandit
Rocket Guards Poison Night Witch
Rocket Poison Bandit
Poison Rocket
Rocket Poison Bandit
Rocket Poison Bandit
Poison
Rocket Poison Bandit
Rocket Poison Bandit
Rocket Poison
Rocket Night Witch
Rocket Poison Bandit
Rocket Poison
Rocket Poison Night Witch
Rocket Poison
Rocket
Rocket Poison
Poison
Poison Bandit
Poison Bandit
Rocket Poison Bandit
Poison Night Witch
Rocket Zappies Guards Poison
Night Witch
Poison Rocket Bandit Night Witch
Rocket Zappies Poison
Rocket Poison
Zappies Rocket Guards Bandit Night Witch
Rocket Poison Zappies
Poison Rocket
Poison
Rocket Poison
Zappies Rocket Guards Poison
Zappies Rocket Poison
Poison Rocket Bandit

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