My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Giant Skeleton Sparky
Giant Snowball
Hog Rider Witch
Zap
Witch Sparky
Barbarian Barrel
Elite Barbarians Wizard Witch Giant Skeleton Sparky
The Log
Elite Barbarians Hog Rider Witch Giant Skeleton Sparky
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Hog Rider Wizard Witch Giant Skeleton Sparky
Fireball
Elite Barbarians Hog Rider Wizard Witch Sparky
Poison
Wizard Witch Sparky
Lightning
Elite Barbarians Wizard Witch Sparky
Rocket
Elite Barbarians Hog Rider Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Hog Rider Poison Wizard Witch Elite Barbarians Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Void Hog Rider Poison Wizard

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Hog Rider Wizard Sparky
Hog Rider
Elite Barbarians Wizard Void Poison Witch Giant Skeleton
Wizard
Elite Barbarians Hog Rider Giant Skeleton Sparky
Void
Hog Rider Poison
Poison
Hog Rider Void Giant Skeleton
Witch
Hog Rider Giant Skeleton
Giant Skeleton
Hog Rider Wizard Poison Witch Sparky
Sparky
Elite Barbarians Wizard Giant Skeleton

Defense Synergies 0 5

Elite Barbarians
Wizard
Hog Rider
Wizard
Elite Barbarians Giant Skeleton
Void
Poison
Poison
Void Sparky
Witch
Giant Skeleton
Giant Skeleton
Wizard Witch
Sparky
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Void Sparky
Elite Barbarians Sparky Witch
Witch Sparky Elite Barbarians Void Giant Skeleton
Elite Barbarians Witch Sparky
Elite Barbarians Poison Giant Skeleton Sparky
Wizard Void Poison Witch
Void Poison Giant Skeleton Sparky
Witch Sparky Elite Barbarians
Elite Barbarians Giant Skeleton Sparky
Poison Witch Wizard Giant Skeleton
Wizard Poison Witch
Sparky Elite Barbarians Wizard Witch Giant Skeleton
Wizard Sparky Poison Witch
Elite Barbarians Sparky
Elite Barbarians Sparky
Wizard Sparky Elite Barbarians Poison Witch
Elite Barbarians Wizard Witch
Wizard Poison Witch Giant Skeleton
Sparky Elite Barbarians
Wizard Elite Barbarians Poison Witch Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Void Witch Giant Skeleton Sparky
Void Poison Elite Barbarians Wizard
Giant Skeleton Elite Barbarians Witch Sparky
Giant Skeleton Elite Barbarians Sparky
Giant Skeleton Elite Barbarians Witch Sparky
Wizard Poison Witch
Sparky Elite Barbarians Void Witch Giant Skeleton
Giant Skeleton Elite Barbarians Sparky
Void Giant Skeleton Elite Barbarians Poison Witch Sparky
Witch Sparky
Elite Barbarians Witch Giant Skeleton Sparky
Elite Barbarians Void Poison Giant Skeleton
Elite Barbarians Giant Skeleton Wizard Witch Sparky
Wizard Witch Sparky
Elite Barbarians Witch Sparky Poison Giant Skeleton
Poison Elite Barbarians Wizard Witch Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Poison Giant Skeleton Sparky
Void Poison
Void Poison Giant Skeleton Sparky
Void Poison Giant Skeleton Sparky
Wizard Poison Sparky
Wizard Poison Witch
Wizard Poison Witch Sparky
Poison Wizard
Void Poison Wizard
Elite Barbarians Void Poison Sparky
Void Poison Wizard Sparky
Void Poison Wizard
Poison Elite Barbarians Void Sparky
Void Poison
Elite Barbarians Poison Sparky
Wizard Poison Witch Sparky
Wizard Poison Sparky
Poison Sparky
Sparky
Void Wizard Poison Sparky
Wizard Poison Witch
Void Poison Giant Skeleton Sparky
Wizard Void Poison
Void Sparky
Void Poison
Poison Wizard Witch Sparky
Witch
Void Poison Wizard Witch Sparky
Void Wizard Poison Witch Sparky
Void Poison Sparky
Elite Barbarians Poison Wizard Witch Sparky
Wizard Void Poison Witch
Elite Barbarians Void Sparky
Void Poison Wizard Sparky
Void Poison Sparky
Giant Skeleton Sparky
Wizard Poison Sparky
Void Witch
Poison Wizard Witch
Void Poison Wizard Sparky
Wizard Poison
Void Poison Giant Skeleton Sparky
Elite Barbarians Sparky
Elite Barbarians Poison Witch Giant Skeleton Sparky
Void Poison Witch
Void Poison Witch Giant Skeleton Sparky

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