My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Miner
Giant Snowball
Fire Spirit Hog Rider Skeleton Army Miner
Zap
Fire Spirit Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Inferno Tower Wizard Skeleton Army
The Log
Fire Spirit Elite Barbarians Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Elite Barbarians Hog Rider Wizard Skeleton Army Miner
Fireball
Elite Barbarians Hog Rider Inferno Tower Wizard Skeleton Army
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Elite Barbarians Inferno Tower Wizard
Rocket
Elite Barbarians Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Skeleton Army Miner Hog Rider Inferno Tower Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Skeleton Army Miner

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Elite Barbarians
Elite Barbarians
Fire Spirit Hog Rider Wizard The Log
Hog Rider
Fire Spirit The Log Elite Barbarians Wizard
Inferno Tower
Wizard
Elite Barbarians Hog Rider Miner
Skeleton Army
The Log
Hog Rider Elite Barbarians Miner
Miner
Fire Spirit Wizard The Log

Defense Synergies 2 8

Fire Spirit
Inferno Tower The Log
Elite Barbarians
Wizard The Log
Hog Rider
Inferno Tower
Skeleton Army The Log Fire Spirit
Wizard
Elite Barbarians Skeleton Army The Log
Skeleton Army
Inferno Tower Wizard The Log
The Log
Inferno Tower Fire Spirit Elite Barbarians Wizard Skeleton Army Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard The Log
Elite Barbarians Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army Fire Spirit Elite Barbarians
Elite Barbarians Inferno Tower Skeleton Army
Elite Barbarians Skeleton Army The Log
Skeleton Army The Log Fire Spirit
Inferno Tower Fire Spirit Wizard
Inferno Tower The Log
Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Inferno Tower Miner
Skeleton Army Wizard The Log
Inferno Tower Wizard
Inferno Tower Skeleton Army Fire Spirit Elite Barbarians Wizard The Log
Fire Spirit Wizard Skeleton Army The Log
Elite Barbarians Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Elite Barbarians The Log
Wizard Elite Barbarians Inferno Tower Skeleton Army
Fire Spirit Elite Barbarians Wizard Skeleton Army The Log
Wizard The Log Fire Spirit
Elite Barbarians Inferno Tower
Wizard Skeleton Army Fire Spirit Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Inferno Tower
Elite Barbarians Wizard The Log Miner
Skeleton Army Elite Barbarians Inferno Tower The Log
Skeleton Army Elite Barbarians Inferno Tower The Log
Inferno Tower Elite Barbarians Skeleton Army
Fire Spirit Wizard
Skeleton Army Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army
Elite Barbarians Inferno Tower
Skeleton Army Elite Barbarians The Log
Elite Barbarians Skeleton Army Inferno Tower Wizard
Wizard Skeleton Army
Elite Barbarians Inferno Tower Skeleton Army The Log
Elite Barbarians Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
Wizard Fire Spirit The Log
Wizard Fire Spirit
Fire Spirit Wizard The Log
The Log Fire Spirit Wizard
The Log Miner Wizard
Fire Spirit Elite Barbarians
Miner Wizard The Log
Fire Spirit Wizard
Fire Spirit Elite Barbarians The Log Miner
Elite Barbarians The Log
Wizard The Log
Wizard The Log
Fire Spirit Wizard The Log
Fire Spirit Wizard The Log Miner
The Log
Wizard
The Log
The Log
The Log Fire Spirit Wizard
The Log Miner Wizard
Wizard The Log Miner
Miner The Log
Elite Barbarians Fire Spirit Wizard
Wizard
Elite Barbarians
Wizard The Log Miner
Wizard The Log
Fire Spirit Skeleton Army
Fire Spirit Wizard
The Log
Miner Wizard
The Log Wizard
Elite Barbarians
Elite Barbarians The Log
The Log Miner

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