My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

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Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

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Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Three Musketeers Executioner Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Three Musketeers Giant Skeleton
Giant Snowball
Furnace Three Musketeers
Zap
Furnace Inferno Tower Three Musketeers
Barbarian Barrel
Elite Barbarians Furnace Inferno Tower Three Musketeers Executioner Giant Skeleton
The Log
Elite Barbarians Furnace Three Musketeers Giant Skeleton
Earthquake
Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Elite Barbarians Three Musketeers Executioner Giant Skeleton P.E.K.K.A
Fireball
Elite Barbarians Furnace Inferno Tower Three Musketeers Executioner
Poison
Furnace Inferno Tower Three Musketeers Executioner
Lightning
Elite Barbarians Furnace Inferno Tower Three Musketeers Executioner
Rocket
Elite Barbarians Furnace Inferno Tower Three Musketeers Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Executioner Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Furnace Inferno Tower Executioner Elite Barbarians Rocket Giant Skeleton P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

20 Furnace Inferno Tower Executioner Elite Barbarians

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Furnace Three Musketeers
Furnace
Elite Barbarians Giant Skeleton P.E.K.K.A
Inferno Tower
Rocket
Three Musketeers
Elite Barbarians
Executioner
P.E.K.K.A
Giant Skeleton
Furnace
P.E.K.K.A
Furnace Executioner

Defense Synergies 0 1

Elite Barbarians
Furnace
Inferno Tower
Rocket
Three Musketeers
Executioner
Giant Skeleton
Giant Skeleton
Executioner
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Executioner
Elite Barbarians Inferno Tower P.E.K.K.A Furnace Three Musketeers Executioner
Furnace Inferno Tower Rocket Three Musketeers P.E.K.K.A Elite Barbarians Executioner Giant Skeleton
Elite Barbarians Inferno Tower Three Musketeers P.E.K.K.A Furnace
Elite Barbarians Rocket Giant Skeleton P.E.K.K.A
Furnace Executioner
Furnace Inferno Tower Rocket Three Musketeers Executioner
Rocket Inferno Tower Giant Skeleton P.E.K.K.A
Inferno Tower Three Musketeers P.E.K.K.A Elite Barbarians Furnace
Elite Barbarians Inferno Tower Giant Skeleton
Executioner Furnace Giant Skeleton
Inferno Tower Three Musketeers Executioner Furnace
Furnace Inferno Tower P.E.K.K.A Elite Barbarians Rocket Three Musketeers Giant Skeleton
Rocket Three Musketeers Executioner Furnace P.E.K.K.A
Elite Barbarians Inferno Tower P.E.K.K.A Furnace Three Musketeers
Inferno Tower Rocket Elite Barbarians Furnace Three Musketeers P.E.K.K.A
Three Musketeers Elite Barbarians Furnace Inferno Tower Executioner P.E.K.K.A
Elite Barbarians Furnace Three Musketeers Executioner
Furnace Executioner Giant Skeleton
P.E.K.K.A Elite Barbarians Inferno Tower Three Musketeers
Elite Barbarians Furnace Executioner Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Furnace Inferno Tower Giant Skeleton P.E.K.K.A
Elite Barbarians Rocket Executioner
Giant Skeleton P.E.K.K.A Elite Barbarians Furnace Inferno Tower Rocket
Rocket Giant Skeleton P.E.K.K.A Elite Barbarians Inferno Tower
Inferno Tower Giant Skeleton P.E.K.K.A Elite Barbarians Three Musketeers Executioner
Furnace Rocket Executioner Three Musketeers
Rocket P.E.K.K.A Elite Barbarians Furnace Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton P.E.K.K.A Elite Barbarians
Rocket Giant Skeleton P.E.K.K.A Elite Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Three Musketeers
P.E.K.K.A Elite Barbarians Inferno Tower Giant Skeleton
Rocket P.E.K.K.A Elite Barbarians Giant Skeleton
Elite Barbarians Rocket Giant Skeleton P.E.K.K.A Inferno Tower Three Musketeers Executioner
Furnace Three Musketeers Executioner
Elite Barbarians Inferno Tower Furnace Rocket Three Musketeers Executioner Giant Skeleton P.E.K.K.A
Executioner Elite Barbarians Inferno Tower Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton
Executioner
Rocket Giant Skeleton
Rocket Giant Skeleton
Rocket Executioner Furnace
Executioner Furnace Rocket
Furnace Executioner
Executioner
Rocket Elite Barbarians Three Musketeers
Rocket
Rocket Executioner
Rocket Elite Barbarians Three Musketeers Executioner
Rocket
Elite Barbarians Furnace
Rocket Furnace Three Musketeers Executioner
Furnace Rocket Three Musketeers Executioner
Rocket Three Musketeers
Rocket
Rocket Three Musketeers Executioner
Rocket
Rocket Giant Skeleton
Rocket
Rocket
Rocket
Furnace Executioner
Executioner
Rocket
Elite Barbarians Furnace Executioner
Rocket
Elite Barbarians
Rocket
Rocket
P.E.K.K.A Giant Skeleton
Rocket
Rocket
Rocket Three Musketeers Executioner
Rocket Three Musketeers Executioner
Executioner
Rocket Giant Skeleton
Elite Barbarians Three Musketeers Executioner P.E.K.K.A
Elite Barbarians Rocket Giant Skeleton
Rocket Executioner
Rocket Executioner Giant Skeleton

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