My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Dragon Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Furnace Prince Electro Dragon Executioner Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Prince Giant Skeleton Night Witch
Giant Snowball
Royal Recruits Furnace Electro Dragon Night Witch
Zap
Furnace Prince Night Witch
Barbarian Barrel
Elite Barbarians Royal Recruits Furnace Executioner Giant Skeleton Night Witch
The Log
Elite Barbarians Royal Recruits Furnace Prince Giant Skeleton
Earthquake
Furnace
Arrows
Royal Recruits Furnace Night Witch
Royal Delivery
Elite Barbarians Royal Recruits Prince Electro Dragon Executioner Giant Skeleton Night Witch
Fireball
Elite Barbarians Furnace Electro Dragon Executioner Night Witch
Poison
Royal Recruits Furnace Electro Dragon Executioner Night Witch
Lightning
Elite Barbarians Furnace Prince Electro Dragon Executioner Night Witch
Rocket
Elite Barbarians Furnace Prince Electro Dragon Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince Executioner Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Furnace Night Witch Prince Electro Dragon Executioner Elite Barbarians Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Furnace Night Witch Prince Electro Dragon

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Furnace
Royal Recruits
Furnace Electro Dragon
Furnace
Elite Barbarians Royal Recruits Prince Electro Dragon Giant Skeleton
Prince
Furnace
Electro Dragon
Royal Recruits Furnace Executioner Giant Skeleton
Executioner
Electro Dragon
Giant Skeleton
Furnace Electro Dragon Night Witch
Night Witch
Giant Skeleton

Defense Synergies 0 4

Elite Barbarians
Royal Recruits
Furnace
Prince
Prince
Furnace Executioner
Electro Dragon
Giant Skeleton
Executioner
Prince Giant Skeleton
Giant Skeleton
Electro Dragon Executioner
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Electro Dragon Executioner
Elite Barbarians Royal Recruits Furnace Prince Electro Dragon Executioner Night Witch
Furnace Prince Elite Barbarians Royal Recruits Electro Dragon Executioner Giant Skeleton Night Witch
Elite Barbarians Royal Recruits Prince Night Witch Furnace Electro Dragon
Elite Barbarians Royal Recruits Prince Giant Skeleton
Furnace Electro Dragon Executioner Night Witch
Furnace Electro Dragon Executioner Night Witch
Royal Recruits Electro Dragon Giant Skeleton
Elite Barbarians Royal Recruits Furnace Prince Night Witch
Elite Barbarians Royal Recruits Prince Giant Skeleton Night Witch
Executioner Royal Recruits Furnace Electro Dragon Giant Skeleton Night Witch
Executioner Furnace Electro Dragon Night Witch
Royal Recruits Furnace Prince Night Witch Elite Barbarians Electro Dragon Giant Skeleton
Executioner Royal Recruits Furnace Prince Electro Dragon Night Witch
Elite Barbarians Royal Recruits Furnace Prince
Elite Barbarians Royal Recruits Furnace Prince
Elite Barbarians Royal Recruits Furnace Prince Electro Dragon Executioner Night Witch
Elite Barbarians Royal Recruits Furnace Prince Electro Dragon Executioner Night Witch
Furnace Executioner Royal Recruits Electro Dragon Giant Skeleton
Elite Barbarians Royal Recruits Prince
Royal Recruits Elite Barbarians Furnace Prince Electro Dragon Executioner Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Elite Barbarians Furnace Prince Giant Skeleton
Elite Barbarians Prince Electro Dragon Executioner
Royal Recruits Giant Skeleton Elite Barbarians Furnace Prince Electro Dragon
Royal Recruits Prince Giant Skeleton Elite Barbarians Night Witch
Royal Recruits Giant Skeleton Elite Barbarians Prince Executioner Night Witch
Furnace Executioner Electro Dragon
Royal Recruits Prince Elite Barbarians Furnace Giant Skeleton Night Witch
Giant Skeleton Elite Barbarians Royal Recruits Prince
Royal Recruits Electro Dragon Giant Skeleton Elite Barbarians Prince
Royal Recruits
Elite Barbarians Royal Recruits Prince Electro Dragon Giant Skeleton
Royal Recruits Elite Barbarians Prince Giant Skeleton
Elite Barbarians Royal Recruits Prince Giant Skeleton Executioner Night Witch
Royal Recruits Furnace Electro Dragon Executioner
Elite Barbarians Royal Recruits Electro Dragon Furnace Prince Executioner Giant Skeleton Night Witch
Executioner Elite Barbarians Royal Recruits Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Electro Dragon Giant Skeleton
Electro Dragon Executioner
Electro Dragon Giant Skeleton
Royal Recruits Prince Giant Skeleton
Executioner Furnace
Executioner Furnace Electro Dragon
Furnace Executioner
Electro Dragon Executioner
Electro Dragon
Elite Barbarians Prince Electro Dragon Night Witch
Royal Recruits Prince Electro Dragon
Electro Dragon Executioner
Elite Barbarians Executioner
Electro Dragon
Elite Barbarians Furnace Prince
Furnace Electro Dragon Executioner
Royal Recruits Furnace Electro Dragon Executioner
Night Witch
Prince Electro Dragon Executioner
Electro Dragon
Prince Giant Skeleton Night Witch
Prince
Royal Recruits Electro Dragon
Furnace Electro Dragon Executioner
Electro Dragon Executioner
Prince Electro Dragon
Elite Barbarians Furnace Electro Dragon Executioner Night Witch
Electro Dragon
Elite Barbarians Night Witch
Electro Dragon Night Witch
Electro Dragon
Prince Giant Skeleton
Royal Recruits Prince Electro Dragon Night Witch
Electro Dragon Executioner
Prince Electro Dragon Executioner
Electro Dragon Executioner
Giant Skeleton
Elite Barbarians Royal Recruits Prince Electro Dragon Executioner
Electro Dragon Elite Barbarians Royal Recruits Giant Skeleton
Electro Dragon Executioner
Electro Dragon Royal Recruits Prince Executioner Giant Skeleton

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