My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Giant Skeleton Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Miner
Giant Snowball
Cannon Zappies Miner
Zap
Cannon Zappies Goblin Giant
Barbarian Barrel
Cannon Zappies Giant Skeleton Magic Archer
The Log
Cannon Mini P.E.K.K.A Zappies Giant Skeleton
Earthquake
Cannon Zappies
Arrows
Zappies
Royal Delivery
Mini P.E.K.K.A Zappies Giant Skeleton Miner Magic Archer
Fireball
Cannon Zappies Magic Archer
Poison
Cannon Zappies Magic Archer
Lightning
Cannon Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Miner Mini P.E.K.K.A Zappies Magic Archer Giant Skeleton Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Cannon Miner Mini P.E.K.K.A

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Giant Skeleton Goblin Giant Miner
Cannon
Mini P.E.K.K.A
Arrows Giant Skeleton Goblin Giant Magic Archer
Zappies
Giant Skeleton Goblin Giant Miner
Giant Skeleton
Arrows Mini P.E.K.K.A Zappies Miner Magic Archer
Goblin Giant
Arrows Mini P.E.K.K.A Zappies Magic Archer
Miner
Arrows Zappies Giant Skeleton Magic Archer
Magic Archer
Mini P.E.K.K.A Giant Skeleton Goblin Giant Miner

Defense Synergies 0 9

Arrows
Cannon Mini P.E.K.K.A Giant Skeleton
Cannon
Arrows Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Arrows Cannon Magic Archer
Zappies
Giant Skeleton
Giant Skeleton
Arrows Zappies Magic Archer
Goblin Giant
Magic Archer
Miner
Magic Archer
Cannon Mini P.E.K.K.A Giant Skeleton Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Zappies Goblin Giant Magic Archer
Mini P.E.K.K.A Cannon Zappies
Cannon Mini P.E.K.K.A Zappies Giant Skeleton
Cannon Mini P.E.K.K.A Zappies
Arrows Mini P.E.K.K.A Giant Skeleton
Arrows Cannon Zappies Magic Archer
Arrows Cannon Zappies Magic Archer
Arrows Cannon Giant Skeleton Goblin Giant Magic Archer
Cannon Mini P.E.K.K.A Zappies
Cannon Mini P.E.K.K.A Zappies Giant Skeleton Miner
Arrows Cannon Zappies Giant Skeleton Goblin Giant Magic Archer
Arrows Zappies Magic Archer
Cannon Mini P.E.K.K.A Zappies Giant Skeleton
Arrows Cannon Mini P.E.K.K.A Zappies Magic Archer
Mini P.E.K.K.A Cannon Zappies
Cannon Mini P.E.K.K.A Zappies
Arrows Cannon Mini P.E.K.K.A Zappies
Arrows Cannon Zappies Magic Archer
Arrows Cannon Zappies Giant Skeleton Magic Archer
Mini P.E.K.K.A Cannon Zappies
Arrows Cannon Mini P.E.K.K.A Zappies Giant Skeleton Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zappies Giant Skeleton
Arrows Mini P.E.K.K.A Miner Magic Archer
Zappies Giant Skeleton Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Giant Skeleton Zappies Goblin Giant
Giant Skeleton Cannon Mini P.E.K.K.A Zappies Goblin Giant
Arrows Zappies Goblin Giant Magic Archer
Mini P.E.K.K.A Zappies Giant Skeleton Goblin Giant
Mini P.E.K.K.A Giant Skeleton Zappies Goblin Giant
Giant Skeleton Mini P.E.K.K.A Zappies Magic Archer
Cannon Zappies Goblin Giant
Mini P.E.K.K.A Zappies Giant Skeleton
Arrows Giant Skeleton Goblin Giant
Mini P.E.K.K.A Giant Skeleton Cannon Zappies Goblin Giant
Cannon Zappies Magic Archer
Zappies Mini P.E.K.K.A Giant Skeleton Goblin Giant Magic Archer
Arrows Cannon Mini P.E.K.K.A Zappies Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Giant Skeleton
Arrows Miner Magic Archer
Arrows Giant Skeleton Goblin Giant Miner Magic Archer
Arrows Giant Skeleton
Arrows Magic Archer
Arrows Goblin Giant Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Miner
Mini P.E.K.K.A
Miner Arrows Magic Archer
Arrows Magic Archer
Miner Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Magic Archer
Arrows Miner Magic Archer
Giant Skeleton Magic Archer
Arrows
Arrows
Arrows Magic Archer
Arrows Miner Magic Archer
Arrows Miner Magic Archer
Miner Arrows Magic Archer
Arrows Magic Archer
Zappies
Mini P.E.K.K.A
Arrows Miner Magic Archer
Arrows Zappies Magic Archer
Giant Skeleton
Arrows Magic Archer
Zappies Magic Archer
Arrows Zappies Magic Archer
Arrows
Miner Mini P.E.K.K.A Magic Archer
Arrows Magic Archer
Arrows Giant Skeleton
Zappies Giant Skeleton Magic Archer
Zappies Magic Archer
Giant Skeleton Goblin Giant Miner Magic Archer

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