My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Guards
Giant Snowball
Guards Witch
Zap
Firecracker Guards Witch
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Valkyrie Guards Witch
The Log
Firecracker Elite Barbarians Elixir Golem Guards Witch
Earthquake
Firecracker Elixir Golem Guards Witch
Arrows
Firecracker Guards Witch
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Valkyrie Guards Witch
Fireball
Firecracker Elite Barbarians Elixir Golem Witch
Poison
Firecracker Elixir Golem Guards Witch
Lightning
Elite Barbarians Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Elixir Golem Guards Fireball Valkyrie Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Elixir Golem Guards

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Fireball Elixir Golem Valkyrie Guards Witch
Firecracker
Zap Elixir Golem Elite Barbarians Valkyrie
Elite Barbarians
Zap Valkyrie Firecracker Fireball
Elixir Golem
Firecracker Zap Fireball Witch
Fireball
Zap Elite Barbarians Elixir Golem
Valkyrie
Elite Barbarians Zap Firecracker Witch
Guards
Zap
Witch
Zap Elixir Golem Valkyrie

Defense Synergies 3 9

Zap
Fireball Firecracker Elite Barbarians Valkyrie Guards Witch
Firecracker
Valkyrie Zap Guards
Elite Barbarians
Valkyrie Zap
Elixir Golem
Fireball
Zap Valkyrie
Valkyrie
Firecracker Elite Barbarians Zap Fireball Witch
Guards
Zap Firecracker Witch
Witch
Zap Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie
Elite Barbarians Zap Firecracker Valkyrie Witch
Witch Elite Barbarians Valkyrie
Elite Barbarians Witch Firecracker Valkyrie Guards
Firecracker Elite Barbarians Fireball Valkyrie
Fireball Zap Firecracker Valkyrie Guards
Zap Firecracker Fireball Witch
Zap Fireball Valkyrie
Witch Elite Barbarians
Elite Barbarians Guards Firecracker Valkyrie
Valkyrie Guards Witch Zap Firecracker Fireball
Zap Firecracker Fireball Witch
Zap Elite Barbarians Fireball Valkyrie Guards Witch
Fireball Valkyrie Zap Firecracker Guards Witch
Elite Barbarians
Zap Elite Barbarians Fireball
Firecracker Elite Barbarians Fireball Valkyrie Witch
Fireball Zap Firecracker Elite Barbarians Valkyrie Guards Witch
Zap Valkyrie Witch Firecracker Fireball Guards
Elite Barbarians
Valkyrie Firecracker Elite Barbarians Fireball Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Elite Barbarians Fireball Witch
Fireball Zap Firecracker Elite Barbarians Valkyrie
Guards Zap Elite Barbarians Valkyrie Witch
Valkyrie Guards Zap Elite Barbarians Fireball
Elite Barbarians Valkyrie Guards Witch
Firecracker Fireball Zap Witch
Guards Elite Barbarians Fireball Valkyrie Witch
Elite Barbarians Valkyrie
Zap Firecracker Elite Barbarians Fireball Valkyrie Witch
Witch Guards
Elite Barbarians Valkyrie Guards Witch
Zap Elite Barbarians Fireball Valkyrie Guards
Elite Barbarians Fireball Valkyrie Guards Witch
Firecracker Fireball Valkyrie Witch
Elite Barbarians Guards Witch Zap Firecracker Fireball Valkyrie
Valkyrie Zap Firecracker Elite Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Guards
Firecracker Fireball Zap
Fireball
Firecracker Fireball Valkyrie Guards
Fireball Zap Firecracker Valkyrie
Firecracker Fireball Zap Witch
Firecracker Witch
Fireball Zap Firecracker
Fireball Zap Firecracker
Elite Barbarians Fireball Guards
Firecracker Zap Fireball Valkyrie
Fireball Zap Firecracker
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Zap Firecracker Elite Barbarians Fireball
Zap Firecracker Fireball Witch
Firecracker Fireball
Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Valkyrie Witch
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Valkyrie Witch
Witch
Firecracker Fireball Zap Witch
Fireball Zap Witch
Fireball Zap Firecracker
Elite Barbarians Zap Firecracker Fireball Witch
Zap Firecracker Fireball Guards Witch
Elite Barbarians Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Fireball Guards Witch
Fireball Zap Firecracker Witch
Fireball
Fireball Firecracker Valkyrie
Zap Firecracker Fireball
Zap Fireball
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians Fireball Guards Witch
Firecracker Zap Fireball Witch
Zap Firecracker Fireball Witch

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