My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Baby Dragon Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon
Giant Snowball
Furnace Goblin Barrel Baby Dragon Balloon
Zap
Furnace Goblin Barrel Balloon
Barbarian Barrel
Valkyrie Furnace Goblin Barrel
The Log
Furnace Goblin Barrel
Earthquake
Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Valkyrie Goblin Barrel Baby Dragon Balloon
Fireball
Furnace Goblin Barrel Baby Dragon Balloon
Poison
Furnace Balloon
Lightning
Valkyrie Furnace Baby Dragon Balloon
Rocket
Valkyrie Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Valkyrie Furnace Baby Dragon Balloon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Barrel Valkyrie Furnace

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Valkyrie Furnace Baby Dragon Mega Knight
Valkyrie
Goblin Barrel Balloon Zap Furnace Baby Dragon
Furnace
Zap Valkyrie Goblin Barrel Baby Dragon Balloon
Goblin Barrel
Valkyrie Furnace Baby Dragon Balloon Mega Knight
Baby Dragon
Zap Valkyrie Furnace Goblin Barrel Balloon Lightning Mega Knight
Balloon
Zap Valkyrie Furnace Goblin Barrel Baby Dragon Mega Knight
Lightning
Baby Dragon
Mega Knight
Zap Goblin Barrel Baby Dragon Balloon

Defense Synergies 1 7

Zap
Mega Knight Valkyrie Furnace Baby Dragon
Valkyrie
Zap Furnace Baby Dragon
Furnace
Zap Valkyrie Baby Dragon
Goblin Barrel
Baby Dragon
Zap Valkyrie Furnace Mega Knight
Balloon
Lightning
Mega Knight
Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Valkyrie Baby Dragon
Zap Valkyrie Furnace Mega Knight
Furnace Mega Knight Valkyrie Lightning
Valkyrie Furnace Mega Knight
Lightning Valkyrie Mega Knight
Zap Valkyrie Furnace Baby Dragon Mega Knight
Furnace Lightning Zap Baby Dragon
Lightning Zap Valkyrie Baby Dragon Mega Knight
Furnace
Valkyrie Mega Knight
Valkyrie Zap Furnace Baby Dragon Mega Knight
Zap Furnace Baby Dragon
Furnace Mega Knight Zap Valkyrie Lightning
Valkyrie Mega Knight Zap Furnace Baby Dragon
Furnace Mega Knight
Zap Furnace Lightning Mega Knight
Mega Knight Valkyrie Furnace
Mega Knight Zap Valkyrie Furnace Baby Dragon
Zap Valkyrie Furnace Baby Dragon Mega Knight
Valkyrie Mega Knight Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Furnace
Zap Valkyrie Baby Dragon Lightning Mega Knight
Mega Knight Zap Valkyrie Furnace Lightning
Valkyrie Lightning Mega Knight Zap
Valkyrie Mega Knight
Furnace Zap Baby Dragon
Valkyrie Furnace Lightning
Mega Knight Valkyrie
Zap Lightning Mega Knight Valkyrie Baby Dragon
Mega Knight Valkyrie
Lightning Mega Knight Zap Valkyrie
Lightning Mega Knight Valkyrie
Valkyrie Furnace Baby Dragon Mega Knight
Zap Valkyrie Furnace Baby Dragon Lightning
Valkyrie Mega Knight Zap Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Zap Baby Dragon
Lightning Baby Dragon
Lightning Valkyrie
Zap Valkyrie Furnace Baby Dragon Mega Knight
Zap Furnace Baby Dragon
Furnace Baby Dragon
Zap Baby Dragon Lightning
Zap Lightning
Lightning
Lightning Zap Valkyrie
Lightning Zap Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Zap Furnace Baby Dragon
Lightning Zap Furnace Baby Dragon
Lightning Furnace Baby Dragon Mega Knight
Lightning
Lightning
Lightning Zap Baby Dragon Mega Knight
Lightning Zap Valkyrie Baby Dragon Mega Knight
Lightning Baby Dragon Mega Knight
Lightning
Lightning
Lightning Zap Baby Dragon
Zap Valkyrie Furnace Baby Dragon Mega Knight
Zap Baby Dragon Lightning
Lightning Zap Baby Dragon Mega Knight
Lightning Zap Baby Dragon
Lightning Zap Furnace Baby Dragon
Zap Lightning
Lightning
Lightning Zap Mega Knight
Zap Lightning
Mega Knight
Lightning
Zap Lightning
Lightning Zap Baby Dragon
Lightning Valkyrie Baby Dragon Mega Knight
Zap Baby Dragon Lightning
Lightning Zap
Mega Knight
Zap Baby Dragon Lightning
Zap Lightning
Lightning Zap Baby Dragon Mega Knight

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