My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Dark Prince Ice Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Dark Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince
Giant Snowball
Flying Machine Guards Lumberjack
Zap
Flying Machine Guards Dark Prince
Barbarian Barrel
Valkyrie Guards Dark Prince Ice Wizard Lumberjack
The Log
Guards Dark Prince Lumberjack
Earthquake
Guards
Arrows
Flying Machine Guards
Royal Delivery
Valkyrie Flying Machine Guards Dark Prince Ice Wizard Lumberjack
Fireball
Flying Machine Ice Wizard Lumberjack
Poison
Flying Machine Guards Ice Wizard
Lightning
Valkyrie Dark Prince Ice Wizard Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Dark Prince Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Dark Prince Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Ice Wizard Valkyrie Flying Machine Dark Prince Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Ice Wizard Valkyrie

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Valkyrie Flying Machine Guards Dark Prince Ice Wizard Lumberjack Mega Knight
Valkyrie
Lumberjack Zap Flying Machine Dark Prince
Flying Machine
Zap Valkyrie Dark Prince Lumberjack Mega Knight
Guards
Zap Lumberjack
Dark Prince
Zap Valkyrie Flying Machine Ice Wizard Lumberjack
Ice Wizard
Zap Dark Prince Lumberjack
Lumberjack
Valkyrie Zap Flying Machine Guards Dark Prince Ice Wizard Mega Knight
Mega Knight
Zap Flying Machine Lumberjack

Defense Synergies 1 19

Zap
Mega Knight Valkyrie Flying Machine Guards Dark Prince Ice Wizard Lumberjack
Valkyrie
Zap Flying Machine Ice Wizard Lumberjack
Flying Machine
Zap Valkyrie Guards Dark Prince Ice Wizard Lumberjack Mega Knight
Guards
Zap Flying Machine Ice Wizard Lumberjack
Dark Prince
Zap Flying Machine Ice Wizard
Ice Wizard
Zap Valkyrie Flying Machine Guards Dark Prince Lumberjack Mega Knight
Lumberjack
Zap Valkyrie Flying Machine Guards Ice Wizard
Mega Knight
Zap Flying Machine Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Flying Machine
Lumberjack Zap Valkyrie Flying Machine Dark Prince Ice Wizard Mega Knight
Lumberjack Mega Knight Valkyrie Dark Prince Ice Wizard
Lumberjack Valkyrie Guards Dark Prince Ice Wizard Mega Knight
Valkyrie Dark Prince Lumberjack Mega Knight
Zap Valkyrie Flying Machine Guards Dark Prince Ice Wizard Lumberjack Mega Knight
Zap Flying Machine Ice Wizard
Zap Valkyrie Flying Machine Mega Knight
Ice Wizard Lumberjack
Guards Valkyrie Dark Prince Ice Wizard Lumberjack Mega Knight
Valkyrie Guards Ice Wizard Zap Flying Machine Dark Prince Lumberjack Mega Knight
Zap Flying Machine Ice Wizard
Lumberjack Mega Knight Zap Valkyrie Flying Machine Guards Dark Prince Ice Wizard
Valkyrie Mega Knight Zap Guards Dark Prince Lumberjack
Lumberjack Mega Knight
Zap Lumberjack Mega Knight
Mega Knight Valkyrie Dark Prince Lumberjack
Mega Knight Zap Valkyrie Flying Machine Guards Dark Prince Ice Wizard Lumberjack
Zap Valkyrie Flying Machine Guards Dark Prince Ice Wizard Lumberjack Mega Knight
Lumberjack
Valkyrie Dark Prince Mega Knight Flying Machine Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Mega Knight Zap Dark Prince
Zap Valkyrie Flying Machine Lumberjack Mega Knight
Guards Lumberjack Mega Knight Zap Valkyrie Dark Prince
Valkyrie Guards Dark Prince Lumberjack Mega Knight Zap
Valkyrie Guards Dark Prince Lumberjack Mega Knight
Zap Flying Machine Ice Wizard
Guards Dark Prince Valkyrie Flying Machine Ice Wizard Lumberjack
Mega Knight Valkyrie Dark Prince Lumberjack
Zap Mega Knight Valkyrie Flying Machine Dark Prince
Guards
Mega Knight Valkyrie Flying Machine Guards Dark Prince Lumberjack
Mega Knight Zap Valkyrie Guards Dark Prince
Dark Prince Mega Knight Valkyrie Guards Lumberjack
Valkyrie Flying Machine Mega Knight
Guards Zap Valkyrie Flying Machine Dark Prince Lumberjack
Valkyrie Mega Knight Zap Flying Machine Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine Guards
Zap Flying Machine Ice Wizard
Flying Machine
Valkyrie Flying Machine Guards Dark Prince
Zap Valkyrie Dark Prince Mega Knight
Zap Flying Machine Ice Wizard
Flying Machine
Zap Flying Machine Ice Wizard
Zap Flying Machine
Guards Lumberjack
Zap Valkyrie Flying Machine Dark Prince
Zap Flying Machine
Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Flying Machine Mega Knight
Zap Flying Machine Dark Prince Mega Knight
Zap Valkyrie Flying Machine Mega Knight
Mega Knight
Zap Flying Machine
Zap Valkyrie Dark Prince Ice Wizard Mega Knight
Zap Flying Machine Ice Wizard
Zap Flying Machine Mega Knight
Zap
Zap Flying Machine Ice Wizard
Zap Flying Machine Guards
Zap Mega Knight
Zap
Mega Knight
Zap Flying Machine Guards Dark Prince
Zap Flying Machine Ice Wizard
Valkyrie Flying Machine Dark Prince Lumberjack Mega Knight
Zap Flying Machine
Zap
Flying Machine Dark Prince Mega Knight
Zap Flying Machine Guards
Zap Flying Machine
Zap Flying Machine Dark Prince Mega Knight

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