My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Cannon Cart Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mortar Cannon Cart Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Cannon Cart Skeleton King
Giant Snowball
Skeleton Barrel Skeleton Army Skeleton King
Zap
Skeleton Barrel Firecracker Mortar Skeleton Army Cannon Cart Skeleton King
Barbarian Barrel
Skeleton Barrel Firecracker Mortar Skeleton Army Cannon Cart Skeleton King
The Log
Skeleton Barrel Firecracker Skeleton Army Cannon Cart Skeleton King
Earthquake
Firecracker Mortar Skeleton Army Skeleton King
Arrows
Skeleton Barrel Firecracker Skeleton Army Skeleton King
Royal Delivery
Skeleton Barrel Firecracker Skeleton Army Cannon Cart Skeleton King
Fireball
Skeleton Barrel Firecracker Mortar Skeleton Army Cannon Cart Skeleton King
Poison
Skeleton Barrel Firecracker Mortar Skeleton Army Skeleton King
Lightning
Mortar Cannon Cart Skeleton King
Rocket
Mortar Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mortar Fireball Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Barrel Firecracker Skeleton Army Mortar Fireball Skeleton King Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Barrel Firecracker Skeleton Army

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Cannon Cart Skeleton Barrel Mortar
Skeleton Barrel
Firecracker Fireball Skeleton King Zap Mortar Cannon Cart
Firecracker
Zap Skeleton Barrel Mortar Cannon Cart
Mortar
Zap Skeleton Barrel Firecracker Fireball Skeleton King
Fireball
Zap Skeleton Barrel Mortar Skeleton King
Skeleton Army
Skeleton King
Cannon Cart
Zap Skeleton Barrel Firecracker
Skeleton King
Skeleton Barrel Skeleton Army Mortar Fireball

Defense Synergies 1 13

Zap
Fireball Skeleton Barrel Firecracker Mortar Skeleton Army Cannon Cart
Skeleton Barrel
Zap Fireball
Firecracker
Zap Mortar Skeleton Army
Mortar
Zap Firecracker Fireball Skeleton Army Skeleton King
Fireball
Zap Skeleton Barrel Mortar
Skeleton Army
Zap Firecracker Mortar Cannon Cart Skeleton King
Cannon Cart
Zap Skeleton Army
Skeleton King
Mortar Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Skeleton Barrel Firecracker Mortar Fireball
Skeleton Army Zap Firecracker Mortar Cannon Cart
Mortar Skeleton Army Cannon Cart
Skeleton Army Firecracker Mortar Cannon Cart Skeleton King
Firecracker Fireball Skeleton Army
Fireball Skeleton Army Zap Firecracker Cannon Cart
Zap Firecracker Mortar Fireball
Zap Skeleton Barrel Fireball Cannon Cart
Mortar Skeleton Army Skeleton King
Skeleton Army Firecracker Cannon Cart
Skeleton Army Zap Firecracker Fireball Cannon Cart Skeleton King
Zap Firecracker Fireball
Mortar Skeleton Army Zap Fireball Cannon Cart
Fireball Skeleton Army Zap Firecracker Mortar Cannon Cart Skeleton King
Skeleton Army Mortar Cannon Cart Skeleton King
Skeleton Army Zap Mortar Fireball
Firecracker Mortar Fireball Skeleton Army Cannon Cart
Mortar Fireball Zap Firecracker Skeleton Army Cannon Cart
Zap Mortar Firecracker Fireball Cannon Cart
Mortar Cannon Cart
Skeleton Army Firecracker Fireball Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Cannon Cart
Fireball Zap Skeleton Barrel Firecracker Mortar Cannon Cart
Skeleton Army Zap Cannon Cart
Skeleton Army Zap Fireball Cannon Cart
Skeleton Army Cannon Cart
Firecracker Fireball Zap Skeleton Barrel
Skeleton Army Fireball Cannon Cart
Skeleton Army Cannon Cart
Zap Firecracker Mortar Fireball Skeleton Army Cannon Cart
Skeleton Army
Cannon Cart
Skeleton Army Zap Fireball
Skeleton Army Cannon Cart Fireball Skeleton King
Firecracker Fireball Skeleton Army Cannon Cart
Skeleton Army Zap Firecracker Mortar Fireball Cannon Cart Skeleton King
Zap Firecracker Fireball Cannon Cart Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Firecracker Mortar
Firecracker Mortar Fireball Zap Skeleton Barrel
Skeleton Barrel Fireball Cannon Cart
Cannon Cart Skeleton Barrel Firecracker Fireball
Fireball Zap Firecracker Mortar
Firecracker Fireball Zap Skeleton Barrel
Firecracker Mortar
Fireball Zap Skeleton Barrel Firecracker
Fireball Zap Skeleton Barrel Firecracker Mortar
Fireball
Firecracker Zap Skeleton Barrel Mortar Fireball Cannon Cart
Fireball Zap Firecracker
Skeleton Barrel Firecracker Mortar Fireball Cannon Cart
Skeleton Barrel Firecracker Mortar Fireball Cannon Cart
Zap Skeleton Barrel Firecracker Mortar Fireball Cannon Cart
Zap Skeleton Barrel Firecracker Mortar Fireball Cannon Cart
Skeleton Barrel Firecracker Mortar Fireball Cannon Cart
Mortar Fireball
Zap Skeleton Barrel Firecracker Mortar Fireball
Zap Skeleton Barrel Firecracker Mortar Fireball
Fireball
Fireball
Zap Skeleton Barrel Mortar Fireball Cannon Cart
Zap Firecracker Mortar Fireball
Firecracker Mortar Fireball Zap Skeleton Barrel
Fireball Zap Skeleton Barrel Mortar
Fireball Zap Skeleton Barrel Firecracker Mortar
Zap Firecracker Fireball
Zap Skeleton Barrel Firecracker Fireball
Fireball
Zap Mortar Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Skeleton Barrel Fireball Skeleton Army Cannon Cart
Fireball Zap Firecracker
Fireball
Fireball Firecracker Cannon Cart
Zap Skeleton Barrel Firecracker Mortar Fireball Skeleton King
Zap Fireball
Firecracker Cannon Cart
Zap Firecracker Fireball Skeleton King
Firecracker Zap Fireball
Zap Skeleton Barrel Firecracker Mortar Fireball Cannon Cart

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