My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Bowler Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Lumberjack
Zap
Royal Giant
Barbarian Barrel
Executioner Lumberjack
The Log
Royal Giant Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Bowler Executioner Lumberjack
Fireball
Bowler Executioner Lumberjack
Poison
Executioner
Lightning
Mini P.E.K.K.A Bowler Executioner Lumberjack
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Void Mini P.E.K.K.A Lumberjack Bowler Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Void Mini P.E.K.K.A

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Void Royal Giant Mini P.E.K.K.A Bowler Executioner Lumberjack
Royal Giant
Zap Tornado Void Bowler Executioner Lumberjack
Mini P.E.K.K.A
Zap Tornado Bowler Lumberjack
Tornado
Zap Executioner Royal Giant Mini P.E.K.K.A Bowler
Void
Zap Royal Giant
Bowler
Zap Royal Giant Mini P.E.K.K.A Tornado Executioner Lumberjack
Executioner
Tornado Zap Royal Giant Bowler
Lumberjack
Zap Royal Giant Mini P.E.K.K.A Bowler

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Tornado Void Bowler Executioner Lumberjack
Royal Giant
Mini P.E.K.K.A
Zap Tornado Bowler Executioner
Tornado
Bowler Executioner Zap Mini P.E.K.K.A
Void
Zap
Bowler
Tornado Zap Mini P.E.K.K.A Lumberjack
Executioner
Tornado Zap Mini P.E.K.K.A Lumberjack
Lumberjack
Zap Bowler Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Void Executioner
Mini P.E.K.K.A Lumberjack Zap Executioner
Mini P.E.K.K.A Tornado Bowler Lumberjack Void Executioner
Mini P.E.K.K.A Lumberjack Bowler
Mini P.E.K.K.A Tornado Bowler Lumberjack
Tornado Bowler Zap Executioner Lumberjack
Tornado Zap Void Executioner
Bowler Zap Void
Mini P.E.K.K.A Tornado Lumberjack
Tornado Mini P.E.K.K.A Bowler Lumberjack
Executioner Zap Tornado Bowler Lumberjack
Executioner Zap Tornado
Mini P.E.K.K.A Bowler Lumberjack Zap
Bowler Executioner Zap Mini P.E.K.K.A Tornado Lumberjack
Mini P.E.K.K.A Lumberjack
Tornado Zap Mini P.E.K.K.A Bowler Lumberjack
Mini P.E.K.K.A Tornado Bowler Executioner Lumberjack
Zap Tornado Bowler Executioner Lumberjack
Zap Tornado Executioner Bowler Lumberjack
Mini P.E.K.K.A Tornado Lumberjack
Bowler Mini P.E.K.K.A Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Void Bowler
Void Zap Mini P.E.K.K.A Bowler Executioner Lumberjack
Lumberjack Zap Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Lumberjack Zap Tornado
Mini P.E.K.K.A Bowler Executioner Lumberjack
Executioner Zap Tornado
Mini P.E.K.K.A Void Bowler Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Void Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Bowler Lumberjack
Zap Tornado Void Bowler
Mini P.E.K.K.A Bowler Executioner Lumberjack
Bowler Executioner
Zap Mini P.E.K.K.A Tornado Bowler Executioner Lumberjack
Bowler Executioner Zap Mini P.E.K.K.A
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Zap Tornado Bowler Executioner
Void
Void
Executioner Zap Bowler
Executioner Zap Tornado
Tornado Bowler Executioner
Zap Tornado Bowler Executioner
Void Zap Tornado
Mini P.E.K.K.A Tornado Void Bowler Lumberjack
Void Zap Tornado Bowler
Void Zap Tornado Executioner
Void Bowler Executioner
Void
Zap
Zap Bowler Executioner
Bowler Executioner
Tornado
Mini P.E.K.K.A
Void Zap Mini P.E.K.K.A Bowler Executioner
Zap Tornado Bowler
Void Bowler
Tornado Void
Void Tornado Bowler
Zap Void
Zap Tornado Bowler Executioner
Void Zap Tornado Bowler Executioner
Void Zap Tornado Bowler
Void Zap Tornado
Zap Tornado Executioner
Zap Void
Mini P.E.K.K.A Void Bowler
Void Zap
Zap Void
Bowler
Zap Void
Zap Tornado Executioner
Void Mini P.E.K.K.A Bowler Executioner Lumberjack
Zap Bowler Executioner
Void Zap Tornado
Executioner
Zap Tornado Bowler
Zap Tornado Void Executioner
Void Zap Tornado Bowler Executioner

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