My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Princess Royal Ghost Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Royal Ghost Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Princess Skeleton King
Zap
Princess Skeleton King
Barbarian Barrel
Executioner Princess Royal Ghost Skeleton King
The Log
Mini P.E.K.K.A Princess Skeleton King
Earthquake
Skeleton King
Arrows
Princess Skeleton King
Royal Delivery
Mini P.E.K.K.A Executioner Princess Royal Ghost Skeleton King
Fireball
Executioner Princess Skeleton King
Poison
Executioner Princess Skeleton King
Lightning
Mini P.E.K.K.A Executioner Skeleton King
Rocket
Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Executioner Princess Royal Ghost Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Executioner Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Princess Royal Ghost Mini P.E.K.K.A Skeleton King Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Princess Royal Ghost

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Mini P.E.K.K.A Executioner Princess Royal Ghost
Mini P.E.K.K.A
Zap Mirror Princess
Rocket
Mirror
Mirror
Zap Mini P.E.K.K.A Rocket Princess Royal Ghost
Executioner
Zap
Princess
Zap Mini P.E.K.K.A Mirror Royal Ghost
Royal Ghost
Zap Mirror Princess
Skeleton King

Defense Synergies 2 11

Zap
Mini P.E.K.K.A Mirror Executioner Princess Royal Ghost
Mini P.E.K.K.A
Zap Mirror Executioner Princess Royal Ghost
Rocket
Mirror
Zap Mini P.E.K.K.A Executioner Princess
Executioner
Zap Mini P.E.K.K.A Mirror
Princess
Zap Mini P.E.K.K.A Mirror Royal Ghost Skeleton King
Royal Ghost
Zap Mini P.E.K.K.A Princess
Skeleton King
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Executioner
Mini P.E.K.K.A Zap Executioner
Mini P.E.K.K.A Rocket Executioner
Mini P.E.K.K.A Skeleton King
Mini P.E.K.K.A Rocket Princess
Zap Executioner Royal Ghost
Rocket Zap Executioner Princess
Rocket Zap
Mini P.E.K.K.A Princess Skeleton King
Mini P.E.K.K.A Royal Ghost
Executioner Zap Princess Royal Ghost Skeleton King
Executioner Zap Princess
Mini P.E.K.K.A Zap Rocket
Rocket Executioner Zap Mini P.E.K.K.A Princess Royal Ghost Skeleton King
Mini P.E.K.K.A Skeleton King
Rocket Zap Mini P.E.K.K.A
Mini P.E.K.K.A Executioner
Zap Executioner Royal Ghost
Zap Executioner Princess Royal Ghost
Mini P.E.K.K.A
Royal Ghost Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Royal Ghost
Zap Mini P.E.K.K.A Rocket Executioner Royal Ghost
Zap Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Zap
Mini P.E.K.K.A Executioner
Rocket Executioner Zap Princess
Mini P.E.K.K.A Rocket
Mini P.E.K.K.A
Zap Rocket Mini P.E.K.K.A
Mini P.E.K.K.A
Rocket Zap
Mini P.E.K.K.A Rocket Executioner Skeleton King
Executioner Princess
Zap Mini P.E.K.K.A Rocket Executioner Skeleton King
Executioner Zap Mini P.E.K.K.A Princess Royal Ghost Skeleton King
Zap
Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Royal Ghost
Zap Executioner Princess Royal Ghost
Rocket
Rocket
Rocket Executioner Zap
Executioner Zap Rocket Princess
Executioner Princess
Zap Executioner Princess
Zap
Rocket Mini P.E.K.K.A
Rocket Zap Princess
Zap Rocket Executioner Princess
Rocket Executioner Princess
Rocket Princess
Princess Zap
Rocket Zap Executioner Princess
Rocket Executioner Princess
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Mini P.E.K.K.A Executioner Princess
Rocket Zap Princess
Rocket
Rocket Princess
Rocket
Rocket Zap
Zap Executioner Princess
Zap Executioner Princess Royal Ghost
Zap Princess
Rocket Zap
Zap Executioner Princess
Zap Rocket
Mini P.E.K.K.A
Zap Rocket
Zap Rocket Princess
Rocket Princess
Zap Rocket Princess
Rocket Zap Executioner Princess
Mini P.E.K.K.A Rocket Executioner Princess
Zap Executioner Princess Skeleton King
Rocket Zap
Executioner
Zap Rocket Princess Skeleton King
Zap Rocket Executioner Princess
Zap Rocket Executioner Princess Royal Ghost
Rocket

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