My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Graveyard
Giant Snowball
Skeleton Army Witch Graveyard
Zap
Skeleton Army Witch Graveyard
Barbarian Barrel
Skeleton Army Witch Executioner Graveyard
The Log
Mini P.E.K.K.A Skeleton Army Witch Graveyard
Earthquake
Skeleton Army Witch Graveyard
Arrows
Skeleton Army Witch Graveyard
Royal Delivery
Mini P.E.K.K.A Skeleton Army Witch Executioner Graveyard
Fireball
Skeleton Army Witch Executioner
Poison
Skeleton Army Witch Executioner Graveyard
Lightning
Mini P.E.K.K.A Witch Executioner
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Mini P.E.K.K.A Freeze Giant Witch Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Mini P.E.K.K.A Freeze

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Graveyard Mini P.E.K.K.A Freeze Witch Executioner
Mini P.E.K.K.A
Giant Zap Graveyard
Giant
Zap Mini P.E.K.K.A Graveyard Witch Executioner
Skeleton Army
Freeze
Graveyard Zap
Witch
Zap Giant Graveyard
Executioner
Zap Giant
Graveyard
Zap Giant Freeze Mini P.E.K.K.A Witch

Defense Synergies 1 9

Zap
Mini P.E.K.K.A Skeleton Army Witch Executioner
Mini P.E.K.K.A
Zap Skeleton Army Freeze Witch Executioner
Giant
Skeleton Army
Zap Mini P.E.K.K.A Freeze Executioner
Freeze
Mini P.E.K.K.A Skeleton Army
Witch
Zap Mini P.E.K.K.A
Executioner
Zap Mini P.E.K.K.A Skeleton Army
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Mini P.E.K.K.A Skeleton Army Zap Witch Executioner
Mini P.E.K.K.A Skeleton Army Witch Freeze Executioner
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Freeze Zap Executioner
Zap Freeze Witch Executioner
Zap
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A
Skeleton Army Witch Executioner Zap Freeze
Executioner Zap Witch
Mini P.E.K.K.A Skeleton Army Zap Freeze Witch
Skeleton Army Executioner Zap Mini P.E.K.K.A Freeze Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Skeleton Army Witch Executioner
Zap Skeleton Army Witch Executioner
Zap Freeze Witch Executioner
Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Witch
Zap Mini P.E.K.K.A Executioner
Skeleton Army Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Witch Executioner
Executioner Zap Freeze Witch
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army
Zap Freeze Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Mini P.E.K.K.A Witch
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Witch Executioner
Skeleton Army Witch Executioner
Skeleton Army Witch Zap Mini P.E.K.K.A Freeze Executioner
Executioner Zap Mini P.E.K.K.A Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap Executioner
Freeze
Executioner Zap
Executioner Zap Freeze Witch
Witch Executioner
Zap Freeze Executioner
Zap
Mini P.E.K.K.A
Zap
Zap Executioner
Executioner
Freeze
Zap
Zap Witch Executioner
Executioner
Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Executioner
Zap Witch
Zap
Zap Freeze Witch Executioner
Witch
Zap Witch Executioner
Zap Witch
Zap
Zap Witch Executioner
Zap Freeze Witch
Mini P.E.K.K.A
Zap
Zap Freeze
Zap Skeleton Army Freeze Witch
Zap Witch Executioner
Freeze
Mini P.E.K.K.A Executioner
Zap Executioner
Zap
Executioner
Zap Freeze Witch
Zap Witch Executioner
Zap Freeze Witch Executioner

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