My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Cannon Cart Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Cannon Cart Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Cannon Cart
Giant Snowball
Skeleton Army
Zap
Skeleton Army Cannon Cart
Barbarian Barrel
Knight Elite Barbarians Skeleton Army Executioner Cannon Cart
The Log
Elite Barbarians Skeleton Army Cannon Cart
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Elite Barbarians Skeleton Army Executioner Cannon Cart
Fireball
Elite Barbarians Skeleton Army Executioner Cannon Cart
Poison
Skeleton Army Executioner
Lightning
Knight Elite Barbarians Executioner Cannon Cart
Rocket
Elite Barbarians Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Tornado Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Tornado Executioner Cannon Cart Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Army Tornado

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Cannon Cart Knight Executioner
Knight
Executioner Zap Elite Barbarians Cannon Cart
Elite Barbarians
Zap Knight
Skeleton Army
Tornado
Zap Executioner Electro Giant Cannon Cart
Executioner
Knight Tornado Zap
Cannon Cart
Zap Knight Tornado
Electro Giant
Tornado

Defense Synergies 2 14

Zap
Knight Elite Barbarians Skeleton Army Tornado Executioner Cannon Cart
Knight
Executioner Zap Skeleton Army Tornado Cannon Cart
Elite Barbarians
Zap
Skeleton Army
Zap Knight Executioner Cannon Cart
Tornado
Executioner Zap Knight Cannon Cart Electro Giant
Executioner
Knight Tornado Zap Skeleton Army Cannon Cart
Cannon Cart
Zap Knight Skeleton Army Tornado Executioner
Electro Giant
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Knight Executioner
Elite Barbarians Skeleton Army Zap Knight Executioner Cannon Cart
Skeleton Army Tornado Knight Elite Barbarians Executioner Cannon Cart
Elite Barbarians Skeleton Army Knight Cannon Cart
Elite Barbarians Skeleton Army Tornado
Skeleton Army Tornado Zap Executioner Cannon Cart
Tornado Zap Executioner
Zap Cannon Cart Electro Giant
Elite Barbarians Skeleton Army Tornado
Knight Elite Barbarians Skeleton Army Tornado Cannon Cart
Skeleton Army Executioner Zap Knight Tornado Cannon Cart Electro Giant
Executioner Zap Tornado
Skeleton Army Zap Knight Elite Barbarians Cannon Cart
Skeleton Army Executioner Zap Tornado Cannon Cart
Elite Barbarians Skeleton Army Knight Cannon Cart
Skeleton Army Tornado Zap Elite Barbarians Electro Giant
Knight Elite Barbarians Skeleton Army Tornado Executioner Cannon Cart
Zap Knight Elite Barbarians Skeleton Army Tornado Executioner Cannon Cart
Zap Tornado Executioner Knight Cannon Cart
Elite Barbarians Tornado Cannon Cart
Skeleton Army Knight Elite Barbarians Executioner Cannon Cart Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Elite Barbarians Cannon Cart Electro Giant
Zap Knight Elite Barbarians Executioner Cannon Cart
Skeleton Army Zap Knight Elite Barbarians Cannon Cart
Skeleton Army Zap Knight Elite Barbarians Tornado Cannon Cart
Knight Elite Barbarians Skeleton Army Executioner Cannon Cart
Executioner Electro Giant Zap Tornado
Skeleton Army Knight Elite Barbarians Cannon Cart
Knight Elite Barbarians Skeleton Army Cannon Cart
Zap Knight Elite Barbarians Skeleton Army Tornado Cannon Cart
Skeleton Army
Knight Elite Barbarians Cannon Cart
Skeleton Army Zap Elite Barbarians Tornado Electro Giant
Elite Barbarians Skeleton Army Cannon Cart Knight Executioner
Skeleton Army Executioner Cannon Cart Electro Giant
Elite Barbarians Skeleton Army Electro Giant Zap Knight Tornado Executioner Cannon Cart
Executioner Zap Elite Barbarians Cannon Cart Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado Executioner
Cannon Cart
Cannon Cart Knight
Executioner Zap
Executioner Electro Giant Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Elite Barbarians Tornado
Zap Knight Tornado Cannon Cart
Zap Tornado Executioner
Knight Elite Barbarians Executioner Cannon Cart
Cannon Cart
Zap Elite Barbarians Cannon Cart
Zap Executioner Cannon Cart
Executioner Cannon Cart
Tornado
Zap Executioner
Zap Tornado Electro Giant
Tornado
Tornado
Zap Cannon Cart
Zap Tornado Electro Giant Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Elite Barbarians Zap Tornado Executioner Electro Giant
Zap Electro Giant
Elite Barbarians
Zap
Zap
Zap Skeleton Army Cannon Cart
Zap Tornado Executioner
Knight Executioner Cannon Cart
Zap Executioner
Zap Tornado Electro Giant
Elite Barbarians Executioner Cannon Cart
Zap Electro Giant Elite Barbarians Tornado
Zap Tornado Executioner
Zap Tornado Executioner Cannon Cart Electro Giant

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