My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Knight Elite Barbarians Valkyrie Witch
The Log
Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Fireball
Elite Barbarians Witch
Poison
Witch
Lightning
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Mini P.E.K.K.A Valkyrie Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Knight Mini P.E.K.K.A

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Knight Mini P.E.K.K.A Valkyrie Witch The Log Mega Knight
Knight
Zap Elite Barbarians Witch The Log
Elite Barbarians
Zap Valkyrie Knight The Log Mega Knight
Mini P.E.K.K.A
Zap Valkyrie The Log Mega Knight
Valkyrie
Elite Barbarians Zap Mini P.E.K.K.A Witch
Witch
Zap Knight Valkyrie Mega Knight
The Log
Zap Knight Elite Barbarians Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Elite Barbarians Mini P.E.K.K.A Witch The Log

Defense Synergies 4 18

Zap
Mini P.E.K.K.A Mega Knight Knight Elite Barbarians Valkyrie Witch The Log
Knight
Zap Mini P.E.K.K.A Witch The Log
Elite Barbarians
Valkyrie Zap Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
Zap The Log Knight Elite Barbarians Valkyrie Witch
Valkyrie
Elite Barbarians Zap Mini P.E.K.K.A Witch The Log
Witch
Zap Knight Mini P.E.K.K.A Valkyrie The Log Mega Knight
The Log
Mini P.E.K.K.A Zap Knight Elite Barbarians Valkyrie Witch Mega Knight
Mega Knight
Zap Elite Barbarians Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Zap Knight Valkyrie Witch The Log Mega Knight
Mini P.E.K.K.A Witch Mega Knight Knight Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Witch Knight Valkyrie Mega Knight
Elite Barbarians Mini P.E.K.K.A Valkyrie The Log Mega Knight
The Log Zap Valkyrie Mega Knight
Zap Witch
Zap Valkyrie The Log Mega Knight
Mini P.E.K.K.A Witch Elite Barbarians
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Zap Knight The Log Mega Knight
Zap Witch
Mini P.E.K.K.A Mega Knight Zap Knight Elite Barbarians Valkyrie Witch The Log
Valkyrie Mega Knight Zap Mini P.E.K.K.A Witch The Log
Elite Barbarians Mini P.E.K.K.A Knight Mega Knight
Zap Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Mega Knight Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mega Knight Zap Knight Elite Barbarians Valkyrie Witch The Log
Zap Valkyrie Witch The Log Knight Mega Knight
Mini P.E.K.K.A Elite Barbarians
Valkyrie Mega Knight Knight Elite Barbarians Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Mega Knight Zap Elite Barbarians Witch
Zap Knight Elite Barbarians Mini P.E.K.K.A Valkyrie The Log Mega Knight
Mega Knight Zap Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie Mega Knight Zap Knight Elite Barbarians The Log
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Mega Knight
Zap Witch
Mini P.E.K.K.A Knight Elite Barbarians Valkyrie Witch
Mini P.E.K.K.A Mega Knight Knight Elite Barbarians Valkyrie
Zap Mega Knight Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log
Witch
Mega Knight Knight Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mega Knight Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Elite Barbarians Witch Zap Knight Mini P.E.K.K.A Valkyrie The Log
Valkyrie Mega Knight Zap Elite Barbarians Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
Zap The Log
The Log
Knight Valkyrie The Log
Zap Valkyrie The Log Mega Knight
Zap Witch
Witch The Log
The Log Zap
The Log Zap
Elite Barbarians Mini P.E.K.K.A
Zap Knight Valkyrie The Log
Zap
Knight Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap Witch The Log
The Log Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Mega Knight
Zap Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Valkyrie Witch Mega Knight
Witch
The Log Zap Witch
Zap Witch The Log Mega Knight
Zap The Log
Elite Barbarians Zap Witch
Zap Witch
Elite Barbarians Mini P.E.K.K.A
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Witch
Zap Witch
The Log
Knight Mini P.E.K.K.A Valkyrie Mega Knight
The Log Zap
Zap
Elite Barbarians Mega Knight
Zap Elite Barbarians Witch The Log
Zap Witch
Zap Witch The Log Mega Knight

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