My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Valkyrie Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Valkyrie Hog Rider Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Firecracker Valkyrie

Attack Synergies 10 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider P.E.K.K.A Electro Wizard Knight Valkyrie
Knight
Firecracker Hog Rider Zap Electro Wizard
Firecracker
Zap Knight Hog Rider Valkyrie P.E.K.K.A
Valkyrie
Hog Rider Zap Firecracker P.E.K.K.A Electro Wizard
Hog Rider
Zap Knight Firecracker Valkyrie Lightning Electro Wizard
Lightning
Hog Rider
P.E.K.K.A
Zap Electro Wizard Firecracker Valkyrie
Electro Wizard
Zap P.E.K.K.A Knight Valkyrie Hog Rider

Defense Synergies 4 9

Zap
Electro Wizard Knight Firecracker Valkyrie P.E.K.K.A
Knight
Firecracker Electro Wizard Zap
Firecracker
Knight Valkyrie Zap P.E.K.K.A Electro Wizard
Valkyrie
Firecracker Zap P.E.K.K.A Electro Wizard
Hog Rider
Lightning
P.E.K.K.A
Zap Firecracker Valkyrie Electro Wizard
Electro Wizard
Zap Knight Firecracker Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Firecracker Valkyrie Electro Wizard
P.E.K.K.A Zap Knight Firecracker Valkyrie Electro Wizard
P.E.K.K.A Knight Valkyrie Lightning Electro Wizard
P.E.K.K.A Knight Firecracker Valkyrie Electro Wizard
Lightning Firecracker Valkyrie P.E.K.K.A
Zap Firecracker Valkyrie Electro Wizard
Lightning Electro Wizard Zap Firecracker
Lightning Zap Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Knight Firecracker Valkyrie Electro Wizard
Valkyrie Electro Wizard Zap Knight Firecracker
Zap Firecracker Electro Wizard
P.E.K.K.A Zap Knight Valkyrie Lightning Electro Wizard
Valkyrie Zap Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Zap Lightning P.E.K.K.A Electro Wizard
Knight Firecracker Valkyrie P.E.K.K.A Electro Wizard
Zap Knight Firecracker Valkyrie Electro Wizard
Zap Valkyrie Knight Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Knight Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Knight Firecracker Valkyrie Lightning
P.E.K.K.A Zap Knight Valkyrie Lightning Electro Wizard
Valkyrie Lightning P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Knight Valkyrie
Firecracker Zap Electro Wizard
P.E.K.K.A Knight Valkyrie Lightning Electro Wizard
P.E.K.K.A Knight Valkyrie
Zap Lightning P.E.K.K.A Electro Wizard Knight Firecracker Valkyrie
P.E.K.K.A
P.E.K.K.A Knight Valkyrie
Lightning P.E.K.K.A Zap Valkyrie Electro Wizard
Lightning P.E.K.K.A Knight Valkyrie
Firecracker Valkyrie
Electro Wizard Zap Knight Firecracker Valkyrie Lightning P.E.K.K.A
Valkyrie Zap Firecracker P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Firecracker Valkyrie
Firecracker Zap Electro Wizard
Lightning
Lightning Knight Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Zap
Firecracker
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning Electro Wizard
Firecracker Lightning Zap Knight Valkyrie Electro Wizard
Lightning Zap Firecracker
Lightning Knight Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Zap Firecracker Electro Wizard
Lightning Zap Firecracker Valkyrie
Lightning
Lightning
Lightning
Lightning Zap
Zap Firecracker Valkyrie
Firecracker Zap Lightning Electro Wizard
Lightning Zap
Lightning Zap Firecracker
Lightning Zap Firecracker Electro Wizard
Zap Lightning Electro Wizard Firecracker
Lightning
Lightning Zap
Zap Lightning Firecracker Electro Wizard
P.E.K.K.A
Firecracker Lightning
Zap Lightning Electro Wizard
Lightning Zap Firecracker Electro Wizard
Lightning Knight Firecracker Valkyrie Electro Wizard
Zap Firecracker Lightning
Lightning Zap
Firecracker P.E.K.K.A
Zap Firecracker Lightning Electro Wizard
Firecracker Zap Lightning Electro Wizard
Lightning Zap Firecracker Electro Wizard

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