My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Knight Firecracker Bomb Tower Guards Magic Archer
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Bomb Tower Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Hog Rider Guards Magic Archer
Fireball
Firecracker Bomb Tower Hog Rider Magic Archer
Poison
Firecracker Bomb Tower Guards Magic Archer
Lightning
Knight Bomb Tower Magic Archer
Rocket
Bomb Tower Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Bomb Tower Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Guards Bomb Tower Hog Rider Poison Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Firecracker Guards

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Knight Guards Poison Magic Archer
Knight
Firecracker Hog Rider Zap Poison Magic Archer
Firecracker
Zap Knight Hog Rider
Bomb Tower
Hog Rider
Zap Knight Firecracker Guards Poison Magic Archer
Guards
Zap Hog Rider
Poison
Zap Knight Hog Rider
Magic Archer
Zap Knight Hog Rider

Defense Synergies 4 11

Zap
Bomb Tower Knight Firecracker Guards Poison Magic Archer
Knight
Firecracker Bomb Tower Magic Archer Zap Poison
Firecracker
Knight Zap Bomb Tower Guards
Bomb Tower
Zap Knight Firecracker Magic Archer
Hog Rider
Guards
Zap Firecracker Poison Magic Archer
Poison
Zap Knight Guards
Magic Archer
Knight Zap Bomb Tower Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Magic Archer
Bomb Tower Zap Knight Firecracker
Bomb Tower Knight
Bomb Tower Knight Firecracker Guards
Firecracker Bomb Tower Poison
Zap Firecracker Bomb Tower Guards Magic Archer
Zap Firecracker Bomb Tower Poison Magic Archer
Zap Bomb Tower Poison Magic Archer
Bomb Tower
Knight Guards Firecracker
Guards Poison Zap Knight Firecracker Bomb Tower Magic Archer
Zap Firecracker Poison Magic Archer
Bomb Tower Zap Knight Guards
Bomb Tower Zap Firecracker Guards Poison Magic Archer
Knight Bomb Tower
Bomb Tower Zap
Bomb Tower Knight Firecracker Poison
Bomb Tower Zap Knight Firecracker Guards Magic Archer
Zap Bomb Tower Poison Knight Firecracker Guards Magic Archer
Bomb Tower
Knight Firecracker Bomb Tower Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap
Poison Zap Knight Firecracker Bomb Tower Magic Archer
Guards Zap Knight Bomb Tower
Guards Zap Knight
Knight Guards
Firecracker Poison Zap Bomb Tower Magic Archer
Guards Knight Bomb Tower
Knight Bomb Tower
Zap Knight Firecracker Bomb Tower Poison Magic Archer
Guards
Knight Bomb Tower Guards
Zap Guards Poison
Knight Bomb Tower Guards
Firecracker Bomb Tower Magic Archer
Guards Zap Knight Firecracker Bomb Tower Poison Magic Archer
Poison Zap Firecracker Bomb Tower Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Firecracker Guards
Firecracker Poison Zap Magic Archer
Poison Magic Archer
Knight Firecracker Guards Poison
Poison Zap Firecracker Magic Archer
Firecracker Poison Zap Magic Archer
Firecracker Poison Magic Archer
Poison Zap Firecracker Magic Archer
Poison Zap Firecracker
Guards Poison
Firecracker Poison Zap Knight Magic Archer
Poison Zap Firecracker Magic Archer
Poison Knight Firecracker Magic Archer
Firecracker Poison Magic Archer
Zap Firecracker Poison Magic Archer
Zap Firecracker Poison Magic Archer
Magic Archer Firecracker Poison
Poison
Zap Firecracker Poison Magic Archer
Zap Firecracker Poison Magic Archer
Poison Magic Archer
Poison
Zap Poison
Zap Firecracker Poison Magic Archer
Firecracker Poison Zap Magic Archer
Zap Poison Magic Archer
Poison Zap Firecracker Magic Archer
Poison Zap Firecracker Magic Archer
Zap Firecracker Guards Poison
Poison Zap Magic Archer
Zap Firecracker Poison Magic Archer
Firecracker Poison Magic Archer
Zap Guards Magic Archer
Poison Zap Firecracker Magic Archer
Poison Knight Firecracker Magic Archer
Zap Firecracker Poison Magic Archer
Zap Poison
Firecracker
Zap Firecracker Guards Poison Magic Archer
Firecracker Zap Poison Magic Archer
Poison Zap Firecracker Magic Archer

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