My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Goblin Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Night Witch
Giant Snowball
Goblin Gang Miner Night Witch
Zap
Goblin Gang Firecracker Goblin Giant Night Witch
Barbarian Barrel
Goblin Gang Firecracker Executioner Night Witch
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Night Witch
Royal Delivery
Goblin Gang Firecracker Executioner Miner Night Witch
Fireball
Goblin Gang Firecracker Executioner Night Witch
Poison
Goblin Gang Firecracker Executioner Night Witch
Lightning
Executioner Night Witch
Rocket
Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Miner Fireball Night Witch Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Miner

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Goblin Giant Miner Executioner Night Witch
Goblin Gang
Miner Firecracker Goblin Giant
Firecracker
Zap Miner Goblin Gang Goblin Giant
Fireball
Zap Goblin Giant Miner
Executioner
Zap Miner
Goblin Giant
Zap Fireball Goblin Gang Firecracker Night Witch
Miner
Zap Goblin Gang Firecracker Fireball Executioner
Night Witch
Zap Goblin Giant

Defense Synergies 3 9

Zap
Fireball Goblin Giant Goblin Gang Firecracker Executioner Miner Night Witch
Goblin Gang
Zap Firecracker Miner
Firecracker
Zap Goblin Gang Night Witch
Fireball
Zap Goblin Giant Miner
Executioner
Zap
Goblin Giant
Zap Fireball
Miner
Zap Goblin Gang Fireball
Night Witch
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Executioner Goblin Giant
Zap Goblin Gang Firecracker Executioner Night Witch
Goblin Gang Executioner Night Witch
Night Witch Goblin Gang Firecracker
Firecracker Fireball
Goblin Gang Fireball Zap Firecracker Executioner Night Witch
Zap Goblin Gang Firecracker Fireball Executioner Night Witch
Zap Fireball Goblin Giant
Goblin Gang Night Witch
Goblin Gang Firecracker Miner Night Witch
Goblin Gang Executioner Zap Firecracker Fireball Goblin Giant Night Witch
Executioner Zap Goblin Gang Firecracker Fireball Night Witch
Night Witch Zap Goblin Gang Fireball
Fireball Executioner Zap Goblin Gang Firecracker Night Witch
Goblin Gang
Zap Goblin Gang Fireball
Goblin Gang Firecracker Fireball Executioner Night Witch
Fireball Zap Goblin Gang Firecracker Executioner Night Witch
Zap Executioner Firecracker Fireball
Goblin Gang Firecracker Fireball Executioner Goblin Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball
Fireball Zap Goblin Gang Firecracker Executioner Miner
Goblin Gang Zap Goblin Giant
Goblin Gang Zap Fireball Goblin Giant Night Witch
Goblin Gang Executioner Goblin Giant Night Witch
Firecracker Fireball Executioner Zap Goblin Gang Goblin Giant
Goblin Gang Fireball Goblin Giant Night Witch
Goblin Giant
Zap Firecracker Fireball
Goblin Gang Goblin Giant
Zap Fireball Goblin Giant
Goblin Gang Fireball Executioner Goblin Giant Night Witch
Firecracker Fireball Executioner
Goblin Gang Zap Firecracker Fireball Executioner Goblin Giant Night Witch
Executioner Zap Firecracker Fireball
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Executioner Miner
Fireball Goblin Giant Miner
Firecracker Fireball
Fireball Executioner Zap Firecracker
Firecracker Fireball Executioner Zap Goblin Giant
Firecracker Executioner
Fireball Zap Firecracker Executioner
Fireball Miner Zap Firecracker
Goblin Gang Fireball Night Witch
Firecracker Miner Zap Fireball
Fireball Zap Firecracker Executioner
Firecracker Fireball Executioner Miner
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Executioner
Firecracker Fireball Executioner
Fireball
Night Witch
Zap Firecracker Fireball Executioner
Zap Firecracker Fireball Miner
Fireball Night Witch
Fireball
Zap Fireball
Zap Firecracker Fireball Executioner
Firecracker Fireball Miner Zap Executioner
Fireball Zap Miner
Fireball Miner Zap Firecracker
Zap Firecracker Fireball Executioner Night Witch
Zap Firecracker Fireball
Fireball Night Witch
Zap Fireball Miner Night Witch
Zap Firecracker Fireball
Firecracker Fireball
Zap Goblin Gang Fireball Night Witch
Fireball Zap Firecracker Executioner
Fireball
Fireball Miner Goblin Gang Firecracker Executioner
Zap Firecracker Fireball Executioner
Zap Fireball
Firecracker Executioner
Zap Goblin Gang Firecracker Fireball
Firecracker Zap Fireball Executioner
Zap Firecracker Fireball Executioner Goblin Giant Miner
Fireball Firecracker

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