My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Furnace Guards
Zap
Firecracker Furnace Guards
Barbarian Barrel
Firecracker Furnace Guards Executioner
The Log
Firecracker Mini P.E.K.K.A Hog Rider Furnace Guards
Earthquake
Firecracker Hog Rider Furnace Guards
Arrows
Firecracker Furnace Guards
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Guards Executioner
Fireball
Firecracker Hog Rider Furnace Executioner
Poison
Firecracker Furnace Guards Executioner
Lightning
Mini P.E.K.K.A Furnace Executioner
Rocket
Hog Rider Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Furnace Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Furnace Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Tornado Mini P.E.K.K.A Hog Rider Furnace Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Guards Tornado

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado Mini P.E.K.K.A Furnace Guards Executioner
Firecracker
Zap Hog Rider Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Zap Firecracker Hog Rider Furnace Tornado
Hog Rider
Zap Firecracker Mini P.E.K.K.A Furnace Guards Tornado Executioner
Furnace
Zap Mini P.E.K.K.A Hog Rider
Guards
Zap Hog Rider
Tornado
Zap Executioner Firecracker Mini P.E.K.K.A Hog Rider
Executioner
Tornado Zap Hog Rider

Defense Synergies 2 15

Zap
Mini P.E.K.K.A Firecracker Furnace Guards Tornado Executioner
Firecracker
Zap Mini P.E.K.K.A Guards Tornado
Mini P.E.K.K.A
Zap Firecracker Furnace Guards Tornado Executioner
Hog Rider
Furnace
Zap Mini P.E.K.K.A Guards Tornado
Guards
Zap Firecracker Mini P.E.K.K.A Furnace Executioner
Tornado
Executioner Zap Firecracker Mini P.E.K.K.A Furnace
Executioner
Tornado Zap Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner
Mini P.E.K.K.A Zap Firecracker Furnace Executioner
Mini P.E.K.K.A Furnace Tornado Executioner
Mini P.E.K.K.A Firecracker Furnace Guards
Firecracker Mini P.E.K.K.A Tornado
Tornado Zap Firecracker Furnace Guards Executioner
Furnace Tornado Zap Firecracker Executioner
Zap
Mini P.E.K.K.A Furnace Tornado
Guards Tornado Firecracker Mini P.E.K.K.A
Guards Executioner Zap Firecracker Furnace Tornado
Executioner Zap Firecracker Furnace Tornado
Mini P.E.K.K.A Furnace Zap Guards
Executioner Zap Firecracker Mini P.E.K.K.A Furnace Guards Tornado
Mini P.E.K.K.A Furnace
Tornado Zap Mini P.E.K.K.A Furnace
Firecracker Mini P.E.K.K.A Furnace Tornado Executioner
Zap Firecracker Furnace Guards Tornado Executioner
Zap Furnace Tornado Executioner Firecracker Guards
Mini P.E.K.K.A Tornado
Firecracker Mini P.E.K.K.A Furnace Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Furnace
Zap Firecracker Mini P.E.K.K.A Executioner
Guards Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Guards Zap Tornado
Mini P.E.K.K.A Guards Executioner
Firecracker Furnace Executioner Zap Tornado
Mini P.E.K.K.A Guards Furnace
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Tornado
Guards
Mini P.E.K.K.A Guards
Zap Guards Tornado
Mini P.E.K.K.A Guards Executioner
Firecracker Furnace Executioner
Guards Zap Firecracker Mini P.E.K.K.A Furnace Tornado Executioner
Executioner Zap Firecracker Mini P.E.K.K.A
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Zap Tornado Executioner
Firecracker Guards
Executioner Zap Firecracker Furnace
Firecracker Executioner Zap Furnace Tornado
Firecracker Furnace Tornado Executioner
Zap Firecracker Tornado Executioner
Zap Firecracker Tornado
Mini P.E.K.K.A Guards Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Executioner
Firecracker Executioner
Firecracker
Zap Firecracker Furnace
Zap Firecracker Furnace Executioner
Firecracker Furnace Executioner
Tornado
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Executioner
Zap Firecracker Tornado
Tornado
Tornado
Zap
Zap Firecracker Tornado Furnace Executioner
Firecracker Zap Tornado Executioner
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Furnace Tornado Executioner
Zap Firecracker Guards
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap Guards
Zap Firecracker Tornado Executioner
Firecracker Mini P.E.K.K.A Executioner
Zap Firecracker Executioner
Zap Tornado
Firecracker Executioner
Zap Firecracker Guards Tornado
Firecracker Zap Tornado Executioner
Zap Firecracker Tornado Executioner

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