My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Zap
Barbarian Barrel
Valkyrie Wizard
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard P.E.K.K.A
Fireball
Wizard
Poison
Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Valkyrie Freeze Giant Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Valkyrie

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant P.E.K.K.A Valkyrie Freeze The Log
Fireball
Zap Giant Freeze The Log
Valkyrie
Zap Giant Wizard P.E.K.K.A
Giant
Zap Fireball Valkyrie Wizard The Log
Wizard
Valkyrie Giant P.E.K.K.A
Freeze
Zap Fireball
P.E.K.K.A
Zap Valkyrie Wizard The Log
The Log
Zap Fireball Giant P.E.K.K.A

Defense Synergies 3 12

Zap
Fireball Valkyrie P.E.K.K.A The Log
Fireball
Zap The Log Valkyrie Freeze
Valkyrie
Zap Fireball Wizard Freeze P.E.K.K.A The Log
Giant
Wizard
Valkyrie Freeze P.E.K.K.A The Log
Freeze
Fireball Valkyrie Wizard
P.E.K.K.A
The Log Zap Valkyrie Wizard
The Log
Fireball P.E.K.K.A Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard The Log
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Valkyrie Freeze
P.E.K.K.A Valkyrie
Fireball Valkyrie P.E.K.K.A The Log
Fireball Freeze The Log Zap Valkyrie
Zap Fireball Wizard Freeze
Zap Fireball Valkyrie P.E.K.K.A The Log
P.E.K.K.A
Valkyrie
Valkyrie Zap Fireball Wizard Freeze The Log
Zap Fireball Wizard
P.E.K.K.A Zap Fireball Valkyrie Wizard Freeze The Log
Fireball Valkyrie Wizard Zap Freeze P.E.K.K.A The Log
P.E.K.K.A
Zap Fireball Freeze P.E.K.K.A The Log
Wizard Fireball Valkyrie P.E.K.K.A
Fireball Zap Valkyrie Wizard The Log
Zap Valkyrie Wizard Freeze The Log Fireball
P.E.K.K.A
Valkyrie Wizard Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball P.E.K.K.A
Fireball Zap Valkyrie Wizard The Log
P.E.K.K.A Zap Valkyrie The Log
Valkyrie P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Valkyrie
Fireball Wizard Zap Freeze
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Valkyrie
Zap Freeze P.E.K.K.A Fireball Valkyrie The Log
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Fireball Valkyrie The Log
P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Zap Fireball Valkyrie Freeze P.E.K.K.A The Log
Valkyrie Zap Fireball Wizard Freeze P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze The Log
Fireball Zap The Log
Fireball The Log
Fireball Valkyrie Freeze The Log
Fireball Wizard Zap Valkyrie The Log
Fireball Wizard Zap Freeze
Wizard The Log
Fireball The Log Zap Wizard Freeze
Fireball The Log Zap Wizard
Fireball
Zap Fireball Valkyrie Wizard The Log
Fireball Zap Wizard
Fireball The Log
Fireball Freeze
Zap Fireball The Log
Zap Fireball Wizard The Log
Fireball Wizard The Log
Fireball Freeze
Zap Fireball Wizard The Log
Zap Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Zap Fireball The Log
Zap Freeze The Log Fireball Valkyrie Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard The Log
Fireball Zap The Log
Zap Fireball Wizard
Zap Fireball Wizard Freeze
Fireball
Zap Fireball Wizard The Log
Zap Fireball Freeze
P.E.K.K.A
Fireball Wizard The Log
Zap Fireball Freeze
Fireball Zap Wizard
Freeze
The Log Fireball
Fireball Valkyrie Wizard
The Log Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball Freeze The Log
Zap Fireball
Zap Fireball Freeze The Log

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