My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Battle Ram Flying Machine Goblin Hut Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Ram Flying Machine Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Guards Bandit
Giant Snowball
Battle Ram Flying Machine Goblin Hut Guards
Zap
Battle Ram Flying Machine Goblin Hut Guards Bandit
Barbarian Barrel
Elixir Golem Battle Ram Goblin Hut Guards Executioner Bandit
The Log
Elixir Golem Battle Ram Goblin Hut Guards Bandit
Earthquake
Elixir Golem Goblin Hut Guards
Arrows
Flying Machine Goblin Hut Guards
Royal Delivery
Elixir Golem Battle Ram Flying Machine Goblin Hut Guards Executioner Bandit
Fireball
Elixir Golem Battle Ram Flying Machine Goblin Hut Executioner Bandit
Poison
Elixir Golem Flying Machine Goblin Hut Guards Executioner
Lightning
Battle Ram Goblin Hut Executioner Bandit
Rocket
Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Ram Guards Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Elixir Golem Guards Bandit Battle Ram Flying Machine Goblin Hut Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Elixir Golem Guards Bandit

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Elixir Golem Flying Machine Goblin Hut Guards Executioner Bandit
Elixir Golem
Zap Flying Machine Goblin Hut Executioner Bandit
Battle Ram
Zap Bandit Flying Machine Goblin Hut
Flying Machine
Zap Elixir Golem Battle Ram Goblin Hut
Goblin Hut
Zap Elixir Golem Battle Ram Flying Machine Bandit
Guards
Zap Bandit
Executioner
Zap Elixir Golem Bandit
Bandit
Battle Ram Zap Elixir Golem Goblin Hut Guards Executioner

Defense Synergies 0 11

Zap
Flying Machine Goblin Hut Guards Executioner Bandit
Elixir Golem
Battle Ram
Flying Machine
Zap Goblin Hut Guards Bandit
Goblin Hut
Zap Flying Machine Bandit
Guards
Zap Flying Machine Executioner
Executioner
Zap Guards Bandit
Bandit
Zap Flying Machine Goblin Hut Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Goblin Hut Executioner
Zap Flying Machine Goblin Hut Executioner Bandit
Goblin Hut Executioner Bandit
Goblin Hut Guards Bandit
Zap Flying Machine Guards Executioner Bandit
Zap Flying Machine Goblin Hut Executioner
Zap Flying Machine Bandit
Goblin Hut
Guards Bandit
Guards Executioner Zap Flying Machine Goblin Hut Bandit
Executioner Zap Flying Machine Goblin Hut
Goblin Hut Zap Flying Machine Guards Bandit
Executioner Zap Goblin Hut Guards
Goblin Hut Bandit
Zap Goblin Hut Bandit
Goblin Hut Executioner
Zap Flying Machine Goblin Hut Guards Executioner Bandit
Zap Executioner Flying Machine Goblin Hut Guards Bandit
Goblin Hut
Flying Machine Guards Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Goblin Hut Bandit
Bandit Zap Flying Machine Executioner
Guards Bandit Zap Goblin Hut
Guards Zap Bandit
Goblin Hut Guards Executioner Bandit
Executioner Zap Flying Machine Goblin Hut
Guards Flying Machine Goblin Hut Bandit
Zap Flying Machine Goblin Hut Bandit
Goblin Hut Guards
Flying Machine Goblin Hut Guards
Zap Guards
Guards Executioner Bandit
Flying Machine Executioner
Goblin Hut Guards Zap Flying Machine Executioner
Executioner Zap Flying Machine Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Bandit
Zap Flying Machine Executioner Bandit
Flying Machine Goblin Hut Bandit
Flying Machine Guards
Executioner Zap
Executioner Zap Flying Machine
Flying Machine Executioner
Zap Flying Machine Executioner
Zap Flying Machine Bandit
Guards
Zap Flying Machine Bandit
Zap Flying Machine Executioner
Flying Machine Goblin Hut Executioner Bandit
Flying Machine Bandit
Zap Flying Machine Goblin Hut
Zap Flying Machine Goblin Hut Executioner Bandit
Flying Machine Goblin Hut Executioner Bandit
Zap Flying Machine Executioner Bandit
Zap Flying Machine
Zap Flying Machine
Zap Executioner
Zap Flying Machine Executioner Bandit
Zap Flying Machine Bandit
Zap Bandit
Zap Flying Machine Executioner
Zap Flying Machine Goblin Hut Guards
Zap Bandit
Zap
Zap Flying Machine Goblin Hut Guards Bandit
Zap Flying Machine Executioner
Flying Machine Executioner
Zap Flying Machine Executioner
Zap
Flying Machine Executioner
Zap Flying Machine Guards
Zap Flying Machine Executioner
Zap Flying Machine Executioner Bandit

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