My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Cannon Flying Machine Goblin Barrel Guards
Zap
Cannon Flying Machine Goblin Barrel Guards
Barbarian Barrel
Cannon Goblin Barrel Guards Executioner
The Log
Cannon Goblin Barrel Guards
Earthquake
Cannon Goblin Barrel Guards
Arrows
Flying Machine Goblin Barrel Guards
Royal Delivery
Flying Machine Goblin Barrel Guards Executioner
Fireball
Cannon Flying Machine Goblin Barrel Executioner
Poison
Cannon Flying Machine Guards Executioner
Lightning
Cannon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Goblin Barrel Guards Flying Machine Poison Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Goblin Barrel Guards

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Flying Machine Guards Poison Executioner Mega Knight
Cannon
Flying Machine
Zap Mega Knight
Goblin Barrel
Guards Mega Knight
Guards
Zap Goblin Barrel
Poison
Zap Mega Knight
Executioner
Zap Mega Knight
Mega Knight
Zap Flying Machine Goblin Barrel Poison Executioner

Defense Synergies 2 13

Zap
Cannon Mega Knight Flying Machine Guards Poison Executioner
Cannon
Zap Flying Machine Guards Poison
Flying Machine
Zap Cannon Guards Mega Knight
Goblin Barrel
Guards
Zap Cannon Flying Machine Poison Executioner
Poison
Zap Cannon Guards Mega Knight
Executioner
Zap Guards Mega Knight
Mega Knight
Zap Flying Machine Poison Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Flying Machine Executioner
Zap Cannon Flying Machine Executioner Mega Knight
Cannon Mega Knight Executioner
Cannon Guards Mega Knight
Poison Mega Knight
Zap Cannon Flying Machine Guards Executioner Mega Knight
Zap Cannon Flying Machine Poison Executioner
Zap Cannon Flying Machine Poison Mega Knight
Cannon
Guards Cannon Mega Knight
Guards Poison Executioner Zap Cannon Flying Machine Mega Knight
Executioner Zap Flying Machine Poison
Cannon Mega Knight Zap Flying Machine Guards
Executioner Mega Knight Zap Cannon Guards Poison
Cannon Mega Knight
Zap Cannon Mega Knight
Mega Knight Cannon Poison Executioner
Cannon Mega Knight Zap Flying Machine Guards Executioner
Zap Poison Executioner Cannon Flying Machine Guards Mega Knight
Cannon
Mega Knight Cannon Flying Machine Guards Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap
Poison Zap Flying Machine Executioner Mega Knight
Guards Mega Knight Zap
Guards Mega Knight Zap
Cannon Guards Executioner Mega Knight
Poison Executioner Zap Flying Machine
Guards Flying Machine
Mega Knight
Zap Mega Knight Flying Machine Poison
Cannon Guards
Mega Knight Flying Machine Guards
Mega Knight Zap Guards Poison
Mega Knight Cannon Guards Executioner
Cannon Flying Machine Executioner Mega Knight
Guards Zap Flying Machine Poison Executioner
Poison Executioner Mega Knight Zap Cannon Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Guards
Poison Zap Flying Machine Executioner
Flying Machine Poison
Flying Machine Guards Poison
Poison Executioner Zap Mega Knight
Poison Executioner Zap Flying Machine
Flying Machine Poison Executioner
Poison Zap Flying Machine Executioner
Poison Zap Flying Machine
Guards Poison
Poison Zap Flying Machine
Poison Zap Flying Machine Executioner
Flying Machine Poison Executioner
Flying Machine Poison
Zap Flying Machine Poison
Zap Flying Machine Poison Executioner
Flying Machine Poison Executioner Mega Knight
Poison
Zap Flying Machine Poison Executioner Mega Knight
Zap Flying Machine Poison Mega Knight
Poison Mega Knight
Poison
Zap Flying Machine Poison
Zap Poison Executioner Mega Knight
Poison Zap Flying Machine Executioner
Zap Flying Machine Poison Mega Knight
Poison Zap
Poison Zap Flying Machine Executioner
Zap Flying Machine Guards Poison
Poison Zap Mega Knight
Zap Poison
Mega Knight
Poison
Zap Flying Machine Guards
Poison Zap Flying Machine Executioner
Poison Flying Machine Executioner Mega Knight
Zap Flying Machine Poison Executioner
Zap Poison
Flying Machine Executioner Mega Knight
Zap Flying Machine Guards Poison
Zap Flying Machine Poison Executioner
Poison Zap Flying Machine Executioner Mega Knight

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