My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Hog Rider Witch
Zap
Bomber Goblin Gang Witch
Barbarian Barrel
Bomber Goblin Gang Valkyrie Witch Ice Wizard
The Log
Bomber Goblin Gang Mini P.E.K.K.A Hog Rider Witch
Earthquake
Bomber Goblin Gang Hog Rider Witch
Arrows
Bomber Goblin Gang Witch
Royal Delivery
Bomber Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider Witch Ice Wizard
Fireball
Bomber Goblin Gang Hog Rider Witch Ice Wizard
Poison
Bomber Goblin Gang Witch Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Witch Ice Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Ice Wizard Mini P.E.K.K.A Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Ice Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Valkyrie Hog Rider
Zap
Hog Rider Bomber Mini P.E.K.K.A Valkyrie Witch Ice Wizard
Goblin Gang
Hog Rider Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bomber Zap Goblin Gang Valkyrie Hog Rider Ice Wizard
Valkyrie
Hog Rider Bomber Zap Goblin Gang Mini P.E.K.K.A Witch
Hog Rider
Zap Goblin Gang Valkyrie Bomber Mini P.E.K.K.A Witch
Witch
Zap Valkyrie Hog Rider
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 1 16

Bomber
Zap Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Bomber Goblin Gang Valkyrie Witch Ice Wizard
Goblin Gang
Zap Mini P.E.K.K.A Valkyrie Ice Wizard
Mini P.E.K.K.A
Zap Bomber Goblin Gang Valkyrie Witch Ice Wizard
Valkyrie
Bomber Zap Goblin Gang Mini P.E.K.K.A Witch Ice Wizard
Hog Rider
Witch
Zap Mini P.E.K.K.A Valkyrie Ice Wizard
Ice Wizard
Zap Goblin Gang Mini P.E.K.K.A Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie
Mini P.E.K.K.A Bomber Zap Goblin Gang Valkyrie Witch Ice Wizard
Goblin Gang Mini P.E.K.K.A Witch Bomber Valkyrie Ice Wizard
Mini P.E.K.K.A Witch Bomber Goblin Gang Valkyrie Ice Wizard
Bomber Mini P.E.K.K.A Valkyrie
Goblin Gang Bomber Zap Valkyrie Ice Wizard
Zap Goblin Gang Witch Ice Wizard
Zap Valkyrie
Mini P.E.K.K.A Witch Goblin Gang Ice Wizard
Goblin Gang Bomber Mini P.E.K.K.A Valkyrie Ice Wizard
Goblin Gang Valkyrie Witch Ice Wizard Bomber Zap
Zap Goblin Gang Witch Ice Wizard
Mini P.E.K.K.A Bomber Zap Goblin Gang Valkyrie Witch Ice Wizard
Bomber Valkyrie Zap Goblin Gang Mini P.E.K.K.A Witch
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A
Bomber Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Bomber Zap Goblin Gang Valkyrie Witch Ice Wizard
Zap Valkyrie Witch Bomber Ice Wizard
Mini P.E.K.K.A
Bomber Goblin Gang Valkyrie Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Zap Witch
Bomber Zap Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Zap Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Zap
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Zap Goblin Gang Witch Ice Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Witch Ice Wizard
Mini P.E.K.K.A Valkyrie
Zap Mini P.E.K.K.A Valkyrie Witch
Witch Goblin Gang
Mini P.E.K.K.A Valkyrie Witch
Zap Valkyrie
Mini P.E.K.K.A Goblin Gang Valkyrie Witch
Bomber Valkyrie Witch
Goblin Gang Witch Bomber Zap Mini P.E.K.K.A Valkyrie
Valkyrie Bomber Zap Mini P.E.K.K.A Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Ice Wizard
Valkyrie
Bomber Zap Valkyrie
Zap Witch Ice Wizard
Bomber Witch
Zap Ice Wizard
Zap
Goblin Gang Mini P.E.K.K.A
Zap Valkyrie
Zap
Zap
Bomber Zap Witch
Bomber Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A
Bomber Zap Valkyrie Witch
Zap
Zap Bomber Valkyrie Witch Ice Wizard
Witch
Zap Witch Ice Wizard
Zap Witch
Zap
Zap Witch Ice Wizard
Zap Witch
Mini P.E.K.K.A
Bomber Zap
Zap
Zap Goblin Gang Witch
Zap Witch Ice Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie
Bomber Zap
Zap
Zap Goblin Gang Witch
Zap Witch
Zap Witch

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