My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Electro Dragon Bowler Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Dart Goblin Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Dart Goblin Electro Dragon
Zap
Bomber Mortar Dart Goblin
Barbarian Barrel
Bomber Mortar Dart Goblin
The Log
Bomber Dart Goblin
Earthquake
Bomber Mortar
Arrows
Bomber Dart Goblin
Royal Delivery
Bomber Dart Goblin Electro Dragon Bowler
Fireball
Bomber Mortar Dart Goblin Electro Dragon Bowler
Poison
Bomber Mortar Dart Goblin Electro Dragon
Lightning
Mortar Ice Golem Electro Dragon Bowler
Rocket
Mortar Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Mortar Ice Golem Electro Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Bowler Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Ice Golem Dart Goblin Mortar Electro Dragon Bowler Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Ice Golem Dart Goblin

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap Mortar Ice Golem
Zap
Bomber Mortar Ice Golem Dart Goblin Electro Dragon Bowler Golem
Mortar
Bomber Zap Ice Golem Dart Goblin
Ice Golem
Bomber Zap Mortar Dart Goblin Electro Dragon
Dart Goblin
Zap Mortar Ice Golem Electro Dragon Bowler Golem
Electro Dragon
Golem Zap Ice Golem Dart Goblin Bowler
Bowler
Zap Dart Goblin Electro Dragon
Golem
Bomber Electro Dragon Zap Dart Goblin

Defense Synergies 1 15

Bomber
Ice Golem Zap Mortar
Zap
Bomber Mortar Ice Golem Dart Goblin Electro Dragon Bowler
Mortar
Bomber Zap Ice Golem Dart Goblin
Ice Golem
Bomber Zap Mortar Dart Goblin Electro Dragon Bowler
Dart Goblin
Zap Mortar Ice Golem Electro Dragon Bowler
Electro Dragon
Zap Ice Golem Dart Goblin Bowler
Bowler
Zap Ice Golem Dart Goblin Electro Dragon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Zap Mortar Ice Golem Dart Goblin Electro Dragon
Bomber Zap Mortar Dart Goblin Electro Dragon
Mortar Bowler Bomber Dart Goblin Electro Dragon
Bomber Mortar Dart Goblin Electro Dragon Bowler
Bomber Bowler
Bowler Bomber Zap Dart Goblin Electro Dragon
Dart Goblin Zap Mortar Electro Dragon
Bowler Zap Ice Golem Dart Goblin Electro Dragon
Mortar
Bomber Ice Golem Dart Goblin Bowler
Dart Goblin Bomber Zap Ice Golem Electro Dragon Bowler
Zap Dart Goblin Electro Dragon
Mortar Bowler Bomber Zap Electro Dragon
Bomber Bowler Zap Mortar Dart Goblin Electro Dragon
Mortar
Zap Mortar Bowler
Bomber Mortar Electro Dragon Bowler
Mortar Bomber Zap Dart Goblin Electro Dragon Bowler
Zap Mortar Bomber Ice Golem Dart Goblin Electro Dragon Bowler
Mortar Dart Goblin
Bomber Bowler Dart Goblin Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Bowler
Bomber Zap Mortar Ice Golem Electro Dragon Bowler
Zap Ice Golem Electro Dragon Bowler
Bowler Zap Ice Golem
Bowler
Zap Ice Golem Dart Goblin Electro Dragon
Ice Golem Dart Goblin Bowler
Zap Electro Dragon Mortar Ice Golem
Dart Goblin
Dart Goblin Electro Dragon Bowler
Zap Bowler
Bowler Ice Golem
Bomber Dart Goblin Electro Dragon Bowler
Electro Dragon Bomber Zap Mortar Ice Golem Dart Goblin Bowler
Bowler Bomber Zap Ice Golem Dart Goblin Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem Dart Goblin Electro Dragon
Mortar Zap Dart Goblin Electro Dragon Bowler
Dart Goblin Electro Dragon
Ice Golem Dart Goblin
Bomber Zap Mortar Bowler
Zap Ice Golem Dart Goblin Electro Dragon
Bomber Mortar Dart Goblin Bowler
Zap Ice Golem Dart Goblin Electro Dragon Bowler
Zap Mortar Dart Goblin Electro Dragon
Electro Dragon Bowler
Zap Mortar Dart Goblin Electro Dragon Bowler
Zap Dart Goblin Electro Dragon
Mortar Ice Golem Dart Goblin Bowler
Mortar Dart Goblin Electro Dragon
Zap Mortar Ice Golem Dart Goblin
Bomber Zap Mortar Dart Goblin Electro Dragon Bowler
Mortar Dart Goblin Electro Dragon Bowler
Mortar
Bomber
Bomber Zap Mortar Dart Goblin Electro Dragon Bowler
Bomber Zap Mortar Dart Goblin Electro Dragon Bowler
Bowler
Bowler
Zap Mortar Electro Dragon
Zap Ice Golem Bomber Mortar Electro Dragon Bowler
Mortar Zap Dart Goblin Electro Dragon Bowler
Zap Mortar Electro Dragon Bowler
Zap Mortar Dart Goblin
Zap Ice Golem Dart Goblin Electro Dragon
Zap Electro Dragon Dart Goblin
Bowler
Bomber Zap Mortar Dart Goblin Electro Dragon
Zap Electro Dragon
Bowler
Zap Dart Goblin Electro Dragon
Zap Dart Goblin Electro Dragon
Dart Goblin Electro Dragon Bowler
Bomber Zap Mortar Ice Golem Dart Goblin Electro Dragon Bowler
Zap
Dart Goblin Electro Dragon
Zap Electro Dragon Dart Goblin Bowler
Zap Dart Goblin Electro Dragon
Electro Dragon Zap Mortar Dart Goblin Bowler

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