My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Valkyrie Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard
Fireball
Wizard
Poison
Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Mini P.E.K.K.A Valkyrie Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Arrows Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mirror Mini P.E.K.K.A Valkyrie Mega Knight
Arrows
Zap Mirror Mini P.E.K.K.A Lightning Mega Knight
Mini P.E.K.K.A
Zap Arrows Valkyrie Wizard Mirror Lightning Mega Knight
Valkyrie
Zap Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mirror
Zap Arrows Mini P.E.K.K.A Lightning
Lightning
Arrows Mini P.E.K.K.A Mirror
Mega Knight
Zap Arrows Mini P.E.K.K.A Wizard

Defense Synergies 5 12

Zap
Mini P.E.K.K.A Mirror Mega Knight Arrows Valkyrie
Arrows
Mirror Mega Knight Zap Mini P.E.K.K.A Valkyrie Lightning
Mini P.E.K.K.A
Zap Arrows Valkyrie Wizard Mirror
Valkyrie
Zap Arrows Mini P.E.K.K.A Wizard Mirror
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mirror
Zap Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Lightning
Arrows
Mega Knight
Zap Arrows Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Valkyrie Wizard
Mini P.E.K.K.A Zap Valkyrie Mega Knight
Mini P.E.K.K.A Mega Knight Valkyrie Lightning
Mini P.E.K.K.A Valkyrie Mega Knight
Lightning Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Zap Valkyrie Mega Knight
Lightning Zap Arrows Wizard
Lightning Zap Arrows Valkyrie Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Zap Arrows Wizard Mega Knight
Arrows Zap Wizard
Mini P.E.K.K.A Mega Knight Zap Valkyrie Wizard Lightning
Valkyrie Wizard Mega Knight Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A Lightning Mega Knight
Wizard Mega Knight Arrows Mini P.E.K.K.A Valkyrie
Arrows Mega Knight Zap Valkyrie Wizard
Zap Arrows Valkyrie Wizard Mega Knight
Mini P.E.K.K.A
Valkyrie Wizard Mega Knight Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap
Zap Arrows Mini P.E.K.K.A Valkyrie Wizard Lightning Mega Knight
Mega Knight Zap Mini P.E.K.K.A Valkyrie Lightning
Mini P.E.K.K.A Valkyrie Lightning Mega Knight Zap
Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Wizard Zap
Mini P.E.K.K.A Valkyrie Lightning
Mini P.E.K.K.A Mega Knight Valkyrie
Zap Lightning Mega Knight Mini P.E.K.K.A Valkyrie
Mega Knight Mini P.E.K.K.A Valkyrie
Lightning Mega Knight Zap Arrows Valkyrie
Mini P.E.K.K.A Lightning Mega Knight Valkyrie Wizard
Wizard Valkyrie Mega Knight
Zap Mini P.E.K.K.A Valkyrie Lightning
Arrows Valkyrie Mega Knight Zap Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows Zap
Lightning Arrows
Lightning Arrows Valkyrie
Wizard Zap Arrows Valkyrie Mega Knight
Arrows Wizard Zap
Arrows Wizard
Arrows Zap Wizard Lightning
Arrows Zap Wizard Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Valkyrie Wizard
Lightning Zap Arrows Wizard
Lightning
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows Wizard
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A Wizard Mega Knight
Lightning Zap Arrows Valkyrie Wizard Mega Knight
Lightning Mega Knight
Lightning Arrows Wizard
Lightning
Lightning Zap Arrows
Zap Arrows Valkyrie Wizard Mega Knight
Arrows Zap Wizard Lightning
Lightning Zap Arrows Wizard Mega Knight
Lightning Zap Arrows
Lightning Zap Arrows Wizard
Zap Lightning Wizard
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Wizard Mega Knight
Zap Lightning Arrows
Mega Knight
Arrows Wizard Lightning
Zap Lightning
Lightning Zap Arrows Wizard
Arrows
Lightning Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Arrows Zap Wizard Lightning
Lightning Zap Arrows
Mega Knight
Zap Lightning
Zap Lightning
Lightning Zap Mega Knight

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