My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Barbarians Tombstone Royal Hogs
Zap
Firecracker Tombstone Royal Hogs
Barbarian Barrel
Firecracker Barbarians Tombstone Royal Hogs
The Log
Firecracker Barbarians Tombstone Mini P.E.K.K.A Royal Hogs
Earthquake
Firecracker Barbarians Tombstone Royal Hogs
Arrows
Firecracker Tombstone Royal Hogs
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Royal Hogs
Fireball
Firecracker Barbarians Tombstone Royal Hogs
Poison
Firecracker Barbarians Tombstone Royal Hogs
Lightning
Tombstone Mini P.E.K.K.A
Rocket
Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Tombstone Mini P.E.K.K.A Barbarians Royal Hogs Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Tombstone

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mini P.E.K.K.A Royal Hogs
Arrows
Zap Royal Hogs Mini P.E.K.K.A
Firecracker
Zap Mini P.E.K.K.A Royal Hogs
Barbarians
Tombstone
Mini P.E.K.K.A
Zap Arrows Firecracker Royal Hogs
Royal Hogs
Arrows Zap Firecracker Mini P.E.K.K.A
Rocket

Defense Synergies 1 10

Zap
Mini P.E.K.K.A Arrows Firecracker Barbarians Tombstone
Arrows
Zap Barbarians Tombstone Mini P.E.K.K.A
Firecracker
Zap Tombstone Mini P.E.K.K.A
Barbarians
Zap Arrows
Tombstone
Zap Arrows Firecracker Rocket
Mini P.E.K.K.A
Zap Arrows Firecracker
Royal Hogs
Rocket
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker Tombstone
Barbarians Mini P.E.K.K.A Zap Firecracker Tombstone
Barbarians Mini P.E.K.K.A Rocket Tombstone
Barbarians Mini P.E.K.K.A Firecracker Tombstone
Arrows Firecracker Barbarians Tombstone Mini P.E.K.K.A Rocket
Arrows Zap Firecracker
Rocket Zap Arrows Firecracker Tombstone
Rocket Zap Arrows Barbarians
Barbarians Mini P.E.K.K.A Tombstone
Firecracker Barbarians Mini P.E.K.K.A
Barbarians Zap Arrows Firecracker Tombstone
Arrows Zap Firecracker
Barbarians Tombstone Mini P.E.K.K.A Zap Rocket
Rocket Zap Arrows Firecracker Barbarians Tombstone Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Tombstone
Barbarians Rocket Zap Mini P.E.K.K.A
Barbarians Arrows Firecracker Tombstone Mini P.E.K.K.A
Arrows Tombstone Zap Firecracker Barbarians
Zap Arrows Firecracker Barbarians Tombstone
Barbarians Mini P.E.K.K.A
Arrows Firecracker Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Tombstone
Zap Arrows Firecracker Mini P.E.K.K.A Rocket
Barbarians Tombstone Zap Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Zap Barbarians
Barbarians Tombstone Mini P.E.K.K.A
Arrows Firecracker Rocket Zap
Mini P.E.K.K.A Rocket Barbarians Tombstone
Mini P.E.K.K.A Barbarians
Zap Rocket Firecracker Barbarians Tombstone Mini P.E.K.K.A
Barbarians Tombstone
Barbarians Tombstone Mini P.E.K.K.A
Rocket Zap Arrows Barbarians
Barbarians Mini P.E.K.K.A Rocket Tombstone
Firecracker Barbarians
Barbarians Tombstone Zap Firecracker Mini P.E.K.K.A Rocket
Arrows Zap Firecracker Barbarians Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rocket
Arrows Firecracker Zap
Rocket Arrows
Arrows Firecracker Barbarians Rocket
Rocket Zap Arrows Firecracker
Arrows Firecracker Zap Rocket
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Rocket Mini P.E.K.K.A
Firecracker Rocket Zap Arrows
Zap Arrows Firecracker Rocket
Rocket Firecracker
Arrows Firecracker Rocket
Zap Arrows Firecracker
Rocket Zap Arrows Firecracker
Arrows Firecracker Rocket
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Arrows Firecracker Mini P.E.K.K.A
Rocket Zap Arrows Firecracker
Rocket
Rocket Arrows
Rocket
Rocket Zap Arrows Barbarians
Zap Arrows Firecracker
Arrows Firecracker Zap
Zap Arrows
Rocket Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Rocket Firecracker
Mini P.E.K.K.A
Zap Arrows Rocket
Zap Rocket Arrows Firecracker
Rocket Arrows Firecracker
Zap Barbarians Tombstone Rocket
Rocket Zap Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A Rocket
Arrows Zap Firecracker
Rocket Zap Arrows
Firecracker
Zap Firecracker Rocket
Firecracker Zap Rocket
Zap Firecracker Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: