My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Skeleton Army Miner
Giant Snowball
Bats Archers Skeleton Army Baby Dragon Miner
Zap
Bats Archers Skeleton Army
Barbarian Barrel
Archers Valkyrie Skeleton Army
The Log
Archers Skeleton Army
Earthquake
Archers Skeleton Army
Arrows
Bats Archers Skeleton Army
Royal Delivery
Bats Archers Valkyrie Skeleton Army Baby Dragon P.E.K.K.A Miner
Fireball
Archers Skeleton Army Baby Dragon
Poison
Bats Archers Skeleton Army
Lightning
Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Baby Dragon P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Skeleton Army Miner Valkyrie Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Skeleton Army

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Zap Baby Dragon P.E.K.K.A
Zap
P.E.K.K.A Miner Bats Archers Valkyrie Baby Dragon
Archers
Valkyrie Zap Baby Dragon P.E.K.K.A Miner
Valkyrie
Bats Archers Zap Baby Dragon P.E.K.K.A
Skeleton Army
Baby Dragon
Bats Zap Archers Valkyrie P.E.K.K.A Miner
P.E.K.K.A
Zap Bats Archers Valkyrie Baby Dragon
Miner
Bats Zap Archers Baby Dragon

Defense Synergies 1 16

Bats
Zap Valkyrie Baby Dragon P.E.K.K.A
Zap
Bats Archers Valkyrie Skeleton Army Baby Dragon P.E.K.K.A Miner
Archers
Valkyrie Zap Skeleton Army Baby Dragon P.E.K.K.A
Valkyrie
Archers Bats Zap Baby Dragon P.E.K.K.A
Skeleton Army
Zap Archers
Baby Dragon
Bats Zap Archers Valkyrie P.E.K.K.A
P.E.K.K.A
Bats Zap Archers Valkyrie Baby Dragon
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon
Skeleton Army P.E.K.K.A Bats Zap Valkyrie
Skeleton Army P.E.K.K.A Bats Archers Valkyrie
Skeleton Army P.E.K.K.A Bats Valkyrie
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Bats Zap Archers Valkyrie Baby Dragon
Bats Zap Archers Baby Dragon
Zap Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A Skeleton Army
Skeleton Army Archers Valkyrie Miner
Bats Archers Valkyrie Skeleton Army Zap Baby Dragon
Bats Zap Archers Baby Dragon
Skeleton Army P.E.K.K.A Bats Zap Valkyrie
Valkyrie Skeleton Army Bats Zap Baby Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army Zap P.E.K.K.A
Bats Valkyrie Skeleton Army P.E.K.K.A
Bats Zap Archers Valkyrie Skeleton Army Baby Dragon
Zap Valkyrie Baby Dragon Bats Archers
P.E.K.K.A
Valkyrie Skeleton Army Bats Archers Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Archers P.E.K.K.A
Zap Archers Valkyrie Baby Dragon Miner
Skeleton Army P.E.K.K.A Bats Zap Valkyrie
Valkyrie Skeleton Army P.E.K.K.A Bats Zap
P.E.K.K.A Valkyrie Skeleton Army
Bats Zap Archers Baby Dragon
Skeleton Army P.E.K.K.A Bats Archers Valkyrie
P.E.K.K.A Valkyrie Skeleton Army
Zap P.E.K.K.A Bats Valkyrie Skeleton Army Baby Dragon
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Valkyrie
Skeleton Army P.E.K.K.A Zap Valkyrie
Skeleton Army P.E.K.K.A Valkyrie
Archers Valkyrie Skeleton Army Baby Dragon
Skeleton Army Bats Zap Archers Valkyrie Baby Dragon P.E.K.K.A
Bats Valkyrie Zap Archers Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Zap Baby Dragon Miner
Baby Dragon Miner
Valkyrie
Zap Valkyrie Baby Dragon
Bats Zap Baby Dragon
Archers Baby Dragon
Zap Baby Dragon
Miner Zap
Bats
Miner Zap Valkyrie
Zap Archers Baby Dragon
Baby Dragon Miner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Bats
Zap Archers Baby Dragon
Zap Valkyrie Baby Dragon Miner
Baby Dragon
Zap Baby Dragon
Zap Valkyrie Baby Dragon
Miner Zap Baby Dragon
Zap Baby Dragon Miner
Miner Zap Baby Dragon
Bats Zap Archers Baby Dragon
Zap Bats
Zap Miner
Zap
P.E.K.K.A
Zap Bats Archers Skeleton Army
Zap Archers Baby Dragon
Miner Valkyrie Baby Dragon
Zap Baby Dragon
Zap
P.E.K.K.A
Zap Bats Baby Dragon
Bats Zap
Zap Baby Dragon Miner

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