My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Inferno Dragon Sparky
Giant Snowball
Archers Minions Inferno Dragon
Zap
Archers Minions Inferno Dragon Sparky
Barbarian Barrel
Archers Sparky
The Log
Archers Sparky
Earthquake
Archers
Arrows
Archers Minions
Royal Delivery
Archers Minions Inferno Dragon Sparky
Fireball
Archers Minions Inferno Dragon Sparky
Poison
Archers Minions Sparky
Lightning
Inferno Dragon Sparky
Rocket
Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Freeze Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Rage Archers Minions Freeze Inferno Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Rage Archers

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Sparky Archers Minions Freeze
Archers
Zap Inferno Dragon
Minions
Rage Zap Inferno Dragon Sparky
Mirror
Zap Freeze Sparky
Rage
Minions Sparky
Freeze
Zap Mirror
Inferno Dragon
Archers Minions
Sparky
Zap Rage Minions Mirror

Defense Synergies 1 9

Zap
Mirror Archers Minions Inferno Dragon Sparky
Archers
Zap Minions
Minions
Zap Archers Freeze
Mirror
Zap Inferno Dragon Sparky
Rage
Freeze
Minions Sparky
Inferno Dragon
Zap Mirror
Sparky
Zap Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Sparky
Inferno Dragon Sparky Zap Minions
Sparky Archers Minions Freeze Inferno Dragon
Inferno Dragon Sparky Minions
Sparky
Freeze Zap Archers Minions
Minions Inferno Dragon Zap Archers Freeze
Zap Sparky
Inferno Dragon Sparky Minions
Archers Sparky
Archers Minions Zap Freeze
Minions Inferno Dragon Zap Archers
Sparky Zap Minions Freeze
Sparky Zap Minions Freeze
Inferno Dragon Sparky
Zap Freeze Inferno Dragon Sparky
Sparky Minions
Zap Archers Minions
Zap Freeze Archers Minions Inferno Dragon
Sparky Inferno Dragon
Archers Minions Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Sparky
Zap Archers Inferno Dragon
Zap Minions Sparky
Zap Sparky
Inferno Dragon Sparky
Zap Archers Minions Freeze
Sparky Archers Minions
Inferno Dragon Sparky
Zap Freeze Minions Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Minions Sparky
Zap
Sparky
Archers Sparky
Sparky Zap Archers Minions Freeze Inferno Dragon
Minions Zap Archers Freeze Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Sparky
Zap
Sparky
Freeze Sparky
Zap Sparky
Zap Minions Freeze
Archers Sparky
Zap Freeze
Zap
Minions Sparky
Zap Sparky
Zap Archers
Sparky
Minions Freeze
Zap Sparky
Zap Sparky
Sparky
Freeze Sparky
Minions Sparky
Zap Archers Sparky
Zap
Minions Sparky
Sparky
Zap
Zap Freeze Sparky
Inferno Dragon
Zap Sparky
Zap Sparky
Zap Sparky
Zap Archers Sparky
Zap Minions Freeze
Sparky
Zap Sparky
Zap Freeze Sparky
Sparky
Sparky
Zap Archers Minions Freeze
Zap Archers
Freeze
Sparky
Zap
Zap Sparky
Sparky
Zap Minions Freeze Sparky
Zap
Zap Freeze Sparky

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