My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant Guards
Giant Snowball
Minion Horde Dart Goblin Hog Rider Guards
Zap
Minion Horde Dart Goblin Guards
Barbarian Barrel
Dart Goblin Valkyrie Wizard Guards
The Log
Dart Goblin Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Minion Horde Dart Goblin Guards
Royal Delivery
Minion Horde Dart Goblin Valkyrie Hog Rider Wizard Guards
Fireball
Minion Horde Dart Goblin Hog Rider Wizard
Poison
Minion Horde Dart Goblin Wizard Guards
Lightning
Valkyrie Wizard
Rocket
Minion Horde Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Guards Valkyrie Hog Rider Minion Horde Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Dart Goblin Guards Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Hog Rider Giant
Dart Goblin
Valkyrie Hog Rider Giant
Valkyrie
Dart Goblin Hog Rider Giant Wizard
Hog Rider
Valkyrie Rage Minion Horde Dart Goblin Giant Wizard Guards
Giant
Rage Minion Horde Dart Goblin Valkyrie Hog Rider Wizard Guards
Wizard
Valkyrie Hog Rider Giant Rage
Rage
Minion Horde Hog Rider Giant Wizard
Guards
Hog Rider Giant

Defense Synergies 0 4

Minion Horde
Dart Goblin
Valkyrie Guards
Valkyrie
Dart Goblin Wizard
Hog Rider
Giant
Wizard
Valkyrie Guards
Rage
Guards
Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Valkyrie Wizard
Minion Horde Dart Goblin Valkyrie
Minion Horde Dart Goblin Valkyrie
Minion Horde Dart Goblin Valkyrie Guards
Valkyrie
Dart Goblin Valkyrie Guards
Minion Horde Dart Goblin Wizard
Dart Goblin Valkyrie
Minion Horde
Guards Minion Horde Dart Goblin Valkyrie
Minion Horde Dart Goblin Valkyrie Guards Wizard
Minion Horde Dart Goblin Wizard
Minion Horde Valkyrie Wizard Guards
Valkyrie Wizard Minion Horde Dart Goblin Guards
Minion Horde
Minion Horde
Minion Horde Wizard Valkyrie
Minion Horde Dart Goblin Valkyrie Wizard Guards
Valkyrie Wizard Dart Goblin Guards
Dart Goblin
Valkyrie Wizard Minion Horde Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards
Valkyrie Wizard
Guards Minion Horde Valkyrie
Valkyrie Guards Minion Horde
Minion Horde Valkyrie Guards
Wizard Minion Horde Dart Goblin
Guards Minion Horde Dart Goblin Valkyrie
Minion Horde Valkyrie
Minion Horde Valkyrie
Minion Horde Dart Goblin Guards
Minion Horde Dart Goblin Valkyrie Guards
Valkyrie Guards
Minion Horde Valkyrie Wizard Guards
Wizard Minion Horde Dart Goblin Valkyrie
Guards Minion Horde Dart Goblin Valkyrie
Valkyrie Minion Horde Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin Valkyrie Guards
Dart Goblin
Minion Horde Dart Goblin
Dart Goblin Valkyrie Guards
Wizard Minion Horde Valkyrie
Wizard Minion Horde Dart Goblin
Minion Horde Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Minion Horde Guards
Minion Horde Dart Goblin Valkyrie Wizard
Dart Goblin Wizard
Dart Goblin
Minion Horde Dart Goblin
Dart Goblin
Minion Horde Dart Goblin Wizard
Minion Horde Dart Goblin Wizard
Minion Horde
Dart Goblin Wizard
Dart Goblin Valkyrie Wizard
Minion Horde
Wizard
Minion Horde
Valkyrie Wizard
Minion Horde
Dart Goblin Wizard
Wizard
Dart Goblin
Minion Horde Dart Goblin Wizard
Minion Horde Dart Goblin Wizard Guards
Minion Horde
Minion Horde Dart Goblin Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Dart Goblin Guards
Dart Goblin Wizard
Minion Horde Dart Goblin Valkyrie Wizard
Dart Goblin Wizard
Minion Horde Dart Goblin
Minion Horde Dart Goblin Guards
Dart Goblin
Dart Goblin

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