My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Executioner Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Prince Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Giant Skeleton
Giant Snowball
Minion Horde
Zap
Minion Horde Prince
Barbarian Barrel
Wizard Executioner Giant Skeleton
The Log
Prince Giant Skeleton
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Wizard Prince Executioner Giant Skeleton P.E.K.K.A
Fireball
Minion Horde Wizard Executioner
Poison
Minion Horde Wizard Executioner
Lightning
Wizard Prince Executioner
Rocket
Minion Horde Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Prince Executioner Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Minion Horde Wizard Prince Executioner Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Rage Fireball Minion Horde Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Prince Giant Skeleton
Fireball
Wizard
Rage Prince Giant Skeleton P.E.K.K.A
Rage
Minion Horde Wizard Prince Giant Skeleton
Prince
Minion Horde Wizard Rage
Executioner
P.E.K.K.A
Giant Skeleton
Minion Horde Wizard Rage
P.E.K.K.A
Wizard Executioner

Defense Synergies 0 5

Minion Horde
Fireball
Wizard
Prince Giant Skeleton P.E.K.K.A
Rage
Prince
Wizard Executioner
Executioner
Prince Giant Skeleton
Giant Skeleton
Wizard Executioner
P.E.K.K.A
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Executioner
Minion Horde P.E.K.K.A Prince Executioner
Minion Horde Prince P.E.K.K.A Executioner Giant Skeleton
Minion Horde Prince P.E.K.K.A
Fireball Prince Giant Skeleton P.E.K.K.A
Fireball Executioner
Minion Horde Fireball Wizard Executioner
Fireball Giant Skeleton P.E.K.K.A
Minion Horde P.E.K.K.A Prince
Minion Horde Prince Giant Skeleton
Minion Horde Executioner Fireball Wizard Giant Skeleton
Minion Horde Executioner Fireball Wizard
Minion Horde Prince P.E.K.K.A Fireball Wizard Giant Skeleton
Fireball Wizard Executioner Minion Horde Prince P.E.K.K.A
P.E.K.K.A Minion Horde Prince
Minion Horde Fireball Prince P.E.K.K.A
Minion Horde Wizard Fireball Prince Executioner P.E.K.K.A
Fireball Minion Horde Wizard Prince Executioner
Wizard Executioner Fireball Giant Skeleton
P.E.K.K.A Prince
Wizard Minion Horde Fireball Prince Executioner Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Prince Giant Skeleton P.E.K.K.A
Fireball Wizard Prince Executioner
Giant Skeleton P.E.K.K.A Minion Horde Prince
Prince Giant Skeleton P.E.K.K.A Minion Horde Fireball
Giant Skeleton P.E.K.K.A Minion Horde Prince Executioner
Fireball Wizard Executioner Minion Horde
Prince P.E.K.K.A Minion Horde Fireball Giant Skeleton
Giant Skeleton P.E.K.K.A Minion Horde Prince
Minion Horde Giant Skeleton P.E.K.K.A Fireball Prince
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Prince Giant Skeleton
P.E.K.K.A Fireball Prince Giant Skeleton
Prince Giant Skeleton P.E.K.K.A Minion Horde Fireball Wizard Executioner
Wizard Minion Horde Fireball Executioner
Minion Horde Fireball Prince Executioner Giant Skeleton P.E.K.K.A
Executioner Minion Horde Fireball Wizard Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Giant Skeleton
Fireball Executioner
Minion Horde Fireball Giant Skeleton
Fireball Prince Giant Skeleton
Fireball Wizard Executioner Minion Horde
Fireball Wizard Executioner Minion Horde
Minion Horde Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard
Minion Horde Fireball Prince
Minion Horde Fireball Wizard Prince
Fireball Wizard Executioner
Fireball Executioner
Minion Horde Fireball
Fireball Prince
Minion Horde Fireball Wizard Executioner
Minion Horde Fireball Wizard Executioner
Fireball
Minion Horde
Fireball Wizard Prince Executioner
Fireball Wizard
Minion Horde Fireball Prince Giant Skeleton
Fireball Wizard
Prince
Minion Horde Fireball
Fireball Wizard Executioner
Minion Horde
Fireball Wizard Executioner
Fireball Wizard Prince
Fireball
Minion Horde Fireball Wizard Executioner
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
P.E.K.K.A Minion Horde Prince Giant Skeleton
Fireball Wizard
Minion Horde Fireball Prince
Fireball Wizard Executioner
Fireball
Fireball Minion Horde Wizard Prince Executioner
Fireball Wizard Executioner
Fireball Giant Skeleton
Minion Horde Prince Executioner P.E.K.K.A
Minion Horde Fireball Giant Skeleton
Fireball Executioner
Fireball Prince Executioner Giant Skeleton

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