My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army Clone Night Witch
Giant Snowball
Goblin Gang Minion Horde Skeleton Army Clone Witch Night Witch
Zap
Goblin Gang Minion Horde Skeleton Army Clone Witch Night Witch
Barbarian Barrel
Goblin Gang Skeleton Army Clone Witch Night Witch
The Log
Goblin Gang Skeleton Army Clone Witch
Earthquake
Goblin Gang Skeleton Army Clone Witch
Arrows
Goblin Gang Minion Horde Skeleton Army Clone Witch Night Witch
Royal Delivery
Goblin Gang Minion Horde Skeleton Army Clone Witch Night Witch
Fireball
Goblin Gang Minion Horde Skeleton Army Clone Witch Night Witch
Poison
Goblin Gang Minion Horde Skeleton Army Clone Witch Night Witch
Lightning
Witch Night Witch
Rocket
Minion Horde Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Clone Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Goblin Gang Skeleton Army Clone Night Witch Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Goblin Gang Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mirror Clone
Minion Horde
Rage Mirror Clone
Mirror
Goblin Gang Minion Horde Skeleton Army Night Witch
Rage
Minion Horde Witch Night Witch
Skeleton Army
Clone Mirror
Clone
Skeleton Army Night Witch Goblin Gang Minion Horde Witch
Witch
Rage Clone
Night Witch
Clone Mirror Rage

Defense Synergies 2 3

Goblin Gang
Mirror Skeleton Army
Minion Horde
Mirror
Mirror
Minion Horde Skeleton Army Goblin Gang Night Witch
Rage
Skeleton Army
Mirror Goblin Gang
Clone
Witch
Night Witch
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Skeleton Army Goblin Gang Witch Night Witch
Goblin Gang Minion Horde Skeleton Army Witch Night Witch
Minion Horde Skeleton Army Witch Night Witch Goblin Gang
Skeleton Army
Goblin Gang Skeleton Army Night Witch
Minion Horde Goblin Gang Witch Night Witch
Minion Horde Witch Goblin Gang Skeleton Army Night Witch
Goblin Gang Skeleton Army Minion Horde Night Witch
Goblin Gang Minion Horde Skeleton Army Witch Night Witch
Minion Horde Goblin Gang Witch Night Witch
Minion Horde Skeleton Army Night Witch Goblin Gang Witch
Skeleton Army Goblin Gang Minion Horde Witch Night Witch
Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang
Minion Horde Goblin Gang Skeleton Army Witch Night Witch
Goblin Gang Minion Horde Skeleton Army Witch Night Witch
Witch
Goblin Gang Skeleton Army Minion Horde Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Witch
Goblin Gang
Goblin Gang Skeleton Army Minion Horde Witch
Goblin Gang Skeleton Army Minion Horde Night Witch
Goblin Gang Minion Horde Skeleton Army Witch Night Witch
Goblin Gang Minion Horde Witch
Goblin Gang Skeleton Army Minion Horde Witch Night Witch
Minion Horde Skeleton Army
Minion Horde Skeleton Army Witch
Witch Goblin Gang Minion Horde Skeleton Army
Minion Horde Witch
Skeleton Army
Skeleton Army Goblin Gang Minion Horde Witch Night Witch
Minion Horde Skeleton Army Witch
Goblin Gang Skeleton Army Witch Minion Horde Night Witch
Minion Horde Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Minion Horde
Minion Horde Witch
Minion Horde Witch
Goblin Gang Minion Horde Night Witch
Minion Horde
Minion Horde
Minion Horde Witch
Minion Horde
Minion Horde Night Witch
Witch
Minion Horde Night Witch
Minion Horde
Witch
Minion Horde Witch
Witch
Witch
Minion Horde Witch Night Witch
Minion Horde Witch
Minion Horde Night Witch
Minion Horde Night Witch
Minion Horde
Minion Horde
Minion Horde Goblin Gang Skeleton Army Witch Night Witch
Witch
Goblin Gang Minion Horde
Minion Horde
Goblin Gang Minion Horde Witch
Witch
Witch

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