My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Miner Bandit
Giant Snowball
Bats Guards Witch Miner
Zap
Bats Guards Witch Bandit
Barbarian Barrel
Guards Witch Bandit
The Log
Guards Witch Bandit
Earthquake
Guards Witch
Arrows
Bats Guards Witch
Royal Delivery
Bats Guards Witch P.E.K.K.A Miner Bandit
Fireball
Witch Bandit
Poison
Bats Guards Witch
Lightning
Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Guards Miner Bandit Fireball Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Guards Miner

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner P.E.K.K.A Bandit
Fireball
The Log Miner
Guards
Miner The Log Bandit
Witch
P.E.K.K.A Miner Bandit
P.E.K.K.A
Bats Witch The Log
The Log
Fireball Guards P.E.K.K.A Miner Bandit
Miner
Bats Guards Fireball Witch The Log Bandit
Bandit
Bats Guards Witch The Log Miner

Defense Synergies 2 11

Bats
P.E.K.K.A The Log Bandit
Fireball
The Log Miner Bandit
Guards
Witch The Log
Witch
Guards The Log Bandit
P.E.K.K.A
The Log Bats
The Log
Fireball P.E.K.K.A Bats Guards Witch Miner Bandit
Miner
Fireball The Log
Bandit
Bats Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
P.E.K.K.A Bats Witch The Log Bandit
Witch P.E.K.K.A Bats Bandit
Witch P.E.K.K.A Bats Guards Bandit
Fireball P.E.K.K.A The Log
Fireball The Log Bats Guards Bandit
Bats Fireball Witch
Fireball P.E.K.K.A The Log Bandit
Witch P.E.K.K.A
Guards Miner Bandit
Bats Guards Witch Fireball The Log Bandit
Bats Fireball Witch
P.E.K.K.A Bats Fireball Guards Witch The Log Bandit
Fireball Bats Guards Witch P.E.K.K.A The Log
P.E.K.K.A Bandit
Fireball P.E.K.K.A The Log Bandit
Bats Fireball Witch P.E.K.K.A
Fireball Bats Guards Witch The Log Bandit
Witch The Log Bats Fireball Guards Bandit
P.E.K.K.A
Bats Fireball Guards Witch P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Witch P.E.K.K.A Bandit
Fireball Bandit The Log Miner
Guards P.E.K.K.A Bandit Bats Witch The Log
Guards P.E.K.K.A Bats Fireball The Log Bandit
P.E.K.K.A Guards Witch Bandit
Fireball Bats Witch
Guards P.E.K.K.A Bats Fireball Witch Bandit
P.E.K.K.A
P.E.K.K.A Bats Fireball Witch The Log Bandit
Witch P.E.K.K.A Guards
P.E.K.K.A Bats Guards Witch
P.E.K.K.A Fireball Guards The Log
P.E.K.K.A Fireball Guards Witch Bandit
Fireball Witch
Guards Witch Bats Fireball P.E.K.K.A The Log
Bats Fireball Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log Bandit
Fireball The Log Miner Bandit
Fireball The Log Miner Bandit
Fireball Guards The Log
Fireball The Log
Fireball Bats Witch
Witch The Log
Fireball The Log
Fireball The Log Miner Bandit
Bats Fireball Guards
Miner Fireball The Log Bandit
Fireball
Fireball The Log Miner Bandit
Fireball Bandit
Fireball The Log
Fireball Witch The Log Bandit
Fireball The Log Bandit
Fireball
Bats
Fireball The Log Bandit
Fireball Witch The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Miner Witch Bandit
Fireball Witch The Log Miner Bandit
Fireball Miner The Log Bandit
Bats Fireball Witch
Bats Fireball Guards Witch
Fireball
Fireball The Log Miner Bandit
Fireball
P.E.K.K.A
Fireball The Log
Bats Fireball Guards Witch Bandit
Fireball Witch
The Log Fireball
Fireball Miner
The Log Fireball
Fireball
P.E.K.K.A
Bats Fireball Guards Witch The Log
Bats Fireball Witch
Fireball Witch The Log Miner Bandit

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