My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Goblin Hut Barbarian Hut Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Musketeer Goblin Hut Witch
Zap
Goblin Hut Witch
Barbarian Barrel
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch Giant Skeleton
The Log
Musketeer Goblin Hut Barbarian Hut Witch Giant Skeleton
Earthquake
Goblin Hut Barbarian Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Musketeer Valkyrie Goblin Hut Witch Giant Skeleton
Fireball
Musketeer Goblin Hut Barbarian Hut Witch
Poison
Musketeer Goblin Hut Barbarian Hut Witch
Lightning
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch
Rocket
Musketeer Valkyrie Goblin Hut Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Musketeer Valkyrie Goblin Hut Witch Barbarian Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Fireball Musketeer Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Musketeer
Valkyrie Barbarian Hut Goblin Hut Giant Skeleton
Valkyrie
Musketeer Goblin Hut Barbarian Hut Witch Giant Skeleton
Goblin Hut
Musketeer Valkyrie Barbarian Hut Giant Skeleton
Barbarian Hut
Musketeer Valkyrie Goblin Hut Giant Skeleton
Rage
Witch Giant Skeleton
Witch
Rage Valkyrie Giant Skeleton
Giant Skeleton
Musketeer Valkyrie Goblin Hut Barbarian Hut Rage Witch

Defense Synergies 1 12

Fireball
Musketeer Valkyrie Goblin Hut Barbarian Hut
Musketeer
Valkyrie Fireball Goblin Hut Barbarian Hut Giant Skeleton
Valkyrie
Musketeer Fireball Goblin Hut Witch
Goblin Hut
Fireball Musketeer Valkyrie Barbarian Hut Giant Skeleton
Barbarian Hut
Fireball Musketeer Goblin Hut
Rage
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Musketeer Goblin Hut Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Musketeer Valkyrie Goblin Hut
Barbarian Hut Musketeer Valkyrie Goblin Hut Witch
Goblin Hut Barbarian Hut Witch Musketeer Valkyrie Giant Skeleton
Goblin Hut Barbarian Hut Witch Musketeer Valkyrie
Fireball Valkyrie Giant Skeleton
Fireball Musketeer Valkyrie
Musketeer Fireball Goblin Hut Barbarian Hut Witch
Barbarian Hut Fireball Musketeer Valkyrie Giant Skeleton
Barbarian Hut Witch Musketeer Goblin Hut
Musketeer Valkyrie Giant Skeleton
Valkyrie Witch Fireball Musketeer Goblin Hut Giant Skeleton
Musketeer Fireball Goblin Hut Barbarian Hut Witch
Goblin Hut Barbarian Hut Fireball Musketeer Valkyrie Witch Giant Skeleton
Fireball Valkyrie Barbarian Hut Goblin Hut Witch
Barbarian Hut Goblin Hut
Barbarian Hut Fireball Goblin Hut
Barbarian Hut Fireball Musketeer Valkyrie Goblin Hut Witch
Fireball Musketeer Valkyrie Goblin Hut Barbarian Hut Witch
Valkyrie Witch Fireball Musketeer Goblin Hut Barbarian Hut Giant Skeleton
Barbarian Hut Musketeer Goblin Hut
Valkyrie Fireball Musketeer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Fireball Goblin Hut Witch Giant Skeleton
Fireball Musketeer Valkyrie
Giant Skeleton Musketeer Valkyrie Goblin Hut Barbarian Hut Witch
Valkyrie Giant Skeleton Fireball Musketeer Barbarian Hut
Barbarian Hut Giant Skeleton Musketeer Valkyrie Goblin Hut Witch
Fireball Musketeer Goblin Hut Witch
Fireball Musketeer Valkyrie Goblin Hut Barbarian Hut Witch Giant Skeleton
Giant Skeleton Valkyrie Barbarian Hut
Giant Skeleton Fireball Valkyrie Goblin Hut Barbarian Hut Witch
Witch Musketeer Goblin Hut Barbarian Hut
Musketeer Valkyrie Goblin Hut Witch Giant Skeleton
Fireball Valkyrie Giant Skeleton
Giant Skeleton Fireball Valkyrie Barbarian Hut Witch
Fireball Musketeer Valkyrie Barbarian Hut Witch
Goblin Hut Witch Fireball Musketeer Valkyrie Barbarian Hut Giant Skeleton
Valkyrie Fireball Musketeer Goblin Hut Barbarian Hut Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Barbarian Hut Giant Skeleton
Fireball Musketeer
Fireball Goblin Hut Barbarian Hut Giant Skeleton
Fireball Musketeer Valkyrie Barbarian Hut Giant Skeleton
Fireball Valkyrie
Fireball Musketeer Witch
Musketeer Witch
Fireball Barbarian Hut
Fireball
Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Musketeer Goblin Hut Barbarian Hut
Fireball Musketeer
Fireball Musketeer Goblin Hut Barbarian Hut
Fireball Musketeer Goblin Hut Barbarian Hut Witch
Fireball Musketeer Goblin Hut Barbarian Hut
Fireball
Fireball Musketeer
Fireball Valkyrie Witch
Fireball Musketeer Giant Skeleton
Fireball
Musketeer
Fireball Musketeer Barbarian Hut
Fireball Valkyrie Witch
Witch
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer Goblin Hut Witch
Fireball
Fireball Musketeer
Fireball
Giant Skeleton
Fireball
Fireball Musketeer Goblin Hut Barbarian Hut Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Giant Skeleton
Musketeer
Fireball Musketeer Witch Giant Skeleton
Fireball Musketeer Witch
Fireball Musketeer Witch Giant Skeleton

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