My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers
Giant Snowball
Cannon Hog Rider Wall Breakers Little Prince
Zap
Cannon Wall Breakers Little Prince
Barbarian Barrel
Cannon Valkyrie Wall Breakers Little Prince
The Log
Cannon Hog Rider Wall Breakers Little Prince
Earthquake
Cannon Hog Rider
Arrows
Wall Breakers Little Prince
Royal Delivery
Valkyrie Hog Rider Wall Breakers P.E.K.K.A Little Prince
Fireball
Cannon Hog Rider Wall Breakers Little Prince
Poison
Cannon Little Prince
Lightning
Cannon Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Cannon Earthquake Little Prince Valkyrie Hog Rider Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Cannon Earthquake Little Prince

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Earthquake
Hog Rider Wall Breakers P.E.K.K.A
Valkyrie
Hog Rider Wall Breakers P.E.K.K.A Little Prince
Hog Rider
Earthquake Valkyrie Poison Little Prince
Wall Breakers
Earthquake Valkyrie
Poison
P.E.K.K.A Hog Rider
P.E.K.K.A
Poison Earthquake Valkyrie
Little Prince
Valkyrie Hog Rider

Defense Synergies 0 6

Cannon
Earthquake Valkyrie Poison Little Prince
Earthquake
Cannon
Valkyrie
Cannon P.E.K.K.A Little Prince
Hog Rider
Wall Breakers
Poison
Cannon
P.E.K.K.A
Valkyrie
Little Prince
Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Valkyrie
P.E.K.K.A Cannon Valkyrie
Cannon P.E.K.K.A Valkyrie
Cannon P.E.K.K.A Valkyrie
Earthquake Valkyrie Poison P.E.K.K.A
Cannon Earthquake Valkyrie
Cannon Poison Little Prince
Earthquake Cannon Valkyrie Poison P.E.K.K.A
Cannon P.E.K.K.A
Cannon Valkyrie Little Prince
Valkyrie Poison Cannon Earthquake
Poison
Cannon P.E.K.K.A Earthquake Valkyrie
Valkyrie Cannon Earthquake Poison P.E.K.K.A
P.E.K.K.A Cannon
Cannon P.E.K.K.A
Cannon Valkyrie Poison P.E.K.K.A
Cannon Valkyrie Little Prince
Earthquake Valkyrie Poison Cannon Little Prince
P.E.K.K.A Cannon
Valkyrie Cannon Earthquake Poison P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Poison Valkyrie
P.E.K.K.A Valkyrie
Valkyrie P.E.K.K.A
P.E.K.K.A Cannon Valkyrie
Poison
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Poison
P.E.K.K.A Cannon
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Poison
P.E.K.K.A Cannon Valkyrie
Cannon Valkyrie
Valkyrie Poison P.E.K.K.A Little Prince
Valkyrie Poison Cannon Earthquake P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Valkyrie
Poison
Earthquake Poison
Earthquake Valkyrie Poison
Poison Earthquake Valkyrie
Poison
Earthquake Poison
Earthquake Poison
Poison
Poison
Poison Earthquake Valkyrie
Poison
Earthquake Poison
Earthquake Poison
Earthquake Poison
Earthquake Poison
Earthquake Poison
Earthquake Poison
Earthquake Poison
Earthquake Valkyrie Poison Little Prince
Earthquake Poison
Poison
Earthquake Poison
Earthquake Poison Valkyrie Little Prince
Poison Earthquake
Poison
Poison
Poison Little Prince
Poison
Poison Earthquake
Poison
P.E.K.K.A
Earthquake Poison
Earthquake
Poison
Poison Valkyrie
Earthquake Poison
Poison
P.E.K.K.A
Poison
Poison
Poison Little Prince

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