My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Furnace Royal Hogs Skeleton Army
Zap
Furnace Royal Hogs Skeleton Army
Barbarian Barrel
Valkyrie Furnace Royal Hogs Skeleton Army Executioner Electro Wizard
The Log
Furnace Royal Hogs Skeleton Army
Earthquake
Furnace Royal Hogs Skeleton Army
Arrows
Furnace Royal Hogs Skeleton Army
Royal Delivery
Valkyrie Royal Hogs Skeleton Army Executioner Electro Wizard
Fireball
Furnace Royal Hogs Skeleton Army Executioner Electro Wizard
Poison
Furnace Royal Hogs Skeleton Army Executioner Electro Wizard
Lightning
Valkyrie Furnace Executioner Electro Wizard
Rocket
Valkyrie Furnace Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Rocket Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Furnace Electro Wizard Royal Hogs Executioner Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Valkyrie Furnace Electro Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Furnace Royal Hogs Executioner Electro Wizard
Furnace
Valkyrie Royal Hogs
Royal Hogs
Valkyrie Furnace Executioner Electro Wizard Mega Knight
Rocket
Skeleton Army
Executioner
Valkyrie Royal Hogs Mega Knight
Electro Wizard
Valkyrie Royal Hogs Mega Knight
Mega Knight
Royal Hogs Executioner Electro Wizard

Defense Synergies 0 9

Valkyrie
Furnace Executioner Electro Wizard
Furnace
Valkyrie Skeleton Army Electro Wizard
Royal Hogs
Rocket
Skeleton Army
Furnace Executioner Electro Wizard
Executioner
Valkyrie Skeleton Army Mega Knight
Electro Wizard
Valkyrie Furnace Skeleton Army Mega Knight
Mega Knight
Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Executioner Electro Wizard
Skeleton Army Valkyrie Furnace Executioner Electro Wizard Mega Knight
Furnace Rocket Skeleton Army Mega Knight Valkyrie Executioner Electro Wizard
Skeleton Army Valkyrie Furnace Electro Wizard Mega Knight
Valkyrie Rocket Skeleton Army Mega Knight
Skeleton Army Valkyrie Furnace Executioner Electro Wizard Mega Knight
Furnace Rocket Electro Wizard Executioner
Rocket Valkyrie Electro Wizard Mega Knight
Furnace Skeleton Army
Skeleton Army Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army Executioner Electro Wizard Furnace Mega Knight
Executioner Furnace Electro Wizard
Furnace Skeleton Army Mega Knight Valkyrie Rocket Electro Wizard
Valkyrie Rocket Skeleton Army Executioner Mega Knight Furnace Electro Wizard
Skeleton Army Furnace Electro Wizard Mega Knight
Rocket Skeleton Army Furnace Electro Wizard Mega Knight
Mega Knight Valkyrie Furnace Skeleton Army Executioner Electro Wizard
Mega Knight Valkyrie Furnace Skeleton Army Executioner Electro Wizard
Valkyrie Furnace Executioner Electro Wizard Mega Knight
Electro Wizard
Valkyrie Skeleton Army Mega Knight Furnace Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Furnace Electro Wizard
Electro Wizard Valkyrie Rocket Executioner Mega Knight
Skeleton Army Mega Knight Valkyrie Furnace Rocket Electro Wizard
Valkyrie Rocket Skeleton Army Mega Knight Electro Wizard
Valkyrie Skeleton Army Executioner Mega Knight
Furnace Rocket Executioner Electro Wizard
Rocket Skeleton Army Valkyrie Furnace Electro Wizard
Mega Knight Valkyrie Skeleton Army
Rocket Electro Wizard Mega Knight Valkyrie Skeleton Army
Skeleton Army
Mega Knight Valkyrie
Rocket Skeleton Army Mega Knight Valkyrie Electro Wizard
Rocket Skeleton Army Mega Knight Valkyrie Executioner
Valkyrie Furnace Skeleton Army Executioner Mega Knight
Skeleton Army Electro Wizard Valkyrie Furnace Rocket Executioner
Valkyrie Executioner Mega Knight Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Executioner Electro Wizard
Rocket
Valkyrie Rocket
Rocket Executioner Valkyrie Furnace Mega Knight
Executioner Furnace Rocket
Furnace Executioner
Executioner
Rocket Electro Wizard
Rocket Valkyrie Electro Wizard
Rocket Executioner
Rocket Executioner
Rocket
Furnace
Rocket Furnace Executioner
Furnace Rocket Executioner Mega Knight
Rocket
Rocket
Rocket Executioner Electro Wizard Mega Knight
Rocket Valkyrie Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Valkyrie Furnace Executioner Mega Knight
Executioner Electro Wizard
Mega Knight
Rocket
Furnace Executioner Electro Wizard
Rocket Electro Wizard
Rocket Mega Knight
Rocket Electro Wizard
Mega Knight
Rocket
Electro Wizard Rocket Skeleton Army
Rocket Executioner Electro Wizard
Valkyrie Rocket Executioner Electro Wizard Mega Knight
Executioner
Rocket
Executioner Mega Knight
Rocket Electro Wizard
Rocket Executioner Electro Wizard
Rocket Executioner Electro Wizard Mega Knight

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