My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Witch Balloon Inferno Dragon
Zap
Witch Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch Balloon Inferno Dragon
Fireball
Witch Balloon Inferno Dragon
Poison
Witch Balloon
Lightning
Valkyrie Witch Balloon Inferno Dragon
Rocket
Valkyrie Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Valkyrie Inferno Dragon Witch Balloon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Rage Valkyrie Inferno Dragon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Witch
Rocket
Mirror
Mirror
Rocket Balloon
Rage
Witch Balloon
Witch
Rage Valkyrie Mega Knight
Balloon
Valkyrie Rage Mirror Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Witch Balloon

Defense Synergies 0 6

Valkyrie
Mirror Witch
Rocket
Mirror
Valkyrie Inferno Dragon Mega Knight
Rage
Witch
Valkyrie Mega Knight
Balloon
Inferno Dragon
Mirror Mega Knight
Mega Knight
Mirror Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Inferno Dragon Valkyrie Witch Mega Knight
Rocket Witch Mega Knight Valkyrie Inferno Dragon
Witch Inferno Dragon Valkyrie Mega Knight
Valkyrie Rocket Mega Knight
Valkyrie Mega Knight
Rocket Inferno Dragon Witch
Rocket Valkyrie Mega Knight
Witch Inferno Dragon
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Inferno Dragon Witch
Mega Knight Valkyrie Rocket Witch
Valkyrie Rocket Mega Knight Witch
Inferno Dragon Mega Knight
Rocket Inferno Dragon Mega Knight
Mega Knight Valkyrie Witch
Mega Knight Valkyrie Witch
Valkyrie Witch Inferno Dragon Mega Knight
Inferno Dragon
Valkyrie Mega Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Valkyrie Rocket Inferno Dragon Mega Knight
Mega Knight Valkyrie Rocket Witch
Valkyrie Rocket Mega Knight
Valkyrie Witch Inferno Dragon Mega Knight
Rocket Witch
Rocket Valkyrie Witch
Mega Knight Valkyrie Inferno Dragon
Rocket Mega Knight Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Valkyrie Witch
Rocket Mega Knight Valkyrie
Rocket Mega Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Witch Valkyrie Rocket Inferno Dragon
Valkyrie Mega Knight Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Rocket
Valkyrie Rocket
Rocket Valkyrie Mega Knight
Rocket Witch
Witch
Rocket
Rocket Valkyrie
Rocket
Rocket
Rocket
Rocket Witch
Rocket Mega Knight
Rocket
Rocket
Rocket Mega Knight
Rocket Valkyrie Witch Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Valkyrie Witch Mega Knight
Witch Inferno Dragon
Witch
Witch Mega Knight
Rocket
Witch
Rocket Witch
Rocket Mega Knight
Rocket
Mega Knight
Rocket
Rocket Witch
Rocket Witch
Valkyrie Rocket Mega Knight
Rocket
Mega Knight
Rocket Witch
Rocket Witch
Rocket Witch Mega Knight

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