My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Witch Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Princess Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Baby Dragon Witch Princess
Zap
Goblin Gang Witch Princess
Barbarian Barrel
Goblin Gang Valkyrie Witch Princess
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Witch Princess
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Goblin Gang Witch Princess
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Witch Princess Mother Witch
Fireball
Goblin Gang Hog Rider Baby Dragon Witch Princess Mother Witch
Poison
Goblin Gang Witch Princess Mother Witch
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Witch Mother Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Princess Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Mother Witch Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Princess Mini P.E.K.K.A Valkyrie

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Mini P.E.K.K.A Valkyrie Baby Dragon Princess
Mini P.E.K.K.A
Goblin Gang Valkyrie Hog Rider Baby Dragon Princess
Valkyrie
Hog Rider Goblin Gang Mini P.E.K.K.A Baby Dragon Witch Mother Witch
Hog Rider
Goblin Gang Valkyrie Mini P.E.K.K.A Baby Dragon Witch Princess Mother Witch
Baby Dragon
Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider Witch
Witch
Valkyrie Hog Rider Baby Dragon
Princess
Goblin Gang Mini P.E.K.K.A Hog Rider Mother Witch
Mother Witch
Valkyrie Hog Rider Princess

Defense Synergies 0 15

Goblin Gang
Mini P.E.K.K.A Valkyrie Princess
Mini P.E.K.K.A
Goblin Gang Valkyrie Baby Dragon Witch Princess Mother Witch
Valkyrie
Goblin Gang Mini P.E.K.K.A Baby Dragon Witch Princess Mother Witch
Hog Rider
Baby Dragon
Mini P.E.K.K.A Valkyrie Witch Mother Witch
Witch
Mini P.E.K.K.A Valkyrie Baby Dragon
Princess
Goblin Gang Mini P.E.K.K.A Valkyrie Mother Witch
Mother Witch
Mini P.E.K.K.A Valkyrie Baby Dragon Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Mini P.E.K.K.A Goblin Gang Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Witch Valkyrie
Mini P.E.K.K.A Witch Goblin Gang Valkyrie
Mini P.E.K.K.A Valkyrie Princess
Goblin Gang Valkyrie Baby Dragon Mother Witch
Goblin Gang Baby Dragon Witch Princess
Valkyrie Baby Dragon
Mini P.E.K.K.A Witch Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Valkyrie Witch Mother Witch Baby Dragon Princess
Goblin Gang Baby Dragon Witch Princess
Mini P.E.K.K.A Goblin Gang Valkyrie Witch
Valkyrie Goblin Gang Mini P.E.K.K.A Baby Dragon Witch Princess
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Princess Mother Witch
Mini P.E.K.K.A
Goblin Gang Valkyrie Mini P.E.K.K.A Baby Dragon Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Mother Witch Goblin Gang Baby Dragon Witch Princess
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Witch Goblin Gang
Mini P.E.K.K.A Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Goblin Gang Valkyrie Witch
Valkyrie Baby Dragon Witch Princess
Goblin Gang Witch Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Mini P.E.K.K.A Baby Dragon Witch Princess Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Baby Dragon
Baby Dragon Princess
Baby Dragon
Valkyrie
Valkyrie Baby Dragon
Mother Witch Baby Dragon Witch Princess
Baby Dragon Witch Princess
Baby Dragon Princess
Goblin Gang Mini P.E.K.K.A
Valkyrie Princess
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Baby Dragon
Baby Dragon Witch Princess
Baby Dragon Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Princess
Valkyrie Baby Dragon Witch Princess Mother Witch
Baby Dragon
Princess
Baby Dragon
Mother Witch Valkyrie Baby Dragon Witch Princess
Witch
Baby Dragon Witch Princess
Baby Dragon Witch Princess
Baby Dragon
Baby Dragon Witch Princess Mother Witch
Witch
Mini P.E.K.K.A
Princess
Princess
Goblin Gang Witch Princess
Baby Dragon Witch Princess
Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Princess
Baby Dragon Princess
Goblin Gang Baby Dragon Witch Princess
Witch Princess
Baby Dragon Witch Princess

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