My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards
Giant Snowball
Flying Machine Royal Hogs Guards
Zap
Flying Machine Royal Hogs Guards
Barbarian Barrel
Valkyrie Wizard Royal Hogs Guards
The Log
Royal Hogs Guards
Earthquake
Royal Hogs Guards
Arrows
Flying Machine Royal Hogs Guards
Royal Delivery
Valkyrie Flying Machine Wizard Royal Hogs Guards Bowler
Fireball
Flying Machine Wizard Royal Hogs Bowler
Poison
Flying Machine Wizard Royal Hogs Guards
Lightning
Valkyrie Wizard Bowler
Rocket
Valkyrie Wizard Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado Poison Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Valkyrie Flying Machine Poison Wizard Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Tornado Valkyrie Flying Machine

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Flying Machine Wizard Royal Hogs Tornado
Flying Machine
Valkyrie Royal Hogs Bowler
Wizard
Tornado Valkyrie Royal Hogs
Royal Hogs
Valkyrie Flying Machine Wizard Guards Poison Bowler
Guards
Royal Hogs
Tornado
Wizard Valkyrie Poison Bowler
Poison
Royal Hogs Tornado Bowler
Bowler
Flying Machine Royal Hogs Tornado Poison

Defense Synergies 2 9

Valkyrie
Flying Machine Wizard Tornado Bowler
Flying Machine
Valkyrie Guards Bowler
Wizard
Tornado Valkyrie Guards
Royal Hogs
Guards
Flying Machine Wizard Poison
Tornado
Wizard Bowler Valkyrie Poison
Poison
Guards Tornado
Bowler
Tornado Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Flying Machine Wizard
Valkyrie Flying Machine
Tornado Bowler Valkyrie
Valkyrie Guards Bowler
Valkyrie Tornado Poison Bowler
Tornado Bowler Valkyrie Flying Machine Guards
Tornado Flying Machine Wizard Poison
Bowler Valkyrie Flying Machine Poison
Tornado
Guards Tornado Valkyrie Bowler
Valkyrie Guards Poison Flying Machine Wizard Tornado Bowler
Flying Machine Wizard Tornado Poison
Bowler Valkyrie Flying Machine Wizard Guards
Valkyrie Wizard Bowler Guards Tornado Poison
Tornado Bowler
Wizard Valkyrie Tornado Poison Bowler
Valkyrie Flying Machine Wizard Guards Tornado Bowler
Valkyrie Wizard Tornado Poison Flying Machine Guards Bowler
Tornado
Valkyrie Wizard Bowler Flying Machine Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Bowler
Poison Valkyrie Flying Machine Wizard Bowler
Guards Valkyrie Bowler
Valkyrie Guards Bowler Tornado
Valkyrie Guards Bowler
Wizard Poison Flying Machine Tornado
Guards Valkyrie Flying Machine Bowler
Valkyrie
Valkyrie Flying Machine Tornado Poison
Guards
Valkyrie Flying Machine Guards Bowler
Valkyrie Guards Tornado Poison Bowler
Bowler Valkyrie Wizard Guards
Wizard Valkyrie Flying Machine Bowler
Guards Valkyrie Flying Machine Tornado Poison Bowler
Valkyrie Poison Bowler Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Flying Machine Guards
Poison Flying Machine Tornado Bowler
Flying Machine Poison
Valkyrie Flying Machine Guards Poison
Wizard Poison Valkyrie Bowler
Wizard Poison Flying Machine Tornado
Flying Machine Wizard Tornado Poison Bowler
Poison Flying Machine Wizard Tornado Bowler
Poison Flying Machine Wizard Tornado
Guards Tornado Poison Bowler
Poison Valkyrie Flying Machine Wizard Tornado Bowler
Poison Flying Machine Wizard Tornado
Flying Machine Poison Bowler
Flying Machine Poison
Flying Machine Poison
Flying Machine Wizard Poison Bowler
Flying Machine Wizard Poison Bowler
Tornado Poison
Flying Machine Wizard Poison Bowler
Valkyrie Flying Machine Wizard Tornado Poison Bowler
Poison Bowler
Wizard Tornado Poison
Tornado Bowler
Flying Machine Poison
Tornado Poison Valkyrie Wizard Bowler
Poison Flying Machine Wizard Tornado Bowler
Flying Machine Wizard Tornado Poison Bowler
Poison Tornado
Poison Flying Machine Wizard Tornado
Flying Machine Wizard Guards Poison
Bowler
Poison Wizard
Poison
Wizard Poison Bowler
Flying Machine Guards
Poison Flying Machine Wizard Tornado
Poison Valkyrie Flying Machine Wizard Bowler
Flying Machine Wizard Poison Bowler
Tornado Poison
Flying Machine
Flying Machine Guards Tornado Poison Bowler
Flying Machine Tornado Poison
Poison Flying Machine Tornado Bowler

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