My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Furnace
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Valkyrie Furnace Ice Wizard
The Log
Goblin Gang Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Valkyrie Hog Rider Ice Wizard
Fireball
Goblin Gang Hog Rider Furnace Ice Wizard
Poison
Goblin Gang Furnace Ice Wizard
Lightning
Valkyrie Furnace Ice Wizard
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Fireball Valkyrie Furnace Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Earthquake Tornado Ice Wizard Fireball Valkyrie Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Earthquake Tornado Ice Wizard

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Valkyrie
Earthquake
Hog Rider Fireball Furnace Tornado
Fireball
Hog Rider Tornado Earthquake
Valkyrie
Hog Rider Goblin Gang Furnace Tornado
Hog Rider
Goblin Gang Earthquake Fireball Valkyrie Furnace Tornado
Furnace
Earthquake Valkyrie Hog Rider
Tornado
Fireball Earthquake Valkyrie Hog Rider Ice Wizard
Ice Wizard
Tornado

Defense Synergies 2 14

Goblin Gang
Valkyrie Furnace Ice Wizard
Earthquake
Fireball Furnace Tornado Ice Wizard
Fireball
Tornado Earthquake Valkyrie Ice Wizard
Valkyrie
Goblin Gang Fireball Furnace Tornado Ice Wizard
Hog Rider
Furnace
Goblin Gang Earthquake Valkyrie Tornado Ice Wizard
Tornado
Fireball Ice Wizard Earthquake Valkyrie Furnace
Ice Wizard
Tornado Goblin Gang Earthquake Fireball Valkyrie Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Fireball Valkyrie
Goblin Gang Valkyrie Furnace Ice Wizard
Goblin Gang Furnace Tornado Valkyrie Ice Wizard
Goblin Gang Valkyrie Furnace Ice Wizard
Earthquake Fireball Valkyrie Tornado
Goblin Gang Fireball Tornado Earthquake Valkyrie Furnace Ice Wizard
Furnace Tornado Goblin Gang Fireball Ice Wizard
Earthquake Fireball Valkyrie
Goblin Gang Furnace Tornado Ice Wizard
Goblin Gang Tornado Valkyrie Ice Wizard
Goblin Gang Valkyrie Ice Wizard Earthquake Fireball Furnace Tornado
Goblin Gang Fireball Furnace Tornado Ice Wizard
Furnace Goblin Gang Earthquake Fireball Valkyrie Ice Wizard
Fireball Valkyrie Goblin Gang Earthquake Furnace Tornado
Goblin Gang Furnace
Tornado Goblin Gang Fireball Furnace
Goblin Gang Fireball Valkyrie Furnace Tornado
Fireball Goblin Gang Valkyrie Furnace Tornado Ice Wizard
Earthquake Valkyrie Furnace Tornado Fireball Ice Wizard
Tornado
Goblin Gang Valkyrie Earthquake Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Furnace
Fireball Goblin Gang Valkyrie
Goblin Gang Valkyrie Furnace
Goblin Gang Valkyrie Fireball Tornado
Goblin Gang Valkyrie
Fireball Furnace Goblin Gang Tornado Ice Wizard
Goblin Gang Fireball Valkyrie Furnace Ice Wizard
Valkyrie
Fireball Valkyrie Tornado
Goblin Gang
Valkyrie
Fireball Valkyrie Tornado
Goblin Gang Fireball Valkyrie
Fireball Valkyrie Furnace
Goblin Gang Fireball Valkyrie Furnace Tornado
Valkyrie Earthquake Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Valkyrie
Fireball Tornado Ice Wizard
Earthquake Fireball
Earthquake Fireball Valkyrie
Fireball Earthquake Valkyrie Furnace
Fireball Furnace Tornado Ice Wizard
Earthquake Furnace Tornado
Earthquake Fireball Tornado Ice Wizard
Fireball Tornado
Goblin Gang Fireball Tornado
Earthquake Fireball Valkyrie Tornado
Fireball Tornado
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball Furnace
Earthquake Fireball Furnace
Earthquake Fireball Furnace
Earthquake Fireball Tornado
Earthquake Fireball
Earthquake Fireball Valkyrie Tornado
Earthquake Fireball
Fireball Tornado
Tornado
Earthquake Fireball
Earthquake Tornado Fireball Valkyrie Furnace Ice Wizard
Fireball Earthquake Tornado Ice Wizard
Fireball Tornado
Fireball Tornado
Fireball Furnace Tornado Ice Wizard
Fireball
Fireball
Earthquake Fireball
Fireball
Earthquake Fireball
Earthquake Goblin Gang Fireball
Fireball Tornado Ice Wizard
Fireball
Fireball Goblin Gang Valkyrie
Earthquake Fireball
Fireball Tornado
Goblin Gang Fireball Tornado
Fireball Tornado
Fireball Tornado

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