My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Inferno Dragon
Giant Snowball
Clone Baby Dragon Inferno Dragon Lumberjack
Zap
Clone Inferno Dragon
Barbarian Barrel
Valkyrie Clone Lumberjack
The Log
Clone Lumberjack
Earthquake
Clone
Arrows
Clone
Royal Delivery
Valkyrie Clone Baby Dragon Inferno Dragon Lumberjack
Fireball
Clone Baby Dragon Inferno Dragon Lumberjack
Poison
Clone
Lightning
Valkyrie Baby Dragon Inferno Dragon Lumberjack
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone Baby Dragon Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Clone Valkyrie Baby Dragon Inferno Dragon Lumberjack Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Clone Valkyrie Baby Dragon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Lumberjack Baby Dragon
Mirror
Lightning Lumberjack
Clone
Baby Dragon Inferno Dragon Lumberjack
Baby Dragon
Valkyrie Clone Lightning Inferno Dragon Lumberjack Mega Knight
Lightning
Mirror Baby Dragon
Inferno Dragon
Mega Knight Clone Baby Dragon
Lumberjack
Valkyrie Mirror Clone Baby Dragon Mega Knight
Mega Knight
Inferno Dragon Baby Dragon Lumberjack

Defense Synergies 0 10

Valkyrie
Mirror Baby Dragon Lumberjack
Mirror
Valkyrie Inferno Dragon Lumberjack Mega Knight
Clone
Baby Dragon
Valkyrie Inferno Dragon Lumberjack Mega Knight
Lightning
Inferno Dragon
Mirror Baby Dragon Mega Knight
Lumberjack
Valkyrie Mirror Baby Dragon
Mega Knight
Mirror Baby Dragon Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Baby Dragon
Inferno Dragon Lumberjack Valkyrie Mega Knight
Lumberjack Mega Knight Valkyrie Lightning Inferno Dragon
Inferno Dragon Lumberjack Valkyrie Mega Knight
Lightning Valkyrie Lumberjack Mega Knight
Valkyrie Baby Dragon Lumberjack Mega Knight
Lightning Inferno Dragon Baby Dragon
Lightning Valkyrie Baby Dragon Mega Knight
Inferno Dragon Lumberjack
Valkyrie Lumberjack Mega Knight
Valkyrie Baby Dragon Lumberjack Mega Knight
Inferno Dragon Baby Dragon
Lumberjack Mega Knight Valkyrie Lightning
Valkyrie Mega Knight Baby Dragon Lumberjack
Inferno Dragon Lumberjack Mega Knight
Lightning Inferno Dragon Lumberjack Mega Knight
Mega Knight Valkyrie Lumberjack
Mega Knight Valkyrie Baby Dragon Lumberjack
Valkyrie Baby Dragon Inferno Dragon Lumberjack Mega Knight
Inferno Dragon Lumberjack
Valkyrie Mega Knight Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight
Valkyrie Baby Dragon Lightning Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Valkyrie Lightning
Valkyrie Lightning Lumberjack Mega Knight
Valkyrie Inferno Dragon Lumberjack Mega Knight
Baby Dragon
Valkyrie Lightning Lumberjack
Mega Knight Valkyrie Inferno Dragon Lumberjack
Lightning Mega Knight Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Valkyrie Lumberjack
Lightning Mega Knight Valkyrie
Lightning Mega Knight Valkyrie Lumberjack
Valkyrie Baby Dragon Mega Knight
Valkyrie Baby Dragon Lightning Inferno Dragon Lumberjack
Valkyrie Mega Knight Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning Valkyrie
Valkyrie Baby Dragon Mega Knight
Baby Dragon
Baby Dragon
Baby Dragon Lightning
Lightning
Lightning Lumberjack
Lightning Valkyrie
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon Mega Knight
Lightning
Lightning
Lightning Baby Dragon Mega Knight
Lightning Valkyrie Baby Dragon Mega Knight
Lightning Baby Dragon Mega Knight
Lightning
Lightning
Lightning Baby Dragon
Valkyrie Baby Dragon Mega Knight
Inferno Dragon
Baby Dragon Lightning
Lightning Baby Dragon Mega Knight
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Lightning
Lightning Mega Knight
Lightning
Mega Knight
Lightning
Lightning
Lightning Baby Dragon
Lightning Valkyrie Baby Dragon Lumberjack Mega Knight
Baby Dragon Lightning
Lightning
Mega Knight
Baby Dragon Lightning
Lightning
Lightning Baby Dragon Mega Knight

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