My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Barrel
Giant Snowball
Archers Minions Mega Minion Goblin Barrel
Zap
Archers Minions Goblin Barrel
Barbarian Barrel
Archers Valkyrie Goblin Barrel
The Log
Archers Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Archers Minions Goblin Barrel
Royal Delivery
Archers Minions Mega Minion Valkyrie Goblin Barrel P.E.K.K.A
Fireball
Archers Minions Mega Minion Goblin Barrel
Poison
Archers Minions Mega Minion
Lightning
Mega Minion Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Minions Mega Minion Goblin Barrel Fireball Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Minions Mega Minion

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows P.E.K.K.A
Arrows
Fireball P.E.K.K.A Archers Mega Minion Goblin Barrel
Minions
Valkyrie P.E.K.K.A
Mega Minion
Arrows Fireball Valkyrie
Fireball
Arrows Mega Minion
Valkyrie
Archers Goblin Barrel Minions Mega Minion P.E.K.K.A
Goblin Barrel
Valkyrie Arrows P.E.K.K.A
P.E.K.K.A
Arrows Archers Minions Valkyrie Goblin Barrel

Defense Synergies 2 11

Archers
Valkyrie Minions Mega Minion P.E.K.K.A
Arrows
Mega Minion Fireball Valkyrie P.E.K.K.A
Minions
Valkyrie Archers P.E.K.K.A
Mega Minion
Archers Arrows Valkyrie
Fireball
Arrows Valkyrie
Valkyrie
Archers Minions Arrows Mega Minion Fireball P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Archers Arrows Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Fireball Valkyrie
P.E.K.K.A Minions Mega Minion Valkyrie
P.E.K.K.A Archers Minions Mega Minion Valkyrie
P.E.K.K.A Minions Mega Minion Valkyrie
Arrows Fireball Valkyrie P.E.K.K.A
Arrows Fireball Archers Minions Mega Minion Valkyrie
Minions Mega Minion Archers Arrows Fireball
Arrows Fireball Valkyrie P.E.K.K.A
P.E.K.K.A Minions
Archers Valkyrie
Archers Minions Valkyrie Arrows Mega Minion Fireball
Arrows Minions Mega Minion Archers Fireball
P.E.K.K.A Minions Fireball Valkyrie
Fireball Valkyrie Arrows Minions Mega Minion P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Arrows Minions Fireball Valkyrie P.E.K.K.A
Arrows Fireball Archers Minions Mega Minion Valkyrie
Arrows Valkyrie Archers Minions Mega Minion Fireball
P.E.K.K.A
Valkyrie Archers Arrows Minions Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Fireball P.E.K.K.A
Fireball Archers Arrows Mega Minion Valkyrie
P.E.K.K.A Minions Valkyrie
Valkyrie P.E.K.K.A Fireball
P.E.K.K.A Valkyrie
Arrows Fireball Archers Minions
P.E.K.K.A Archers Minions Mega Minion Fireball Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Minions Mega Minion Fireball Valkyrie
P.E.K.K.A Mega Minion
P.E.K.K.A Minions Mega Minion Valkyrie
P.E.K.K.A Arrows Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie
Archers Fireball Valkyrie
Archers Minions Mega Minion Fireball Valkyrie P.E.K.K.A
Arrows Minions Valkyrie Archers Mega Minion Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Minions Mega Minion
Archers Arrows
Arrows Fireball
Arrows Fireball
Minions Fireball
Arrows Fireball Valkyrie
Fireball Archers Arrows
Fireball
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions
Archers Arrows Mega Minion Fireball
Arrows Fireball Valkyrie
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Mega Minion
Arrows Fireball
Fireball Arrows
Fireball Arrows
Archers Arrows Fireball
Minions Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Archers Minions Fireball
Fireball Archers Arrows Mega Minion
Arrows Fireball
Fireball Mega Minion Valkyrie
Arrows Fireball
Arrows Fireball
Mega Minion P.E.K.K.A
Minions Fireball
Fireball
Fireball

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