My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Zappies P.E.K.K.A Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Night Witch
Giant Snowball
Tombstone Zappies Goblin Barrel Princess Night Witch
Zap
Tombstone Zappies Goblin Barrel Princess Night Witch
Barbarian Barrel
Tombstone Zappies Goblin Barrel Princess Night Witch
The Log
Tombstone Zappies Goblin Barrel Princess
Earthquake
Tombstone Zappies Goblin Barrel
Arrows
Tombstone Zappies Goblin Barrel Princess Night Witch
Royal Delivery
Zappies Goblin Barrel P.E.K.K.A Princess Night Witch
Fireball
Tombstone Zappies Goblin Barrel Princess Night Witch
Poison
Tombstone Zappies Princess Night Witch
Lightning
Tombstone Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Freeze P.E.K.K.A Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Goblin Barrel Princess Zappies Freeze Night Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tombstone Goblin Barrel Princess

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Zappies
Goblin Barrel P.E.K.K.A
Goblin Barrel
Zappies P.E.K.K.A Princess
Freeze
P.E.K.K.A
Zappies Goblin Barrel The Log Princess Night Witch
The Log
P.E.K.K.A Princess
Princess
Goblin Barrel P.E.K.K.A The Log
Night Witch
P.E.K.K.A

Defense Synergies 1 7

Tombstone
Zappies Night Witch
Zappies
Tombstone P.E.K.K.A The Log
Goblin Barrel
Freeze
P.E.K.K.A
The Log Zappies Princess
The Log
P.E.K.K.A Zappies Princess Night Witch
Princess
P.E.K.K.A The Log
Night Witch
Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Zappies The Log
P.E.K.K.A Tombstone Zappies The Log Night Witch
P.E.K.K.A Tombstone Zappies Freeze Night Witch
P.E.K.K.A Night Witch Tombstone Zappies
Tombstone P.E.K.K.A The Log Princess
Freeze The Log Zappies Night Witch
Tombstone Zappies Freeze Princess Night Witch
P.E.K.K.A The Log
Zappies P.E.K.K.A Tombstone Princess Night Witch
Zappies Night Witch
Tombstone Zappies Freeze The Log Princess Night Witch
Zappies Princess Night Witch
Tombstone P.E.K.K.A Night Witch Zappies Freeze The Log
Tombstone Zappies Freeze P.E.K.K.A The Log Princess Night Witch
P.E.K.K.A Tombstone Zappies
Zappies Freeze P.E.K.K.A The Log
Tombstone Zappies P.E.K.K.A Night Witch
Tombstone Zappies The Log Night Witch
Freeze The Log Tombstone Zappies Princess
P.E.K.K.A Zappies
Zappies P.E.K.K.A The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Zappies P.E.K.K.A
The Log
Tombstone Zappies P.E.K.K.A The Log
P.E.K.K.A Zappies The Log Night Witch
P.E.K.K.A Tombstone Zappies Night Witch
Zappies Freeze Princess
P.E.K.K.A Tombstone Zappies Night Witch
P.E.K.K.A Zappies
Freeze P.E.K.K.A Tombstone Zappies The Log
P.E.K.K.A Tombstone Zappies
P.E.K.K.A Tombstone Zappies
P.E.K.K.A The Log
P.E.K.K.A Tombstone Zappies Night Witch
Zappies Princess
Tombstone Zappies Freeze P.E.K.K.A The Log Night Witch
Zappies Freeze P.E.K.K.A The Log Princess
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log
The Log Princess
The Log
Freeze The Log
The Log
Freeze Princess
The Log Princess
The Log Freeze Princess
The Log
Night Witch
The Log Princess
Princess
The Log Princess
Freeze Princess
Princess The Log
The Log Princess
The Log Princess
Freeze
Night Witch
The Log Princess
The Log Princess
The Log Night Witch
Princess
The Log
The Log
Freeze The Log Princess
The Log Princess
The Log Princess
The Log
Princess Night Witch
Zappies Freeze
Night Witch
The Log Night Witch
Zappies Freeze Princess
P.E.K.K.A
The Log Princess
Tombstone Zappies Freeze Princess Night Witch
Zappies Princess
Freeze
The Log
Princess
The Log Princess
P.E.K.K.A
Zappies Freeze The Log Princess
Zappies Princess
Freeze The Log Princess

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