My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Dark Prince Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Tombstone Hog Rider
Zap
Tombstone Dark Prince
Barbarian Barrel
Tombstone Valkyrie Wizard Dark Prince Magic Archer
The Log
Tombstone Hog Rider Dark Prince
Earthquake
Tombstone Hog Rider
Arrows
Tombstone
Royal Delivery
Valkyrie Hog Rider Wizard Dark Prince Magic Archer
Fireball
Tombstone Hog Rider Wizard Magic Archer
Poison
Tombstone Wizard Magic Archer
Lightning
Tombstone Valkyrie Wizard Dark Prince Magic Archer
Rocket
Valkyrie Hog Rider Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Dark Prince Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Fireball Valkyrie Hog Rider Dark Prince Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tombstone Fireball Valkyrie Hog Rider

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
Hog Rider Dark Prince Magic Archer Mega Knight
Valkyrie
Hog Rider Wizard Dark Prince Magic Archer
Hog Rider
Fireball Valkyrie Wizard Dark Prince Magic Archer Mega Knight
Wizard
Valkyrie Hog Rider Dark Prince Mega Knight
Dark Prince
Fireball Valkyrie Hog Rider Wizard Magic Archer
Magic Archer
Fireball Valkyrie Hog Rider Dark Prince Mega Knight
Mega Knight
Fireball Hog Rider Wizard Magic Archer

Defense Synergies 0 12

Tombstone
Fireball Wizard Magic Archer
Fireball
Tombstone Valkyrie Dark Prince Mega Knight
Valkyrie
Fireball Wizard Magic Archer
Hog Rider
Wizard
Tombstone Valkyrie Dark Prince Mega Knight
Dark Prince
Fireball Wizard Magic Archer
Magic Archer
Tombstone Valkyrie Dark Prince Mega Knight
Mega Knight
Fireball Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Valkyrie Wizard Magic Archer
Tombstone Valkyrie Dark Prince Mega Knight
Mega Knight Tombstone Valkyrie Dark Prince
Tombstone Valkyrie Dark Prince Mega Knight
Tombstone Fireball Valkyrie Dark Prince Mega Knight
Fireball Valkyrie Dark Prince Magic Archer Mega Knight
Tombstone Fireball Wizard Magic Archer
Fireball Valkyrie Magic Archer Mega Knight
Tombstone
Valkyrie Dark Prince Mega Knight
Valkyrie Tombstone Fireball Wizard Dark Prince Magic Archer Mega Knight
Fireball Wizard Magic Archer
Tombstone Mega Knight Fireball Valkyrie Wizard Dark Prince
Fireball Valkyrie Wizard Mega Knight Tombstone Dark Prince Magic Archer
Tombstone Mega Knight
Fireball Mega Knight
Wizard Mega Knight Tombstone Fireball Valkyrie Dark Prince
Tombstone Fireball Mega Knight Valkyrie Wizard Dark Prince Magic Archer
Valkyrie Wizard Tombstone Fireball Dark Prince Magic Archer Mega Knight
Valkyrie Wizard Dark Prince Mega Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tombstone Fireball Dark Prince
Fireball Valkyrie Wizard Magic Archer Mega Knight
Tombstone Mega Knight Valkyrie Dark Prince
Valkyrie Dark Prince Mega Knight Fireball
Tombstone Valkyrie Dark Prince Mega Knight
Fireball Wizard Magic Archer
Dark Prince Tombstone Fireball Valkyrie
Mega Knight Valkyrie Dark Prince
Mega Knight Tombstone Fireball Valkyrie Dark Prince Magic Archer
Tombstone
Mega Knight Tombstone Valkyrie Dark Prince
Mega Knight Fireball Valkyrie Dark Prince
Dark Prince Mega Knight Tombstone Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Magic Archer Mega Knight
Tombstone Fireball Valkyrie Dark Prince Magic Archer
Valkyrie Mega Knight Fireball Wizard Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Valkyrie
Fireball Magic Archer
Fireball Magic Archer
Fireball Valkyrie Dark Prince
Fireball Wizard Valkyrie Dark Prince Magic Archer Mega Knight
Fireball Wizard Magic Archer
Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince Magic Archer
Fireball Wizard Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Magic Archer Fireball Wizard Mega Knight
Fireball
Fireball Wizard Dark Prince Magic Archer Mega Knight
Fireball Valkyrie Wizard Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince Magic Archer Mega Knight
Fireball Wizard Magic Archer
Fireball Wizard Magic Archer Mega Knight
Fireball Magic Archer
Fireball Wizard Magic Archer
Fireball Wizard
Fireball
Fireball Wizard Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Wizard Magic Archer
Tombstone Fireball Dark Prince Magic Archer
Fireball Wizard Magic Archer
Fireball
Fireball Valkyrie Wizard Dark Prince Magic Archer Mega Knight
Fireball Wizard Magic Archer
Fireball
Dark Prince Mega Knight
Fireball Magic Archer
Fireball Magic Archer
Fireball Dark Prince Magic Archer Mega Knight

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